Player Matchup

Artio
Artio
BigPapaBre
Artio
Level 68
God Stats
7W - 21L
1,251 SR
Queue Stats
240W - 280L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
I Bezerk l
Ah Puch
Level 82
God Stats
17W - 12L
1,630 SR
Queue Stats
402W - 489L
1,444 Elo+
Party 2
Awilix
Awilix
Liimone
Awilix
Level 109
God Stats
25W - 37L
1,509 SR
Queue Stats
631W - 741L
1,441 Elo+
Party 2
Merlin
Merlin
Positr0x
Merlin
Level 88
God Stats
16W - 17L
1,501 SR
Queue Stats
369W - 515L
1,470 Elo+
Party 2
Izanami
Izanami
dark ermack333
Izanami
Level 15
God Stats
9W - 5L
1,635 SR
Queue Stats
12W - 9L
1,453 Elo+
Party 2
Team Averages
Level 72
1,505 SR
1,438 Elo+

VS

Team Averages
Level 106
1,351 SR
1,437 Elo+
Nox
Nox
BreadCull
Nox
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
120W - 116L
1,394 Elo+
Party 1
Rama
Rama
iiKlapz-Cheekz
Rama
Level 46
God Stats
0W - 3L
1,229 SR
Queue Stats
215W - 197L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
manwithaface2
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
stormofwind2
Aphrodite
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
Bacchus
Bacchus
veladaceremony
Bacchus
Level 147
God Stats
1W - 1L
1,282 SR
Queue Stats
80W - 70L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 2 / 8
8,026
502
3,587
15,906
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
I Bezerk l
Ah Puch
15
4 / 4 / 3
9,392
587
11,551
11,019
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
Liimone
Awilix
17
10 / 1 / 2
10,034
627
10,886
11,343
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Positr0x
Merlin
16
3 / 1 / 9
9,608
601
9,698
7,119
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,984
499
2,218
6,856
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,340
459
5,444
9,322
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 2
7,514
470
8,703
9,153
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
manwithaface2
Erlang Shen
14
1 / 5 / 5
8,369
523
7,907
14,180
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
stormofwind2
Aphrodite
10
0 / 4 / 2
6,238
390
2,729
8,661
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 1
8,511
532
7,293
10,520
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
10
10
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
8
2.5
L
1
4
4
0.75
W
Ah Puch
I Bezerk l
Ah Puch
4
4
3
1.38
W
Awilix
Liimone
Awilix
10
1
2
11
W
Merlin
Positr0x
Merlin
3
1
9
7.5
W
1
2
0
0.5
L
2
2
2
1.5
L
Erlang Shen
manwithaface2
Erlang Shen
1
5
5
0.7
L
Aphrodite
stormofwind2
Aphrodite
0
4
2
0.25
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
32,076
52,243
Taken
51,836
32,951
Mitigated
24,304
15,090
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,587
442
146
4,025
15,906
15,563
466
5,421
10,283
16,084
0
L
5,444
673
0
0
9,322
3,105
0
5,096
4,226
40,161
0
W
Ah Puch
I Bezerk l
Ah Puch
11,551
834
0
3,961
11,019
7,047
0
2,409
8,583
64,059
0
W
Awilix
Liimone
Awilix
10,886
4,194
0
4,373
11,343
4,704
388
3,341
7,980
0
62,903
W
Merlin
Positr0x
Merlin
9,698
430
0
827
7,119
3,288
1,218
1,911
5,126
65,170
0
W
2,218
1,335
0
1,758
6,856
2,349
2,058
2,272
4,576
0
48,247
L
8,703
7,669
0
2,513
9,153
2,665
0
3,262
5,891
0
48,126
L
Erlang Shen
manwithaface2
Erlang Shen
7,907
3,719
0
3,804
14,180
9,427
0
6,849
7,331
0
45,306
L
Aphrodite
stormofwind2
Aphrodite
2,729
502
2,096
2,796
8,661
3,503
0
5,292
3,369
15,851
0
L
7,293
414
0
2,300
10,520
5,604
0
4,337
6,183
39,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
37,972
475
Minions Killed
381
0
Camps Cleared
0
1,550,368
Distance Traveled
1,414,595
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,026
502
19
1
0
308,280
9
L
Nox
7,340
459
100
6
0
298,959
2
W
Ah Puch
9,392
587
130
8
0
288,092
1
W
Awilix
10,034
627
117
7
0
369,178
4
W
Merlin
9,608
601
119
7
0
301,978
3
W
Izanami
7,984
499
90
6
0
282,840
1
L
Rama
7,514
470
80
5
0
283,762
2
L
Erlang Shen
8,369
523
87
5
0
270,999
0
L
Aphrodite
6,238
390
40
3
0
236,405
0
L
Bacchus
8,511
532
74
5
0
324,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role