Player Matchup

Chaac
Chaac
Durdi Dan
Chaac
Level 81
God Stats
7W - 8L
1,709 SR
Queue Stats
225W - 186L
1,563 Elo+
Party 1
Ymir
Ymir
LCA Huncho
Ymir
Level 25
God Stats
13W - 6L
1,582 SR
Queue Stats
13W - 6L
1,681 Elo+
Party 1
Medusa
Medusa
LCA Trapsoul
Medusa
Level 129
God Stats
50W - 27L
1,703 SR
Queue Stats
821W - 663L
1,533 Elo+
Party 1
Team Averages
Level 78
1,665 SR
1,592 Elo+

VS

Team Averages
Level 63
1,510 SR
1,508 Elo+
Medusa
Medusa
AWildLogan
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,397 Elo+
Party 2
Yemoja
Yemoja
Fair and Share
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 79L
1,617 Elo+
Solo
Scylla
Scylla
Khastil
Scylla
Level 136
God Stats
16W - 21L
1,530 SR
Queue Stats
149W - 188L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Durdi Dan
Chaac
15
1 / 8 / 5
12,044
574
8,951
25,492
23,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 9 / 7
12,270
584
4,724
18,228
13,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
20
12 / 4 / 0
15,166
722
26,297
17,396
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AWildLogan
Medusa
18
3 / 6 / 15
13,535
645
17,528
14,785
5,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 10
13,607
648
8,345
16,205
28,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Khastil
Scylla
20
14 / 5 / 6
15,920
758
20,387
17,627
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
21
21
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
AWildLogan
Medusa
3
6
15
1.75
L
Chaac
Durdi Dan
Chaac
1
8
5
0.44
W
4
2
10
4.5
W
Scylla
Khastil
Scylla
14
5
6
3.4
L
0
9
7
0.39
L
Medusa
12
4
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
46,260
61,116
Taken
48,617
46,019
Mitigated
40,769
11,382
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AWildLogan
Medusa
17,528
10,514
0
2,760
14,785
5,594
1,296
1,134
13,651
0
42,401
L
Chaac
Durdi Dan
Chaac
8,951
2,093
0
2,813
25,492
23,734
0
12,959
12,533
0
26,025
W
8,345
922
2,568
2,946
16,205
28,958
681
2,720
13,485
33,586
0
W
Scylla
Khastil
Scylla
20,387
1,656
0
3,727
17,627
6,217
1,117
870
16,757
95,225
0
L
4,724
553
0
2,093
18,228
13,743
0
9,496
8,732
25,868
0
L
Medusa
26,297
9,302
0
6,476
17,396
8,542
3,251
6,277
11,119
0
104,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
43,062
219
Minions Killed
210
0
Camps Cleared
0
1,077,449
Distance Traveled
1,051,674
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,535
645
46
2
0
354,511
0
L
Chaac
12,044
574
32
2
0
380,380
0
W
Yemoja
13,607
648
52
2
0
337,333
1
W
Scylla
15,920
758
112
5
0
359,830
6
L
Ymir
12,270
584
45
2
0
324,357
0
L
Medusa
15,166
722
142
7
0
372,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role