Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlphaSimperion
Ah Muzen Cab
Level 113
God Stats
34W - 29L
1,485 SR
Queue Stats
206W - 220L
1,432 Elo+
Party 3
Osiris
Osiris
BookerT3
Osiris
Level 154
God Stats
10W - 7L
1,547 SR
Queue Stats
1,020W - 932L
1,647 Elo+
Party 2
Thor
Thor
Crisanti Car
Thor
Level 157
God Stats
7W - 2L
1,872 SR
Queue Stats
686W - 617L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
PutHercules7925
Ah Puch
Level 27
God Stats
12W - 7L
1,708 SR
Queue Stats
531W - 468L
1,602 Elo+
Party 2
Bakasura
Bakasura
SkinnyGokuXD
Bakasura
Level 81
God Stats
5W - 5L
1,465 SR
Queue Stats
220W - 256L
1,404 Elo+
Party 3
Team Averages
Level 106
1,615 SR
1,542 Elo+

VS

Team Averages
Level 70
1,469 SR
1,543 Elo+
Merlin
Merlin
Eerieshade
Merlin
Level 86
God Stats
3W - 9L
1,370 SR
Queue Stats
161W - 151L
1,522 Elo+
Party 1
Izanami
Izanami
FriendlyUncle14
Izanami
Level 45
God Stats
6W - 9L
1,393 SR
Queue Stats
245W - 251L
1,481 Elo+
Solo
Thanatos
Thanatos
JadedLilly
Thanatos
Level 132
God Stats
4W - 8L
1,440 SR
Queue Stats
199W - 161L
1,585 Elo+
Party 1
Osiris
Osiris
Tiklemunster
Osiris
Level 46
God Stats
6W - 8L
1,568 SR
Queue Stats
86W - 83L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Vera174
Jormungandr
Level 39
God Stats
20W - 18L
1,576 SR
Queue Stats
139W - 112L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaSimperion
Ah Muzen Cab
13
0 / 1 / 1
7,425
495
2,481
8,124
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
BookerT3
Osiris
13
5 / 0 / 2
8,380
559
4,373
8,313
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 1
7,614
508
7,204
11,361
5,412
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 3
8,154
544
7,987
7,540
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SkinnyGokuXD
Bakasura
14
5 / 4 / 1
8,547
570
5,663
12,525
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eerieshade
Merlin
12
1 / 7 / 2
7,593
506
5,374
9,611
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,499
500
4,180
6,971
2,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
JadedLilly
Thanatos
14
6 / 1 / 1
8,603
574
7,766
8,516
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
0 / 1 / 2
6,684
446
2,180
8,171
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Vera174
Jormungandr
12
2 / 3 / 0
7,458
497
7,722
12,612
7,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
9
9
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlphaSimperion
Ah Muzen Cab
0
1
1
0.5
W
Osiris
BookerT3
Osiris
5
0
2
6
W
2
3
1
0.83
L
Merlin
Eerieshade
Merlin
1
7
2
0.29
L
0
2
2
0.5
L
Thanatos
JadedLilly
Thanatos
6
1
1
6.5
W
2
1
3
3.5
W
Bakasura
SkinnyGokuXD
Bakasura
5
4
1
1.38
L
Osiris
0
1
2
1
L
Jormungandr
Vera174
Jormungandr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
27,222
47,863
Taken
45,881
22,053
Mitigated
23,155
16,674
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlphaSimperion
Ah Muzen Cab
2,481
553
188
4,437
8,124
2,553
0
236
7,888
0
51,242
W
Osiris
BookerT3
Osiris
4,373
1,363
0
1,610
8,313
6,496
0
957
7,356
0
26,030
W
7,204
1,476
0
3,108
11,361
5,412
0
5,143
6,218
0
40,476
L
Merlin
Eerieshade
Merlin
5,374
458
0
816
9,611
3,239
0
1,603
7,648
45,505
0
L
4,180
2,272
0
3,257
6,971
2,073
1,176
0
6,911
0
54,450
L
Thanatos
JadedLilly
Thanatos
7,766
2,322
0
9,128
8,516
3,791
0
957
7,409
0
47,566
W
7,987
69
0
3,952
7,540
3,031
133
4,631
2,909
52,815
0
W
Bakasura
SkinnyGokuXD
Bakasura
5,663
4,078
315
3,064
12,525
4,561
113
2,425
10,100
0
55,284
L
Osiris
2,180
636
0
1,293
8,171
6,990
36
1,756
6,345
0
26,169
L
Jormungandr
Vera174
Jormungandr
7,722
2,226
0
3,889
12,612
7,062
0
3,671
8,499
47,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
37,837
443
Minions Killed
464
0
Camps Cleared
0
1,446,895
Distance Traveled
1,353,410
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,425
495
112
7
0
293,513
5
W
Osiris
8,380
559
35
2
0
292,690
1
W
Thor
7,614
508
73
5
0
262,954
3
L
Merlin
7,593
506
109
7
0
238,188
6
L
Izanami
7,499
500
137
9
0
251,532
4
L
Thanatos
8,603
574
82
5
0
354,590
7
W
Ah Puch
8,154
544
113
8
0
277,563
7
W
Bakasura
8,547
570
110
7
0
320,175
2
L
Osiris
6,684
446
40
3
0
265,834
7
L
Jormungandr
7,458
497
96
6
0
243,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role