Player Matchup

Apollo
Apollo
Gr1mReaper364
Apollo
Level 47
God Stats
19W - 11L
1,626 SR
Queue Stats
34W - 20L
1,591 Elo+
Party 1
Tiamat
Tiamat
Razinak
Tiamat
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 11L
1,717 Elo+
Party 1
Ymir
Ymir
aKevBot
Ymir
Level 84
God Stats
4W - 1L
1,381 SR
Queue Stats
55W - 26L
1,629 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,646 Elo+

VS

Team Averages
Level 87
1,244 SR
1,487 Elo+
Raijin
Raijin
DeedleDeuce
Raijin
Level 137
God Stats
1W - 7L
1,019 SR
Queue Stats
332W - 207L
1,690 Elo+
Party 2
Neith
Neith
RodionWar
Neith
Level 39
God Stats
5W - 16L
1,237 SR
Queue Stats
10W - 36L
1,056 Elo+
Solo
Chaac
Chaac
SlamJamz
Chaac
Level 85
God Stats
21W - 17L
1,477 SR
Queue Stats
216W - 152L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,369
761
7,096
6,681
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Razinak
Tiamat
12
3 / 0 / 5
8,180
744
13,527
9,633
7,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
aKevBot
Ymir
12
3 / 2 / 7
8,702
791
3,832
10,749
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 1
7,247
659
6,968
7,363
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
RodionWar
Neith
9
0 / 5 / 2
6,411
583
5,823
8,182
2,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
SlamJamz
Chaac
10
2 / 3 / 1
6,845
622
8,501
13,310
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
3
1
0.5
W
5
1
3
6.5
W
Tiamat
Razinak
Tiamat
3
0
5
5.5
L
Neith
RodionWar
Neith
0
5
2
0.2
L
Chaac
SlamJamz
Chaac
2
3
1
0.83
W
Ymir
aKevBot
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
21,292
27,063
Taken
28,855
18,546
Mitigated
16,690
7,546
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,968
559
0
500
7,363
2,153
0
4,687
2,676
35,169
0
W
7,096
6,106
0
750
6,681
2,437
1,142
2,441
4,070
0
29,914
W
Tiamat
Razinak
Tiamat
13,527
1,637
0
3,483
9,633
7,098
185
3,262
5,912
40,437
0
L
Neith
RodionWar
Neith
5,823
2,625
156
1,883
8,182
2,551
0
6,173
2,009
0
15,545
L
Chaac
SlamJamz
Chaac
8,501
880
0
4,015
13,310
11,986
0
6,499
6,811
4,503
15,470
W
Ymir
aKevBot
Ymir
3,832
570
0
3,313
10,749
9,011
0
2,994
7,485
16,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
20,503
131
Minions Killed
123
0
Camps Cleared
0
577,739
Distance Traveled
548,083
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,247
659
77
7
0
194,992
2
W
Apollo
8,369
761
54
5
0
179,103
3
W
Tiamat
8,180
744
50
5
0
205,036
2
L
Neith
6,411
583
25
2
0
154,192
2
L
Chaac
6,845
622
21
2
0
198,899
2
W
Ymir
8,702
791
27
2
0
193,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role