Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BDACruise
Hercules
Level 149
God Stats
19W - 13L
1,542 SR
Queue Stats
65W - 62L
1,561 Elo+
Party 3
Jormungandr
Jormungandr
Doogolous
Jormungandr
Level 42
God Stats
2W - 1L
1,693 SR
Queue Stats
102W - 105L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
ScandarAkbar1
Danzaburou
Level 88
God Stats
8W - 6L
1,619 SR
Queue Stats
306W - 273L
1,555 Elo+
Party 2
Anubis
Anubis
wheizher
Anubis
Level 16
God Stats
49W - 30L
1,522 SR
Queue Stats
65W - 51L
1,416 Elo+
Party 3
Team Averages
Level 74
1,575 SR
1,502 Elo+

VS

Team Averages
Level 37
1,580 SR
1,545 Elo+
Merlin
Merlin
Jartasm
Merlin
Level 29
God Stats
1W - 2L
1,553 SR
Queue Stats
77W - 75L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDark640
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,446 Elo+
Solo
Osiris
Osiris
Thordaddy333
Osiris
Level 27
God Stats
13W - 10L
1,608 SR
Queue Stats
78W - 81L
1,568 Elo+
Party 1
Yemoja
Yemoja
UnnamedSoldier00
Yemoja
Level 58
God Stats
4W - 3L
1,639 SR
Queue Stats
62W - 59L
1,531 Elo+
Party 1
Apollo
Apollo
brody6soccer
Apollo
Level 24
God Stats
14W - 18L
1,599 SR
Queue Stats
57W - 56L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
14 / 3 / 7
11,740
618
18,806
13,844
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
BDACruise
Hercules
17
5 / 4 / 16
11,016
580
17,014
23,298
13,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Doogolous
Jormungandr
14
3 / 3 / 9
8,784
462
8,321
12,764
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ScandarAkbar1
Danzaburou
16
4 / 2 / 6
10,718
564
14,012
11,291
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
wheizher
Anubis
16
4 / 2 / 10
10,440
549
5,638
8,317
4,058
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jartasm
Merlin
14
2 / 6 / 1
8,840
465
7,639
12,060
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TheDark640
Ao Kuang
14
3 / 9 / 2
9,312
490
6,005
19,888
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
3 / 5 / 5
9,286
489
11,241
17,864
12,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 6
9,099
479
4,650
20,041
9,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
5 / 5 / 1
9,898
521
12,781
16,360
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
30
Kills
14
14
Deaths
30
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
3
7
5.83
W
Hercules
BDACruise
Hercules
5
4
16
3.25
W
Jormungandr
Doogolous
Jormungandr
3
3
9
2.5
L
Merlin
Jartasm
Merlin
2
6
1
0.42
W
Danzaburou
ScandarAkbar1
Danzaburou
4
2
6
3.5
L
Ao Kuang
TheDark640
Ao Kuang
3
9
2
0.44
L
Osiris
3
5
5
1.1
L
1
5
6
0.8
L
Apollo
5
5
1
1.1
W
Anubis
wheizher
Anubis
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,791
Damage
42,316
69,514
Taken
86,213
33,961
Mitigated
37,543
25,070
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,806
10,070
0
3,925
13,844
4,823
2,317
5,097
8,541
0
78,578
W
Hercules
BDACruise
Hercules
17,014
7,444
0
11,206
23,298
13,258
673
7,946
15,172
0
60,778
W
Jormungandr
Doogolous
Jormungandr
8,321
2,460
315
1,207
12,764
7,575
325
2,343
10,421
29,162
0
L
Merlin
Jartasm
Merlin
7,639
1,538
0
910
12,060
3,975
555
852
11,208
46,929
0
W
Danzaburou
ScandarAkbar1
Danzaburou
14,012
8,000
0
4,513
11,291
4,247
4,330
1,698
9,593
0
89,941
L
Ao Kuang
TheDark640
Ao Kuang
6,005
2,271
0
6,455
19,888
7,087
0
1,009
18,879
69,303
0
L
Osiris
11,241
3,141
0
2,345
17,864
12,027
0
3,422
14,442
587
43,419
L
4,650
1,479
1,564
5,573
20,041
9,356
0
4,482
15,559
21,003
0
L
Apollo
12,781
7,502
0
6,432
16,360
5,098
288
4,194
12,166
0
57,740
W
Anubis
wheizher
Anubis
5,638
635
0
3,904
8,317
4,058
749
1,438
6,837
46,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
46,435
465
Minions Killed
422
0
Camps Cleared
0
1,714,491
Distance Traveled
1,604,681
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,740
618
99
5
0
368,364
7
W
Hercules
11,016
580
90
5
0
374,388
6
W
Jormungandr
8,784
462
44
2
0
325,052
4
L
Merlin
8,840
465
87
5
0
302,996
11
W
Danzaburou
10,718
564
143
8
0
331,513
6
L
Ao Kuang
9,312
490
118
6
0
320,561
2
L
Osiris
9,286
489
86
5
0
345,091
3
L
Yemoja
9,099
479
29
2
0
325,304
1
L
Apollo
9,898
521
102
5
0
310,729
0
W
Anubis
10,440
549
89
5
0
315,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role