Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bigoljerryguffer
Medusa
Level 18
God Stats
7W - 3L
1,802 SR
Queue Stats
68W - 77L
1,465 Elo+
Party 3
Bakasura
Bakasura
HopOffTheNutzFam
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,474 Elo+
Party 3
Anubis
Anubis
SenseSay1130
Anubis
Level 29
God Stats
4W - 2L
1,567 SR
Queue Stats
90W - 108L
1,469 Elo+
Solo
Jormungandr
Jormungandr
deedonker
Jormungandr
Level 24
God Stats
21W - 7L
1,693 SR
Queue Stats
95W - 72L
1,583 Elo+
Party 3
Team Averages
Level 20
1,612 SR
1,498 Elo+

VS

Team Averages
Level 39
1,504 SR
1,562 Elo+
Cthulhu
Cthulhu
BDRocker00
Cthulhu
Level 25
God Stats
60W - 37L
1,512 SR
Queue Stats
149W - 144L
1,473 Elo+
Party 1
Hercules
Hercules
Baquavus69
Hercules
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,751 Elo+
Party 2
Kukulkan
Kukulkan
GinoSmoove
Kukulkan
Level 122
God Stats
2W - 0L
1,533 SR
Queue Stats
24W - 17L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
RIDERDIE67
Danzaburou
Level 11
God Stats
2W - 2L
1,287 SR
Queue Stats
118W - 119L
1,417 Elo+
Party 1
Apollo
Apollo
xProdigy132924
Apollo
Level 28
God Stats
25W - 15L
1,687 SR
Queue Stats
144W - 125L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 1
10,689
1,069
16,652
9,921
4,227
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 3
8,764
876
9,866
10,887
3,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 8 / 4
9,213
921
6,204
19,587
8,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
2 / 3 / 2
8,989
899
6,111
7,544
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
deedonker
Jormungandr
17
0 / 1 / 9
9,819
982
15,651
13,019
13,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDRocker00
Cthulhu
16
1 / 3 / 10
9,262
926
11,206
10,575
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Baquavus69
Hercules
16
3 / 0 / 10
9,948
995
6,189
17,167
13,272
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
GinoSmoove
Kukulkan
16
6 / 3 / 8
10,871
1,087
17,625
10,402
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RIDERDIE67
Danzaburou
16
1 / 4 / 8
9,126
913
6,207
9,120
2,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 0 / 7
10,865
1,087
12,243
9,961
3,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
10
Kills
17
17
Deaths
10
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
0
1
6.5
W
Cthulhu
BDRocker00
Cthulhu
1
3
10
2
W
Hercules
Baquavus69
Hercules
3
0
10
8
L
1
5
3
0.5
W
Kukulkan
GinoSmoove
Kukulkan
6
3
8
3.33
L
1
8
4
0.38
W
Danzaburou
RIDERDIE67
Danzaburou
1
4
8
1.25
L
Anubis
2
3
2
1
L
Jormungandr
deedonker
Jormungandr
0
1
9
4.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
53,470
60,958
Taken
57,225
34,591
Mitigated
27,159
9,282
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
16,652
3,585
0
4,343
9,921
4,227
0
5,461
4,254
33,485
0
W
Cthulhu
BDRocker00
Cthulhu
11,206
544
262
135
10,575
3,597
0
7,067
3,452
31,486
0
W
Hercules
Baquavus69
Hercules
6,189
1,590
0
4,514
17,167
13,272
0
11,056
5,611
0
10,637
L
9,866
3,972
0
321
10,887
3,924
0
5,197
5,630
0
16,036
W
Kukulkan
GinoSmoove
Kukulkan
17,625
1,215
0
2,743
10,402
3,604
0
8,857
1,545
39,501
0
L
6,204
4,002
0
1,422
19,587
8,890
0
6,739
12,600
0
15,920
W
Danzaburou
RIDERDIE67
Danzaburou
6,207
2,349
0
771
9,120
2,869
0
5,323
3,462
0
16,539
L
Anubis
6,111
317
0
3,196
7,544
3,943
0
3,274
4,236
21,048
0
L
Jormungandr
deedonker
Jormungandr
15,651
3,309
0
0
13,019
13,607
0
7,308
5,407
41,202
0
W
12,243
7,490
0
1,221
9,961
3,817
0
6,111
3,435
0
31,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
50,072
167
Minions Killed
210
7
Camps Cleared
5
944,052
Distance Traveled
1,005,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,689
1,069
31
3
4
207,527
1
W
Cthulhu
9,262
926
47
5
2
208,981
0
W
Hercules
9,948
995
10
1
1
223,495
2
L
Medusa
8,764
876
8
1
1
203,046
0
W
Kukulkan
10,871
1,087
63
6
1
210,227
1
L
Bakasura
9,213
921
35
4
1
211,064
0
W
Danzaburou
9,126
913
29
3
0
166,009
0
L
Anubis
8,989
899
32
3
0
112,441
0
L
Jormungandr
9,819
982
61
6
1
209,974
2
W
Apollo
10,865
1,087
61
6
1
197,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role