Player Matchup

Bellona
Bellona
CallMeK0
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 1
Merlin
Merlin
IrksomeBelt7773
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Luifox16
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,364 Elo+

VS

Team Averages
Level 32
1,307 SR
1,222 Elo+
Bacchus
Bacchus
ANightlightUser
Bacchus
Level 15
God Stats
26W - 17L
1,282 SR
Queue Stats
60W - 108L
1,112 Elo+
Party 2
Izanami
Izanami
Empire_Slayer1
Izanami
Level 23
God Stats
42W - 44L
1,387 SR
Queue Stats
208W - 299L
1,273 Elo+
Party 2
Merlin
Merlin
JLG_The_Mexican
Merlin
Level 59
God Stats
1W - 4L
1,252 SR
Queue Stats
197W - 232L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMeK0
Bellona
9
2 / 8 / 0
6,754
750
5,435
13,200
10,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 7 / 2
6,335
704
1,697
6,002
1,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Luifox16
Cthulhu
6
0 / 4 / 2
5,556
617
2,545
6,554
3,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 10
8,793
977
3,293
3,596
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 10
8,297
922
7,392
5,635
1,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 2 / 10
8,143
905
7,415
6,819
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Bellona
CallMeK0
Bellona
2
8
0
0.25
W
7
1
10
12
L
1
7
2
0.29
W
5
2
10
5
L
Cthulhu
Luifox16
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,677
Damage
18,100
25,756
Taken
16,050
15,682
Mitigated
8,102
182
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,293
343
710
1,163
3,596
3,833
348
1,315
2,281
7,963
0
L
Bellona
CallMeK0
Bellona
5,435
756
0
182
13,200
10,453
0
5,467
7,733
0
17,563
W
7,392
3,718
0
428
5,635
1,941
1,627
1,330
4,305
0
32,564
L
1,697
155
0
0
6,002
1,857
0
1,818
4,184
11,132
0
W
7,415
1,048
249
2,264
6,819
2,328
573
1,597
5,222
27,177
0
L
Cthulhu
Luifox16
Cthulhu
2,545
539
0
0
6,554
3,372
0
3,423
3,131
6,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
25,233
46
Minions Killed
96
0
Camps Cleared
0
381,135
Distance Traveled
520,393
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,793
977
7
1
0
183,857
3
L
Bellona
6,754
750
24
3
0
144,854
1
W
Izanami
8,297
922
54
6
0
177,940
2
L
Merlin
6,335
704
19
2
0
120,811
0
W
Merlin
8,143
905
35
4
0
158,596
1
L
Cthulhu
5,556
617
3
0
0
115,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role