Player Matchup

Cthulhu
Cthulhu
Beef Creamy
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
Beef Steamy
Hou Yi
Level 16
God Stats
11W - 6L
1,445 SR
Queue Stats
22W - 23L
1,310 Elo+
Party 1
Fenrir
Fenrir
DHLPHOENIXX
Fenrir
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 12L
1,396 Elo+
Party 1
Anubis
Anubis
GuardianTalos
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,436 Elo+
Party 1
Sol
Sol
SnowFadez
Sol
Level 18
God Stats
7W - 5L
1,377 SR
Queue Stats
41W - 37L
1,356 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,369 Elo+

VS

Team Averages
Level 20
1,578 SR
1,307 Elo+
Artemis
Artemis
ACynicalDream
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Bellona
Bellona
B1acKM4N24
Bellona
Level 20
God Stats
2W - 9L
1,363 SR
Queue Stats
25W - 36L
1,332 Elo+
Party 3
Cerberus
Cerberus
Dusky4
Cerberus
Level 28
God Stats
0W - 1L
1,931 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 2
Anubis
Anubis
GalvanicBoar944
Anubis
Level 28
God Stats
3W - 3L
1,664 SR
Queue Stats
149W - 186L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
HONDURAS1987
Heimdallr
Level 22
God Stats
30W - 39L
1,431 SR
Queue Stats
640W - 695L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beef Creamy
Cthulhu
20
5 / 4 / 25
13,710
1,055
17,762
25,738
35,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
9 / 1 / 21
15,511
1,193
23,756
11,312
5,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
19
7 / 7 / 13
12,872
990
15,183
16,941
8,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 5 / 16
14,866
1,144
20,187
16,270
8,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 24
14,450
1,112
25,116
21,941
9,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
1 / 6 / 8
11,771
905
15,131
14,860
7,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
B1acKM4N24
Bellona
19
4 / 11 / 7
12,426
956
17,973
29,465
27,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Dusky4
Cerberus
19
5 / 4 / 12
14,019
1,078
15,262
28,200
37,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 9 / 6
12,500
962
13,025
21,839
11,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
HONDURAS1987
Heimdallr
20
7 / 9 / 9
14,761
1,135
26,256
21,706
9,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
39
Kills
19
19
Deaths
39
99
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
6
8
0.83
L
Bellona
B1acKM4N24
Bellona
4
11
7
0.68
W
Cthulhu
Beef Creamy
Cthulhu
5
4
25
4.38
W
Hou Yi
9
1
21
19.5
W
Fenrir
7
7
13
1.93
L
Cerberus
Dusky4
Cerberus
5
4
12
2.75
L
2
9
6
0.56
W
12
5
16
4
L
Heimdallr
HONDURAS1987
Heimdallr
7
9
9
1.28
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,004
Damage
87,647
92,202
Taken
116,070
67,554
Mitigated
93,089
13,116
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
15,131
8,171
0
812
14,860
7,224
0
7,795
7,065
0
21,726
L
Bellona
B1acKM4N24
Bellona
17,973
6,517
0
377
29,465
27,087
0
16,909
12,556
0
26,882
W
Cthulhu
Beef Creamy
Cthulhu
17,762
921
133
0
25,738
35,772
0
7,631
17,720
26,489
0
W
Hou Yi
23,756
11,519
0
2,882
11,312
5,640
0
3,826
7,137
0
63,917
W
Fenrir
15,183
5,968
0
2,242
16,941
8,612
0
3,505
13,436
0
16,856
L
Cerberus
Dusky4
Cerberus
15,262
347
0
6,817
28,200
37,151
0
14,601
13,380
29,370
0
L
13,025
535
204
5,388
21,839
11,766
0
12,253
9,586
41,218
0
W
20,187
1,317
0
4,692
16,270
8,132
0
4,178
11,995
42,700
0
L
Heimdallr
HONDURAS1987
Heimdallr
26,256
17,025
0
1,082
21,706
9,861
0
11,507
10,199
165
60,672
W
25,116
12,258
0
3,167
21,941
9,398
0
8,228
13,459
41,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,409
Gold Earned
65,477
221
Minions Killed
222
5
Camps Cleared
9
1,278,329
Distance Traveled
1,117,179
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,771
905
15
1
0
234,379
0
L
Bellona
12,426
956
24
2
1
197,464
0
W
Cthulhu
13,710
1,055
18
1
1
328,843
0
W
Hou Yi
15,511
1,193
97
7
0
234,301
0
W
Fenrir
12,872
990
2
0
2
226,109
0
L
Cerberus
14,019
1,078
63
5
1
288,828
0
L
Anubis
12,500
962
60
5
2
164,037
1
W
Anubis
14,866
1,144
69
5
0
237,474
0
L
Heimdallr
14,761
1,135
60
5
5
232,471
4
W
Sol
14,450
1,112
35
3
2
251,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role