Player Matchup

Merlin
Merlin
IncompetentAngel
Merlin
Level 71
God Stats
1W - 1L
1,696 SR
Queue Stats
31W - 33L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
RinTheGemini
Cthulhu
Level 128
God Stats
13W - 4L
1,207 SR
Queue Stats
225W - 192L
1,518 Elo+
Party 1
Artemis
Artemis
yktv_rich7
Artemis
Level 8
God Stats
6W - 4L
1,474 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,462 Elo+

VS

Team Averages
Level 48
1,737 SR
1,480 Elo+
Cerberus
Cerberus
EclipseDreem
Cerberus
Level 66
God Stats
18W - 6L
1,732 SR
Queue Stats
182W - 150L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lord Drakovc
Tsukuyomi
Level 20
God Stats
1W - 0L
1,692 SR
Queue Stats
14W - 8L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
swankier whoody
Ah Puch
Level 59
God Stats
13W - 5L
1,786 SR
Queue Stats
214W - 242L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
11,678
584
11,728
11,926
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
RinTheGemini
Cthulhu
18
8 / 7 / 4
13,407
670
18,937
28,866
30,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
yktv_rich7
Artemis
14
1 / 11 / 6
11,654
583
5,630
15,404
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EclipseDreem
Cerberus
17
9 / 3 / 8
13,324
666
16,265
22,569
15,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Lord Drakovc
Tsukuyomi
17
5 / 3 / 10
13,642
682
9,024
13,907
5,043
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
9 / 6 / 7
13,391
670
20,893
17,085
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
23
23
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EclipseDreem
Cerberus
9
3
8
4.33
L
2
5
4
0.8
W
Tsukuyomi
Lord Drakovc
Tsukuyomi
5
3
10
3.33
L
Cthulhu
RinTheGemini
Cthulhu
8
7
4
1.43
W
9
6
7
2.08
L
Artemis
yktv_rich7
Artemis
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
46,182
56,196
Taken
53,561
38,321
Mitigated
26,722
8,095
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EclipseDreem
Cerberus
16,265
1,218
0
4,842
22,569
15,122
774
10,998
11,571
56,315
0
L
11,728
370
0
954
11,926
3,996
0
6,153
5,415
48,317
0
W
Tsukuyomi
Lord Drakovc
Tsukuyomi
9,024
2,872
661
2,126
13,907
5,043
1,219
8,992
4,915
0
47,115
L
Cthulhu
RinTheGemini
Cthulhu
18,937
2,389
25
7,071
28,866
30,187
236
16,606
11,308
57,097
0
W
20,893
862
0
2,447
17,085
6,557
1,115
10,675
6,410
51,058
0
L
Artemis
yktv_rich7
Artemis
5,630
1,870
0
45
15,404
4,138
1,382
12,587
2,315
0
17,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
40,357
188
Minions Killed
224
0
Camps Cleared
0
970,997
Distance Traveled
952,845
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,324
666
96
5
0
347,186
2
L
Merlin
11,678
584
81
4
0
327,385
1
W
Tsukuyomi
13,642
682
66
3
0
291,631
1
L
Cthulhu
13,407
670
63
3
0
338,665
2
W
Ah Puch
13,391
670
62
3
0
314,028
1
L
Artemis
11,654
583
44
2
0
304,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role