Player Matchup

Tiamat
Tiamat
DisneySulzer
Tiamat
Level 39
God Stats
1W - 3L
1,479 SR
Queue Stats
26W - 32L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hollz100
Morgan Le Fay
Level 39
God Stats
3W - 5L
1,496 SR
Queue Stats
39W - 67L
1,423 Elo+
Solo
Medusa
Medusa
NightFury
Medusa
Level 156
God Stats
12W - 2L
1,977 SR
Queue Stats
32W - 10L
1,763 Elo+
Solo
Neith
Neith
PrinzessinPeach
Neith
Level 160
God Stats
12W - 6L
1,678 SR
Queue Stats
686W - 457L
1,588 Elo+
Solo
Anubis
Anubis
elrusogamer
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,817 Elo+
Solo
Team Averages
Level 100
1,626 SR
1,603 Elo+

VS

Team Averages
Level 79
1,576 SR
1,473 Elo+
King Arthur
King Arthur
Cabooseksa
King Arthur
Level 8
God Stats
1W - 0L
1,555 SR
Queue Stats
4W - 2L
1,237 Elo+
Party 1
Merlin
Merlin
Chirivía
Merlin
Level 109
God Stats
9W - 16L
1,484 SR
Queue Stats
203W - 200L
1,508 Elo+
Solo
Xbalanque
Xbalanque
DeLulzwierder
Xbalanque
Level 149
God Stats
3W - 1L
1,695 SR
Queue Stats
168W - 158L
1,542 Elo+
Solo
Sylvanus
Sylvanus
FMMW
Sylvanus
Level 60
God Stats
13W - 7L
1,539 SR
Queue Stats
91W - 107L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
seds122
Ah Puch
Level 68
God Stats
16W - 9L
1,609 SR
Queue Stats
154W - 153L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 6 / 10
10,766
979
12,208
16,127
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Hollz100
Morgan Le Fay
17
1 / 6 / 7
9,679
880
11,431
14,400
4,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
NightFury
Medusa
17
5 / 4 / 7
11,776
1,071
21,425
16,624
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 8
11,119
1,011
17,310
11,046
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
3 / 11 / 6
10,231
930
6,803
19,557
10,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

89

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cabooseksa
King Arthur
17
1 / 5 / 14
9,835
894
9,437
21,783
12,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Chirivía
Merlin
18
6 / 2 / 16
12,049
1,095
13,049
10,118
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
DeLulzwierder
Xbalanque
19
12 / 3 / 10
13,105
1,191
20,923
15,873
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
FMMW
Sylvanus
18
2 / 1 / 17
10,659
969
4,100
11,929
14,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
seds122
Ah Puch
18
8 / 4 / 12
12,135
1,103
26,194
13,249
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
15
Kills
29
29
Deaths
15
38
Assists
69
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cabooseksa
King Arthur
1
5
14
1.6
W
Merlin
Chirivía
Merlin
6
2
16
7
W
Xbalanque
DeLulzwierder
Xbalanque
12
3
10
5.67
L
Tiamat
2
6
10
1.17
W
Sylvanus
FMMW
Sylvanus
2
1
17
10.5
L
Morgan Le Fay
Hollz100
Morgan Le Fay
1
6
7
0.75
L
Medusa
NightFury
Medusa
5
4
7
2.13
L
4
2
8
4
L
Anubis
3
11
6
0.55
W
Ah Puch
seds122
Ah Puch
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,177
Damage
73,703
77,754
Taken
72,952
34,747
Mitigated
43,510
7,720
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cabooseksa
King Arthur
9,437
887
0
3,136
21,783
12,283
0
7,266
14,517
405
15,925
W
Merlin
Chirivía
Merlin
13,049
404
0
1,295
10,118
4,257
0
4,904
5,214
29,389
0
W
Xbalanque
DeLulzwierder
Xbalanque
20,923
12,664
0
882
15,873
7,241
0
5,819
10,054
0
49,038
L
Tiamat
12,208
287
188
2,298
16,127
8,272
0
8,495
7,632
30,560
0
W
Sylvanus
FMMW
Sylvanus
4,100
685
2,763
2,294
11,929
14,593
0
5,384
6,545
5,345
0
L
Morgan Le Fay
Hollz100
Morgan Le Fay
11,431
1,858
0
544
14,400
4,856
0
10,864
3,536
22,398
0
L
Medusa
NightFury
Medusa
21,425
9,882
0
2,059
16,624
6,553
0
7,986
8,638
0
47,878
L
17,310
5,814
0
1,761
11,046
4,458
0
4,307
6,739
0
48,966
L
Anubis
6,803
541
0
870
19,557
10,608
0
12,077
7,480
15,232
0
W
Ah Puch
seds122
Ah Puch
26,194
327
0
810
13,249
5,136
0
7,069
6,180
74,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
57,783
239
Minions Killed
230
9
Camps Cleared
8
948,600
Distance Traveled
1,014,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,835
894
14
1
0
182,488
0
W
Merlin
12,049
1,095
34
3
1
213,151
0
W
Xbalanque
13,105
1,191
52
5
5
216,718
3
L
Tiamat
10,766
979
34
3
2
199,495
0
W
Sylvanus
10,659
969
6
1
1
196,283
0
L
Morgan Le Fay
9,679
880
26
2
0
190,378
2
L
Medusa
11,776
1,071
68
6
3
215,001
0
L
Neith
11,119
1,011
86
8
4
210,374
0
L
Anubis
10,231
930
25
2
0
133,352
1
W
Ah Puch
12,135
1,103
124
11
1
206,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role