Player Matchup

Athena
Athena
LegendaryJewel
Athena
Level 22
God Stats
28W - 17L
1,583 SR
Queue Stats
57W - 55L
1,460 Elo+
Solo
Ares
Ares
NavieTheBoss
Ares
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 76L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Reynoldsj78
Guan Yu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Ymir
Ymir
Vixxxen8278
Ymir
Level 16
God Stats
4W - 5L
1,404 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Izanami
Izanami
crittercreature5
Izanami
Level 28
God Stats
4W - 5L
1,557 SR
Queue Stats
438W - 397L
1,567 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,424 Elo+

VS

Team Averages
Level 13
1,566 SR
1,485 Elo+
Olorun
Olorun
JVTIUUIKJJJUITTU
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,598 Elo+
Solo
Skadi
Skadi
PhoenixShadow81
Skadi
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 6L
1,629 Elo+
Solo
Cthulhu
Cthulhu
Questopher
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hera
Hera
jzech81
Hera
Level 14
God Stats
3W - 3L
1,410 SR
Queue Stats
19W - 23L
1,487 Elo+
Solo
Bellona
Bellona
technoviking16
Bellona
Level 8
God Stats
48W - 62L
1,706 SR
Queue Stats
61W - 79L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 20
10,457
1,046
11,489
16,969
11,187
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 1 / 20
10,203
1,020
8,618
11,324
12,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Reynoldsj78
Guan Yu
17
8 / 2 / 12
11,165
1,117
8,533
12,322
17,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 15
10,221
1,022
3,769
8,658
9,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 0 / 15
12,291
1,229
32,573
6,598
3,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

315

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 5
8,786
879
6,399
15,408
6,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 5
9,282
928
12,976
13,308
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Questopher
Cthulhu
15
1 / 4 / 4
9,179
918
10,707
14,456
22,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
jzech81
Hera
13
0 / 1 / 3
8,458
846
5,871
6,166
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 10 / 3
10,048
1,005
13,016
22,179
16,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
33
Kills
5
6
Deaths
33
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
4
2
20
7
W
4
1
20
14
L
1
7
5
0.5
L
Cthulhu
Questopher
Cthulhu
1
4
4
0.75
W
Guan Yu
Reynoldsj78
Guan Yu
8
2
12
7
W
3
1
15
10.5
W
14
0
15
21.5
L
Hera
jzech81
Hera
0
1
3
1.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,982
Damage
48,969
55,871
Taken
71,517
54,414
Mitigated
51,086
8,147
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,399
3,815
789
1,763
15,408
6,028
0
5,173
10,235
14,325
0
W
11,489
2,989
467
1,150
16,969
11,187
0
6,103
10,698
24,478
0
W
8,618
390
0
0
11,324
12,846
0
5,780
5,544
14,638
0
L
12,976
6,587
189
1,831
13,308
4,461
0
3,458
9,850
0
37,373
L
Cthulhu
Questopher
Cthulhu
10,707
1,564
255
36
14,456
22,388
0
4,686
9,770
23,617
0
W
Guan Yu
Reynoldsj78
Guan Yu
8,533
1,886
2,631
1,983
12,322
17,932
0
5,447
6,875
0
19,250
W
3,769
407
0
0
8,658
9,066
0
3,205
5,453
30,296
0
W
32,573
21,188
0
1,916
6,598
3,383
0
2,442
4,156
0
57,603
L
Hera
jzech81
Hera
5,871
2,071
54
254
6,166
2,161
0
2,242
3,924
10,556
0
L
13,016
3,512
0
480
22,179
16,048
0
8,317
13,862
0
26,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
45,753
191
Minions Killed
146
4
Camps Cleared
3
904,688
Distance Traveled
732,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,786
879
13
1
0
152,749
1
W
Athena
10,457
1,046
39
4
0
202,631
1
W
Ares
10,203
1,020
10
1
0
175,543
0
L
Skadi
9,282
928
61
6
1
167,524
0
L
Cthulhu
9,179
918
32
3
0
156,531
1
W
Guan Yu
11,165
1,117
24
2
0
161,860
0
W
Ymir
10,221
1,022
62
6
4
193,231
0
W
Izanami
12,291
1,229
56
6
0
171,423
0
L
Hera
8,458
846
10
1
0
93,209
0
L
Bellona
10,048
1,005
30
3
2
162,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role