Player Matchup

Cerberus
Cerberus
Headxis
Cerberus
Level 7
God Stats
3W - 2L
1,427 SR
Queue Stats
46W - 48L
1,427 Elo+
Solo
Vamana
Vamana
Marllok
Vamana
Level 18
God Stats
1W - 3L
1,227 SR
Queue Stats
101W - 108L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Moineta
Kukulkan
Level 18
God Stats
2W - 6L
1,515 SR
Queue Stats
94W - 145L
1,463 Elo+
Solo
Skadi
Skadi
atumama_123
Skadi
Level 23
God Stats
44W - 34L
1,543 SR
Queue Stats
64W - 69L
1,333 Elo+
Solo
Nemesis
Nemesis
culiadoring2
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 212L
1,396 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,423 Elo+

VS

Team Averages
Level 21
1,336 SR
1,496 Elo+
Athena
Athena
C4sperrrrrrr
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 27L
1,719 Elo+
Solo
Jing Wei
Jing Wei
Jack8Bits
Jing Wei
Level 11
God Stats
0W - 1L
1,133 SR
Queue Stats
6W - 5L
1,501 Elo+
Solo
King Arthur
King Arthur
chico_tripa170
King Arthur
Level 17
God Stats
3W - 6L
1,253 SR
Queue Stats
133W - 165L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
fredbkiller91
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,543 Elo+
Solo
Kali
Kali
xZzDream
Kali
Level 29
God Stats
1W - 3L
1,294 SR
Queue Stats
48W - 69L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Headxis
Cerberus
16
3 / 2 / 9
11,711
450
6,241
15,196
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Marllok
Vamana
20
7 / 3 / 11
15,238
586
20,491
39,031
29,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Moineta
Kukulkan
19
6 / 9 / 9
13,364
514
17,951
18,554
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 11
13,241
509
17,675
12,796
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
culiadoring2
Nemesis
20
4 / 5 / 8
14,042
540
14,441
23,654
10,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 2 / 13
11,990
461
15,491
25,079
34,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Jack8Bits
Jing Wei
15
0 / 8 / 3
9,656
371
685
12,635
4,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
chico_tripa170
King Arthur
12
2 / 5 / 4
9,155
352
10,273
15,884
7,410
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
fredbkiller91
Baron Samedi
18
12 / 7 / 6
13,056
502
25,787
21,698
19,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
19
6 / 7 / 5
12,568
483
19,890
25,979
15,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
27
Kills
23
23
Deaths
29
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
3
2
13
4.75
W
Cerberus
Headxis
Cerberus
3
2
9
3.75
L
Jing Wei
Jack8Bits
Jing Wei
0
8
3
0.19
W
Vamana
Marllok
Vamana
7
3
11
4.17
W
Kukulkan
Moineta
Kukulkan
6
9
9
1.17
W
7
4
11
3.13
L
King Arthur
chico_tripa170
King Arthur
2
5
4
0.8
W
Nemesis
culiadoring2
Nemesis
4
5
8
1.6
L
Baron Samedi
fredbkiller91
Baron Samedi
12
7
6
2.14
L
Kali
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,799
Damage
72,126
109,231
Taken
101,275
69,108
Mitigated
81,350
42,330
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
15,491
3,113
0
1,906
25,079
34,359
80
6,582
18,497
54,016
0
W
Cerberus
Headxis
Cerberus
6,241
657
0
4,178
15,196
17,014
532
7,647
7,344
22,123
0
L
Jing Wei
Jack8Bits
Jing Wei
685
515
0
894
12,635
4,408
1,201
2,399
10,236
0
30,144
W
Vamana
Marllok
Vamana
20,491
9,912
0
24,347
39,031
29,927
2,859
13,360
25,394
0
111,492
W
Kukulkan
Moineta
Kukulkan
17,951
1,235
0
4,103
18,554
6,957
1,869
9,701
8,302
63,337
0
W
17,675
6,084
0
1,312
12,796
4,742
3,970
6,150
6,516
0
85,016
L
King Arthur
chico_tripa170
King Arthur
10,273
712
0
1,188
15,884
7,410
324
3,937
11,947
0
31,760
W
Nemesis
culiadoring2
Nemesis
14,441
7,078
0
8,390
23,654
10,468
0
10,651
12,771
0
122,455
L
Baron Samedi
fredbkiller91
Baron Samedi
25,787
1,366
2,708
6,054
21,698
19,382
545
5,061
16,637
73,179
0
L
Kali
19,890
11,540
0
8,148
25,979
15,791
0
6,213
19,766
656
116,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,596
Gold Earned
56,425
586
Minions Killed
444
0
Camps Cleared
0
2,442,905
Distance Traveled
2,224,293
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,990
461
72
3
0
539,938
4
W
Cerberus
11,711
450
36
1
0
479,274
7
L
Jing Wei
9,656
371
70
3
0
399,891
2
W
Vamana
15,238
586
182
7
0
508,065
2
W
Kukulkan
13,364
514
92
4
0
452,736
4
W
Skadi
13,241
509
123
5
0
478,021
0
L
King Arthur
9,155
352
49
2
0
437,879
10
W
Nemesis
14,042
540
153
6
0
524,809
2
L
Baron Samedi
13,056
502
117
5
0
374,648
0
L
Kali
12,568
483
136
5
0
471,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role