Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Arathorme
Nu Wa
Level 156
God Stats
5W - 5L
1,662 SR
Queue Stats
319W - 331L
1,438 Elo+
Solo
Cernunnos
Cernunnos
JBrav_shot
Cernunnos
Level 69
God Stats
7W - 8L
1,440 SR
Queue Stats
86W - 103L
1,422 Elo+
Party 3
Arachne
Arachne
Pumpk11ng
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,443 Elo+
Party 3
Anubis
Anubis
matiasxd205
Anubis
Level 94
God Stats
5W - 6L
1,360 SR
Queue Stats
193W - 213L
1,453 Elo+
Party 1
Team Averages
Level 99
1,492 SR
1,451 Elo+

VS

Team Averages
Level 93
1,501 SR
1,446 Elo+
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ThisWesleySL
Artemis
Level 56
God Stats
36W - 39L
1,449 SR
Queue Stats
222W - 259L
1,412 Elo+
Party 2
Nike
Nike
davidcordeiro123
Nike
Level 89
God Stats
10W - 15L
1,446 SR
Queue Stats
656W - 714L
1,460 Elo+
Solo
Scylla
Scylla
marlusdrummond
Scylla
Level 157
God Stats
5W - 4L
1,669 SR
Queue Stats
787W - 874L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
wL Henrique
Ao Kuang
Level 84
God Stats
16W - 17L
1,441 SR
Queue Stats
393W - 428L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 4
7,220
516
3,601
9,691
7,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Arathorme
Nu Wa
15
5 / 1 / 3
8,961
640
12,545
6,523
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
JBrav_shot
Cernunnos
15
5 / 1 / 4
8,481
606
8,034
8,709
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Pumpk11ng
Arachne
11
2 / 1 / 5
7,318
523
6,461
7,623
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
4 / 3 / 2
8,513
608
9,876
11,908
6,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 6 / 1
5,643
403
2,400
9,842
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ThisWesleySL
Artemis
10
0 / 4 / 1
6,084
435
3,462
9,569
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 2
6,960
497
3,610
9,110
4,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 5 / 1
7,205
515
7,986
10,737
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
wL Henrique
Ao Kuang
13
4 / 2 / 2
7,739
553
8,445
13,155
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
4
5
L
Hel
 
Hel
0
6
1
0.08
W
Nu Wa
Arathorme
Nu Wa
5
1
3
6.5
W
Cernunnos
JBrav_shot
Cernunnos
5
1
4
7
W
Arachne
Pumpk11ng
Arachne
2
1
5
4.5
L
Artemis
ThisWesleySL
Artemis
0
4
1
0.13
L
1
2
2
1
L
2
5
1
0.5
W
Anubis
4
3
2
1.67
L
Ao Kuang
wL Henrique
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
25,903
44,454
Taken
52,413
22,577
Mitigated
17,995
20,889
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,601
677
687
3,675
9,691
7,919
319
3,855
5,836
30,479
0
L
Hel
 
Hel
2,400
336
2,722
2,700
9,842
4,053
0
4,591
5,063
19,355
0
W
Nu Wa
Arathorme
Nu Wa
12,545
3,000
0
1,825
6,523
2,455
929
4,191
2,332
63,010
0
W
Cernunnos
JBrav_shot
Cernunnos
8,034
3,388
0
4,874
8,709
2,821
537
2,494
6,215
0
56,727
W
Arachne
Pumpk11ng
Arachne
6,461
3,161
0
3,464
7,623
2,977
0
3,167
4,456
0
33,209
L
Artemis
ThisWesleySL
Artemis
3,462
1,877
166
939
9,569
2,217
329
2,390
7,037
0
31,222
L
3,610
296
0
1,935
9,110
4,962
0
6,261
2,691
0
38,465
L
7,986
595
0
2,697
10,737
2,966
0
6,288
4,043
48,880
0
W
Anubis
9,876
694
0
6,364
11,908
6,405
256
5,441
6,467
58,220
0
L
Ao Kuang
wL Henrique
Ao Kuang
8,445
2,054
0
5,428
13,155
3,797
0
5,296
7,557
48,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
33,631
420
Minions Killed
361
0
Camps Cleared
0
1,252,848
Distance Traveled
1,306,535
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,220
516
51
4
0
244,428
2
L
Hel
5,643
403
47
3
0
273,914
7
W
Nu Wa
8,961
640
118
8
0
262,143
4
W
Cernunnos
8,481
606
95
7
0
257,800
1
W
Arachne
7,318
523
45
3
0
299,679
6
L
Artemis
6,084
435
64
5
0
234,900
0
L
Nike
6,960
497
79
6
0
267,649
2
L
Scylla
7,205
515
91
7
0
235,508
4
W
Anubis
8,513
608
111
8
0
188,798
1
L
Ao Kuang
7,739
553
80
6
0
294,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role