Player Matchup

Tiamat
Tiamat
Equalizer687
Tiamat
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 2
Hachiman
Hachiman
Stormz_666_
Hachiman
Level 6
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2
Arachne
Arachne
WoN1-retro_YT
Arachne
Level 22
God Stats
0W - 1L
1,826 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 19
1,533 SR
1,418 Elo+

VS

Team Averages
Level 60
1,632 SR
1,521 Elo+
Artemis
Artemis
BobRogers00
Artemis
Level 26
God Stats
8W - 2L
1,871 SR
Queue Stats
21W - 17L
1,478 Elo+
Party 1
Tyr
Tyr
DeanDingus00
Tyr
Level 51
God Stats
8W - 5L
1,524 SR
Queue Stats
225W - 176L
1,538 Elo+
Party 1
Thoth
Thoth
It is Forty Two
Thoth
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 185L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 10 / 3
9,369
586
7,987
16,774
9,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Stormz_666_
Hachiman
14
2 / 9 / 3
10,376
649
5,415
14,981
5,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
15
4 / 8 / 0
10,682
668
6,566
20,360
9,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BobRogers00
Artemis
15
7 / 4 / 12
11,665
729
14,945
11,314
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 11
11,924
745
11,039
15,510
14,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 2 / 12
12,795
800
17,548
13,479
6,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
27
27
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
BobRogers00
Artemis
7
4
12
3.25
W
8
1
11
13.5
L
Tiamat
1
10
3
0.25
W
12
2
12
9
L
Hachiman
Stormz_666_
Hachiman
2
9
3
0.39
L
Arachne
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
43,532
52,115
Taken
40,303
24,815
Mitigated
24,498
5,867
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BobRogers00
Artemis
14,945
7,602
0
3,520
11,314
4,029
2,024
2,851
8,463
0
39,276
W
11,039
824
0
3,783
15,510
14,469
28
2,396
12,214
0
42,456
L
Tiamat
7,987
451
437
2,674
16,774
9,094
0
5,300
11,474
21,397
0
W
17,548
743
0
5,357
13,479
6,000
495
2,740
10,739
61,219
0
L
Hachiman
Stormz_666_
Hachiman
5,415
2,465
0
231
14,981
5,824
0
6,318
8,663
0
22,513
L
Arachne
6,566
3,665
0
2,525
20,360
9,897
0
5,930
14,430
0
29,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
36,384
102
Minions Killed
216
0
Camps Cleared
0
706,944
Distance Traveled
840,371
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,665
729
74
5
0
246,565
2
W
Tyr
11,924
745
55
3
0
314,896
8
L
Tiamat
9,369
586
23
1
0
223,289
0
W
Thoth
12,795
800
87
5
0
278,910
1
L
Hachiman
10,376
649
29
2
0
232,561
2
L
Arachne
10,682
668
50
3
0
251,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role