Player Matchup

Loki
Loki
CurlyLatinKid
Loki
Level 28
God Stats
8W - 7L
1,448 SR
Queue Stats
39W - 29L
1,570 Elo+
Party 1
Rama
Rama
DJxPhrost
Rama
Level 108
God Stats
9W - 4L
1,784 SR
Queue Stats
277W - 210L
1,688 Elo+
Party 1
Scylla
Scylla
DJxRage
Scylla
Level 37
God Stats
75W - 21L
1,850 SR
Queue Stats
289W - 140L
1,691 Elo+
Party 1
Zeus
Zeus
Dan Tea Lion
Zeus
Level 68
God Stats
22W - 6L
1,735 SR
Queue Stats
98W - 51L
1,593 Elo+
Party 1
Horus
Horus
Pope Nicholas I
Horus
Level 125
God Stats
19W - 11L
1,570 SR
Queue Stats
140W - 91L
1,613 Elo+
Party 1
Team Averages
Level 73
1,677 SR
1,631 Elo+

VS

Team Averages
Level 70
1,508 SR
1,478 Elo+
Janus
Janus
DG Chubs DG
Janus
Level 98
God Stats
0W - 7L
1,435 SR
Queue Stats
32W - 31L
1,479 Elo+
Party 2
Ymir
Ymir
GaffStaff1776
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
Neanderthalz
Gilgamesh
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 21L
1,602 Elo+
Party 2
Arachne
Arachne
bigskiddy
Arachne
Level 40
God Stats
1W - 4L
1,699 SR
Queue Stats
6W - 13L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
garbagefiremp3
Morgan Le Fay
Level 87
God Stats
0W - 2L
1,407 SR
Queue Stats
36W - 30L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 11
11,280
1,128
9,337
4,612
1,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
18
9 / 1 / 18
11,309
1,131
14,531
9,102
3,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
DJxRage
Scylla
17
7 / 1 / 17
10,725
1,073
18,241
7,498
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 19
10,264
1,026
20,756
5,845
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 21
10,509
1,051
6,700
10,451
9,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

315

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,819
982
10,772
8,942
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 10 / 3
9,385
939
2,535
21,507
19,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Neanderthalz
Gilgamesh
15
1 / 2 / 2
9,109
911
5,652
15,755
11,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
bigskiddy
Arachne
15
1 / 10 / 0
8,524
852
5,157
16,238
4,844
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
garbagefiremp3
Morgan Le Fay
15
2 / 7 / 2
9,813
981
9,761
13,371
3,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
33
Kills
6
6
Deaths
33
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
2
4
2
0.75
W
Rama
9
1
18
18
W
Scylla
DJxRage
Scylla
7
1
17
15.5
W
3
2
19
6.25
L
0
10
3
0.15
L
Gilgamesh
Neanderthalz
Gilgamesh
1
2
2
1
W
5
2
21
7.75
L
Arachne
bigskiddy
Arachne
1
10
0
0.1
L
Morgan Le Fay
garbagefiremp3
Morgan Le Fay
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,565
Damage
33,877
37,508
Taken
75,813
19,018
Mitigated
41,682
9,684
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,337
716
0
51
4,612
1,552
0
3,464
1,148
0
32,932
L
10,772
226
0
0
8,942
2,430
0
4,399
4,543
39,606
0
W
Rama
14,531
12,270
0
2,446
9,102
3,846
0
4,745
4,357
0
37,889
W
Scylla
DJxRage
Scylla
18,241
1,892
0
0
7,498
1,977
0
5,349
2,149
32,688
0
W
20,756
509
0
435
5,845
1,810
0
4,631
1,214
34,635
0
L
2,535
535
0
9
21,507
19,292
0
10,944
10,563
20,124
0
L
Gilgamesh
Neanderthalz
Gilgamesh
5,652
857
0
2,422
15,755
11,742
0
7,164
8,591
0
16,161
W
6,700
1,990
2,788
3,964
10,451
9,833
0
4,969
5,482
0
12,128
L
Arachne
bigskiddy
Arachne
5,157
3,699
0
686
16,238
4,844
0
9,155
7,083
90
13,031
L
Morgan Le Fay
garbagefiremp3
Morgan Le Fay
9,761
1,130
0
591
13,371
3,374
0
7,335
6,036
19,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
46,650
194
Minions Killed
128
7
Camps Cleared
6
982,470
Distance Traveled
888,408
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,280
1,128
48
5
1
216,844
1
L
Janus
9,819
982
53
5
2
179,163
0
W
Rama
11,309
1,131
62
6
2
184,840
0
W
Scylla
10,725
1,073
34
3
1
199,078
0
W
Zeus
10,264
1,026
36
4
2
193,283
0
L
Ymir
9,385
939
23
2
1
173,345
0
L
Gilgamesh
9,109
911
24
2
1
184,434
0
W
Horus
10,509
1,051
14
1
1
188,425
0
L
Arachne
8,524
852
13
1
1
183,772
1
L
Morgan Le Fay
9,813
981
15
2
1
167,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role