Player Matchup

Anhur
Anhur
BloodCrest2
Anhur
Level 113
God Stats
16W - 7L
1,613 SR
Queue Stats
44W - 31L
1,637 Elo+
Party 1
Bacchus
Bacchus
ROSStheBOSS454
Bacchus
Level 75
God Stats
10W - 4L
1,899 SR
Queue Stats
68W - 42L
1,651 Elo+
Party 1
Vulcan
Vulcan
yowzabowzax
Vulcan
Level 37
God Stats
2W - 2L
1,675 SR
Queue Stats
7W - 5L
1,702 Elo+
Party 1
Team Averages
Level 75
1,729 SR
1,663 Elo+

VS

Team Averages
Level 90
1,558 SR
1,478 Elo+
Horus
Horus
 
Horus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kevinsanez
Ah Puch
Level 129
God Stats
1W - 1L
1,663 SR
Queue Stats
91W - 79L
1,576 Elo+
Solo
Chernobog
Chernobog
LoneWo1f
Chernobog
Level 67
God Stats
2W - 4L
1,511 SR
Queue Stats
53W - 98L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,007
801
6,293
5,939
1,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 4
8,043
804
9,245
8,137
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
10
2 / 3 / 3
7,009
701
4,541
5,847
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 6
7,341
734
4,294
9,828
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Kevinsanez
Ah Puch
11
4 / 4 / 3
7,690
769
8,281
7,627
2,374
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
LoneWo1f
Chernobog
9
2 / 5 / 1
6,739
674
3,046
7,695
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
7
7
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
6
2
W
3
3
5
1.83
L
Ah Puch
Kevinsanez
Ah Puch
4
4
3
1.38
L
Chernobog
LoneWo1f
Chernobog
2
5
1
0.5
W
5
1
4
7
W
Vulcan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
15,621
19,923
Taken
25,150
13,611
Mitigated
12,234
2,860
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,294
1,757
608
4,084
9,828
7,148
47
3,139
6,387
0
8,925
W
6,293
4,083
0
851
5,939
1,907
1,609
2,538
3,401
0
29,658
L
Ah Puch
Kevinsanez
Ah Puch
8,281
230
0
505
7,627
2,374
168
5,201
2,002
35,599
0
L
Chernobog
LoneWo1f
Chernobog
3,046
1,540
0
422
7,695
2,712
569
4,283
2,975
0
22,926
W
9,245
1,265
0
1,129
8,137
9,855
0
3,257
4,880
21,117
0
W
Vulcan
4,541
2,265
0
880
5,847
1,849
0
2,486
3,361
17,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,059
Gold Earned
21,770
122
Minions Killed
114
0
Camps Cleared
0
584,088
Distance Traveled
518,898
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,341
734
4
0
0
181,293
2
W
Anhur
8,007
801
65
7
0
185,384
3
L
Ah Puch
7,690
769
70
7
0
168,996
0
L
Chernobog
6,739
674
40
4
0
168,609
2
W
Bacchus
8,043
804
25
3
0
202,624
2
W
Vulcan
7,009
701
32
3
0
196,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role