Player Matchup

Baron Samedi
Baron Samedi
Metro250
Baron Samedi
Level 39
God Stats
6W - 7L
1,531 SR
Queue Stats
122W - 121L
1,443 Elo+
Party 2
Bakasura
Bakasura
Scorpion_fi
Bakasura
Level 29
God Stats
20W - 35L
1,398 SR
Queue Stats
127W - 151L
1,414 Elo+
Solo
Izanami
Izanami
ShindleDag
Izanami
Level 29
God Stats
35W - 15L
1,755 SR
Queue Stats
105W - 83L
1,460 Elo+
Party 2
Hades
Hades
SpicyWater8438
Hades
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Ymir
Ymir
iJesxsxe
Ymir
Level 22
God Stats
9W - 4L
1,711 SR
Queue Stats
36W - 28L
1,489 Elo+
Party 2
Team Averages
Level 29
1,579 SR
1,461 Elo+

VS

Team Averages
Level 12
1,397 SR
1,283 Elo+
Cthulhu
Cthulhu
IvanExodia666
Cthulhu
Level 6
God Stats
24W - 28L
1,350 SR
Queue Stats
89W - 111L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
MOIHEV
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 95L
1,166 Elo+
Party 1
Anubis
Anubis
Not Sam16
Anubis
Level 13
God Stats
69W - 84L
1,341 SR
Queue Stats
96W - 114L
1,212 Elo+
Party 1
Ratatoskr
Ratatoskr
jozue_uwu
Ratatoskr
Level 24
God Stats
0W - 1L
1,295 SR
Queue Stats
134W - 136L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
z Davo z
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Metro250
Baron Samedi
16
3 / 1 / 8
9,535
561
8,589
9,820
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
Scorpion_fi
Bakasura
15
5 / 0 / 0
9,529
561
4,504
10,216
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ShindleDag
Izanami
17
15 / 0 / 0
10,925
643
17,288
12,258
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
8,574
504
8,626
6,997
3,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
0 / 1 / 8
7,763
457
378
6,513
3,408
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 3 / 0
7,348
432
4,699
10,618
4,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MOIHEV
Jing Wei
10
1 / 6 / 0
6,392
376
4,390
11,354
2,507
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Not Sam16
Anubis
12
1 / 7 / 0
7,732
455
7,573
10,952
4,748
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
jozue_uwu
Ratatoskr
8
0 / 8 / 0
6,184
364
3,140
10,566
3,189
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
z Davo z
Amaterasu
11
0 / 1 / 0
6,283
370
2,743
11,199
6,884
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
25
Kills
2
2
Deaths
25
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
0
0
L
Jing Wei
MOIHEV
Jing Wei
1
6
0
0.17
W
Baron Samedi
Metro250
Baron Samedi
3
1
8
7
L
Anubis
Not Sam16
Anubis
1
7
0
0.14
W
Bakasura
Scorpion_fi
Bakasura
5
0
0
5
W
Izanami
ShindleDag
Izanami
15
0
0
15
W
2
0
4
4
W
Ymir
0
1
8
4
L
Ratatoskr
jozue_uwu
Ratatoskr
0
8
0
0
L
Amaterasu
z Davo z
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,385
Damage
22,545
45,804
Taken
54,689
20,066
Mitigated
22,230
22,018
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,699
253
273
722
10,618
4,902
64
1,479
9,139
29,986
0
L
Jing Wei
MOIHEV
Jing Wei
4,390
3,332
0
652
11,354
2,507
72
2,456
8,898
0
20,691
W
Baron Samedi
Metro250
Baron Samedi
8,589
883
1,123
3,914
9,820
4,761
497
3,271
6,549
54,795
0
L
Anubis
Not Sam16
Anubis
7,573
95
0
1,942
10,952
4,748
732
6,410
4,405
42,430
0
W
Bakasura
Scorpion_fi
Bakasura
4,504
2,953
0
5,622
10,216
4,002
1,354
3,034
7,182
0
50,807
W
Izanami
ShindleDag
Izanami
17,288
12,566
0
6,915
12,258
4,323
3,637
4,207
8,051
0
96,357
W
8,626
1,895
181
4,263
6,997
3,572
2,218
1,311
5,686
38,946
0
W
Ymir
378
0
0
0
6,513
3,408
748
757
5,756
18,201
0
L
Ratatoskr
jozue_uwu
Ratatoskr
3,140
325
0
200
10,566
3,189
0
1,953
8,613
0
36,974
L
Amaterasu
z Davo z
Amaterasu
2,743
902
0
690
11,199
6,884
0
5,295
5,831
0
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
33,939
475
Minions Killed
268
0
Camps Cleared
0
1,538,529
Distance Traveled
1,422,908
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,348
432
54
3
0
304,484
3
L
Jing Wei
6,392
376
45
3
0
248,702
0
W
Baron Samedi
9,535
561
77
5
0
325,680
4
L
Anubis
7,732
455
83
5
0
248,291
0
W
Bakasura
9,529
561
125
7
0
346,220
1
W
Izanami
10,925
643
172
10
0
319,445
2
W
Hades
8,574
504
63
4
0
239,929
3
W
Ymir
7,763
457
38
2
0
307,255
0
L
Ratatoskr
6,184
364
57
3
0
302,317
0
L
Amaterasu
6,283
370
29
2
0
319,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role