Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ChrisAran98
Nu Wa
Level 126
God Stats
5W - 1L
2,042 SR
Queue Stats
250W - 251L
1,529 Elo+
Party 2
Skadi
Skadi
EduardoF36
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Sando_AG
Hun Batz
Level 128
God Stats
1W - 6L
1,353 SR
Queue Stats
503W - 524L
1,551 Elo+
Party 2
Odin
Odin
acelerado_27
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,541 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,524 Elo+

VS

Team Averages
Level 95
1,709 SR
1,587 Elo+
Rama
Rama
Burnah11
Rama
Level 160
God Stats
9W - 6L
1,661 SR
Queue Stats
250W - 227L
1,531 Elo+
Solo
Anubis
Anubis
FoughtGuide
Anubis
Level 88
God Stats
6W - 1L
1,802 SR
Queue Stats
281W - 238L
1,531 Elo+
Solo
Osiris
Osiris
Seanypooh
Osiris
Level 156
God Stats
8W - 0L
1,680 SR
Queue Stats
63W - 24L
1,761 Elo+
Party 1
Arachne
Arachne
TheRealSeanypooh
Arachne
Level 29
God Stats
12W - 1L
1,981 SR
Queue Stats
83W - 29L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
Tholamin49180
Cthulhu
Level 42
God Stats
4W - 9L
1,418 SR
Queue Stats
78W - 139L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 3 / 2
6,852
457
3,761
11,458
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 2
7,694
513
9,655
9,163
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
1 / 2 / 1
6,728
449
2,589
6,091
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Sando_AG
Hun Batz
11
0 / 7 / 3
6,953
464
5,570
11,356
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 0
7,118
475
7,902
13,240
8,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 0 / 2
7,213
481
2,421
6,803
2,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
3 / 1 / 4
9,125
608
7,588
10,239
5,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Seanypooh
Osiris
16
13 / 3 / 3
9,933
662
14,449
14,796
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 5
9,458
631
12,357
13,076
5,513
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
11
0 / 2 / 2
6,200
413
2,070
7,155
4,914
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
2
0.67
W
Rama
0
0
2
1
L
3
5
2
0.8
L
Skadi
1
2
1
0.75
W
Anubis
3
1
4
5
L
Hun Batz
Sando_AG
Hun Batz
0
7
3
0.21
W
Osiris
Seanypooh
Osiris
13
3
3
4.83
W
4
1
5
6.5
W
Cthulhu
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
38,885
51,308
Taken
52,069
24,408
Mitigated
26,851
7,806
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,761
682
406
1,981
11,458
9,298
0
1,818
9,640
23,837
0
W
Rama
2,421
2,022
0
3,155
6,803
2,185
1,462
1,770
5,033
0
50,766
L
9,655
1,854
0
682
9,163
2,256
108
1,732
7,431
43,941
0
L
Skadi
2,589
1,061
0
941
6,091
1,477
0
1,962
4,129
0
29,486
W
Anubis
7,588
1,227
0
7,101
10,239
5,216
292
3,535
6,704
66,398
0
L
Hun Batz
Sando_AG
Hun Batz
5,570
1,802
0
359
11,356
3,221
0
2,673
8,683
0
45,392
W
Osiris
Seanypooh
Osiris
14,449
5,887
0
5,512
14,796
9,023
0
3,946
10,850
0
65,498
W
12,357
8,256
0
6,611
13,076
5,513
1,166
2,267
10,809
0
67,138
W
Cthulhu
2,070
0
137
0
7,155
4,914
192
1,898
5,257
21,986
0
L
7,902
1,424
0
3,437
13,240
8,156
0
1,473
11,767
0
42,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
41,929
382
Minions Killed
506
0
Camps Cleared
0
1,264,478
Distance Traveled
1,459,873
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,852
457
38
3
0
265,606
8
W
Rama
7,213
481
107
7
0
279,321
5
L
Nu Wa
7,694
513
83
6
0
274,200
4
L
Skadi
6,728
449
67
4
0
189,364
2
W
Anubis
9,125
608
137
9
0
268,502
4
L
Hun Batz
6,953
464
91
6
0
271,277
3
W
Osiris
9,933
662
102
7
0
335,581
1
W
Arachne
9,458
631
134
9
0
313,087
5
W
Cthulhu
6,200
413
26
2
0
263,382
1
L
Odin
7,118
475
103
7
0
264,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role