Player Matchup

Cupid
Cupid
Meshari2v
Cupid
Level 111
God Stats
2W - 4L
1,469 SR
Queue Stats
590W - 543L
1,563 Elo+
Party 1
Vulcan
Vulcan
TAURUSS22
Vulcan
Level 154
God Stats
13W - 12L
1,537 SR
Queue Stats
299W - 318L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
XRiku4lifeX
Kuzenbo
Level 91
God Stats
46W - 43L
1,523 SR
Queue Stats
867W - 913L
1,523 Elo+
Solo
Sylvanus
Sylvanus
meshoHET
Sylvanus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 278L
1,466 Elo+
Party 1
Set
Set
oldmorningsdawn
Set
Level 159
God Stats
8W - 13L
1,466 SR
Queue Stats
1,030W - 1,011L
1,444 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,497 Elo+

VS

Team Averages
Level 123
1,556 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hesteryia
Morgan Le Fay
Level 120
God Stats
9W - 5L
1,731 SR
Queue Stats
129W - 128L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Origins-Gold29
Jormungandr
Level 108
God Stats
5W - 1L
1,462 SR
Queue Stats
21W - 17L
1,535 Elo+
Solo
Arachne
Arachne
SmaLLiceTee
Arachne
Level 143
God Stats
5W - 4L
1,508 SR
Queue Stats
135W - 164L
1,393 Elo+
Solo
Izanami
Izanami
atomicpredator93
Izanami
Level 122
God Stats
14W - 5L
1,579 SR
Queue Stats
298W - 287L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Meshari2v
Cupid
13
2 / 6 / 2
7,210
451
6,227
10,653
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
TAURUSS22
Vulcan
14
3 / 2 / 1
8,048
503
8,934
6,356
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
XRiku4lifeX
Kuzenbo
9
1 / 5 / 0
5,958
372
3,524
10,791
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
meshoHET
Sylvanus
10
1 / 6 / 3
6,159
385
3,512
13,514
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 1 / 2
6,766
423
3,199
8,555
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 2 / 10
9,344
584
5,753
11,978
9,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Hesteryia
Morgan Le Fay
14
3 / 1 / 7
8,839
552
6,921
7,107
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Origins-Gold29
Jormungandr
16
6 / 2 / 6
10,303
644
13,172
11,835
11,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SmaLLiceTee
Arachne
15
0 / 2 / 7
8,661
541
4,611
11,151
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 1 / 1
10,769
673
5,567
7,528
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
20
20
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
10
5
W
Morgan Le Fay
Hesteryia
Morgan Le Fay
3
1
7
6.5
L
Cupid
Meshari2v
Cupid
2
6
2
0.5
W
Jormungandr
Origins-Gold29
Jormungandr
6
2
6
4.5
W
Arachne
SmaLLiceTee
Arachne
0
2
7
1.75
L
Vulcan
TAURUSS22
Vulcan
3
2
1
1.75
L
Kuzenbo
XRiku4lifeX
Kuzenbo
1
5
0
0.2
W
6
1
1
6.5
L
Sylvanus
meshoHET
Sylvanus
1
6
3
0.42
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
36,024
49,869
Taken
49,599
29,373
Mitigated
31,834
12,232
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,753
1,793
443
1,816
11,978
9,460
186
3,188
8,676
0
10,602
W
Morgan Le Fay
Hesteryia
Morgan Le Fay
6,921
1,116
0
1,774
7,107
2,658
491
4,172
2,679
49,790
0
L
Cupid
Meshari2v
Cupid
6,227
2,436
67
3,068
10,653
2,544
0
1,452
9,201
0
50,658
W
Jormungandr
Origins-Gold29
Jormungandr
13,172
3,556
0
1,347
11,835
11,122
133
3,394
7,697
70,675
0
W
Arachne
SmaLLiceTee
Arachne
4,611
3,469
0
5,501
11,151
5,589
268
2,225
8,800
0
69,502
L
Vulcan
TAURUSS22
Vulcan
8,934
1,929
0
1,471
6,356
2,275
0
4,480
1,876
59,436
0
L
Kuzenbo
XRiku4lifeX
Kuzenbo
3,524
1,185
0
1,669
10,791
13,078
112
7,490
3,301
20,302
0
W
5,567
3,374
0
4,209
7,528
3,005
4,715
1,467
5,979
0
92,989
L
Sylvanus
meshoHET
Sylvanus
3,512
1,180
414
1,887
13,514
8,157
0
3,736
9,694
19,422
6,292
L
3,199
1,183
0
3,656
8,555
3,319
0
2,935
5,620
0
33,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
47,916
361
Minions Killed
556
0
Camps Cleared
0
1,354,362
Distance Traveled
1,490,172
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,344
584
5
0
0
297,493
8
W
Morgan Le Fay
8,839
552
88
6
0
289,574
4
L
Cupid
7,210
451
92
6
0
267,738
1
W
Jormungandr
10,303
644
160
10
0
278,950
8
W
Arachne
8,661
541
112
7
0
343,198
6
L
Vulcan
8,048
503
120
8
0
320,634
2
L
Kuzenbo
5,958
372
37
2
0
229,698
3
W
Izanami
10,769
673
191
12
0
280,957
3
L
Sylvanus
6,159
385
42
3
0
232,725
3
L
Set
6,766
423
70
4
0
303,567
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role