Player Matchup

Mercury
Mercury
Bum_Greatest
Mercury
Level 51
God Stats
4W - 8L
1,333 SR
Queue Stats
107W - 119L
1,381 Elo+
Party 1
Mulan
Mulan
Galactic123
Mulan
Level 20
God Stats
4W - 3L
1,182 SR
Queue Stats
79W - 67L
1,409 Elo+
Party 1
Khepri
Khepri
Identicalbug
Khepri
Level 37
God Stats
4W - 4L
1,429 SR
Queue Stats
4W - 5L
1,336 Elo+
Party 1
Anubis
Anubis
MichaelP_03
Anubis
Level 27
God Stats
19W - 10L
1,716 SR
Queue Stats
84W - 95L
1,355 Elo+
Party 1
Neith
Neith
angelinaap
Neith
Level 2
God Stats
7W - 2L
1,733 SR
Queue Stats
8W - 2L
1,629 Elo+
Party 1
Team Averages
Level 27
1,479 SR
1,422 Elo+

VS

Team Averages
Level 25
1,510 SR
1,393 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 17
God Stats
18W - 19L
1,562 SR
Queue Stats
59W - 67L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
McTru420
Cthulhu
Level 16
God Stats
0W - 2L
1,440 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
iChipnow
Nu Wa
Level 45
God Stats
0W - 1L
1,687 SR
Queue Stats
12W - 14L
1,348 Elo+
Party 2
Thanatos
Thanatos
yngSHINOBI
Thanatos
Level 29
God Stats
5W - 12L
1,359 SR
Queue Stats
56W - 70L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bum_Greatest
Mercury
14
8 / 0 / 6
8,912
594
9,817
8,966
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 3
8,682
579
7,784
10,846
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 1 / 2
7,284
486
3,700
9,419
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
2 / 1 / 1
8,279
552
5,750
7,315
3,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
11
0 / 2 / 0
6,263
418
1,603
4,108
1,195
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 1
7,286
486
4,160
10,553
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Black Burn5564
Gilgamesh
10
0 / 6 / 0
6,228
415
4,659
10,320
6,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
McTru420
Cthulhu
10
0 / 2 / 3
6,103
407
3,924
6,789
5,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
iChipnow
Nu Wa
10
3 / 3 / 0
6,890
459
9,415
6,709
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
yngSHINOBI
Thanatos
11
2 / 3 / 0
7,060
471
2,916
10,535
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
5
5
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
Gilgamesh
Black Burn5564
Gilgamesh
0
6
0
0
W
Mercury
Bum_Greatest
Mercury
8
0
6
11
W
7
1
3
8.5
W
Khepri
0
1
2
1
L
Cthulhu
McTru420
Cthulhu
0
2
3
0.75
W
Anubis
2
1
1
2.5
W
Neith
0
2
0
0
L
Nu Wa
iChipnow
Nu Wa
3
3
0
1
L
Thanatos
yngSHINOBI
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
25,074
40,654
Taken
44,906
20,583
Mitigated
20,921
11,114
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,160
1,711
0
2,453
10,553
2,731
0
4,953
5,600
0
44,458
L
Gilgamesh
Black Burn5564
Gilgamesh
4,659
812
0
940
10,320
6,965
306
0
10,320
0
23,671
W
Mercury
Bum_Greatest
Mercury
9,817
4,924
0
250
8,966
3,624
0
1,828
7,138
0
46,436
W
7,784
1,630
0
4,735
10,846
7,087
634
1,996
8,850
0
37,156
W
Khepri
3,700
349
0
2,000
9,419
4,858
552
6,014
3,405
22,731
0
L
Cthulhu
McTru420
Cthulhu
3,924
227
82
1,270
6,789
5,939
0
2,006
4,783
15,189
0
W
Anubis
5,750
244
0
3,692
7,315
3,819
1,188
613
6,702
50,927
0
W
Neith
1,603
697
0
437
4,108
1,195
309
2,888
1,220
0
29,294
L
Nu Wa
iChipnow
Nu Wa
9,415
3,455
0
897
6,709
1,912
0
2,101
4,608
31,559
0
L
Thanatos
yngSHINOBI
Thanatos
2,916
623
0
9,335
10,535
3,374
0
390
10,145
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
33,567
370
Minions Killed
301
0
Camps Cleared
0
1,374,921
Distance Traveled
1,253,763
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,286
486
92
6
0
250,520
0
L
Gilgamesh
6,228
415
51
3
0
259,335
4
W
Mercury
8,912
594
82
5
0
373,794
0
W
Mulan
8,682
579
75
5
0
283,275
5
W
Khepri
7,284
486
31
2
0
232,614
0
L
Cthulhu
6,103
407
29
2
0
237,407
2
W
Anubis
8,279
552
111
7
0
262,511
2
W
Neith
6,263
418
71
5
0
222,727
0
L
Nu Wa
6,890
459
48
3
0
225,827
0
L
Thanatos
7,060
471
81
5
0
280,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role