Player Matchup

Susano
Susano
Gold I
ChargedM
Susano
Gold I
Level 111
God Stats
3W - 3L
1,670 SR
Queue Stats
41W - 32L
1,853 MMR
Party 1
Freya
Freya
Platinum V
Creseven
Freya
Platinum V
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
1,789 MMR
Solo
Chang'e
Chang'e
Gold I
SoyFlash
Chang'e
Gold I
Level 157
God Stats
32W - 26L
1,645 SR
Queue Stats
204W - 191L
1,806 MMR
Solo
Odin
Odin
Platinum IV
ZEUS-RG4L
Odin
Platinum IV
Level 108
God Stats
20W - 16L
1,500 SR
Queue Stats
399W - 401L
1,787 MMR
Solo
Athena
Athena
Gold II
kingpenny1
Athena
Gold II
Level 108
God Stats
0W - 1L
1,330 SR
Queue Stats
51W - 37L
1,763 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,529 SR
1,800 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,598 SR
1,799 MMR
Guan Yu
Guan Yu
Platinum III
Aaqni
Guan Yu
Platinum III
Level 38
God Stats
5W - 1L
1,847 SR
Queue Stats
24W - 15L
1,846 MMR
Party 2
Cabrakan
Cabrakan
Gold III
BigYurdyy
Cabrakan
Gold III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,806 MMR
Party 3
Fenrir
Fenrir
Gold III
Butt-Puncher69
Fenrir
Gold III
Level 63
God Stats
1W - 0L
1,342 SR
Queue Stats
22W - 3L
1,752 MMR
Party 3
Apollo
Apollo
Platinum III
RockinZeuss
Apollo
Platinum III
Level 129
God Stats
18W - 6L
1,913 SR
Queue Stats
95W - 80L
1,809 MMR
Party 2
Merlin
Merlin
Platinum IV
donovandarhk
Merlin
Platinum IV
Level 129
God Stats
8W - 14L
1,389 SR
Queue Stats
344W - 341L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChargedM
Susano
16
1 / 7 / 4
9,405
495
6,513
14,467
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Creseven
Freya
15
3 / 5 / 1
9,315
490
9,477
13,931
5,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
SoyFlash
Chang'e
15
5 / 5 / 3
9,724
512
8,522
13,605
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
1 / 6 / 3
8,860
466
5,870
14,823
14,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
kingpenny1
Athena
11
1 / 4 / 6
8,674
457
5,093
17,154
13,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshSetBakasura

VS

Bans
ArtioKhepriLokiGebHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aaqni
Guan Yu
16
6 / 3 / 8
10,446
550
8,736
13,649
12,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
BigYurdyy
Cabrakan
18
9 / 1 / 7
12,188
641
14,566
12,657
11,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 4 / 7
11,516
606
8,881
14,417
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
18
3 / 2 / 11
11,496
605
9,149
11,228
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
2 / 1 / 11
11,009
579
15,038
10,831
5,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
11
Kills
27
27
Deaths
11
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aaqni
Guan Yu
6
3
8
3.33
W
Cabrakan
BigYurdyy
Cabrakan
9
1
7
12.5
W
7
4
7
2.63
L
Susano
ChargedM
Susano
1
7
4
0.43
L
Freya
Creseven
Freya
3
5
1
0.7
W
Apollo
3
2
11
4.25
L
Chang'e
SoyFlash
Chang'e
5
5
3
1.3
L
Odin
1
6
3
0.42
W
Merlin
2
1
11
7.5
L
Athena
kingpenny1
Athena
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
56,370
73,980
Taken
62,782
42,527
Mitigated
40,243
17,228
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aaqni
Guan Yu
8,736
1,386
2,114
4,347
13,649
12,547
815
7,407
6,097
0
39,119
W
Cabrakan
BigYurdyy
Cabrakan
14,566
2,205
0
5,553
12,657
11,492
316
3,419
9,204
74,696
0
W
8,881
1,401
0
4,528
14,417
7,275
990
4,507
9,652
0
71,772
L
Susano
ChargedM
Susano
6,513
1,204
0
944
14,467
5,128
0
3,946
10,521
0
76,194
L
Freya
Creseven
Freya
9,477
3,519
0
4,339
13,931
5,843
0
4,190
9,741
65,910
0
W
Apollo
9,149
5,835
0
5,423
11,228
3,921
5,910
4,828
6,360
0
92,580
L
Chang'e
SoyFlash
Chang'e
8,522
469
2,247
4,477
13,605
4,037
246
5,775
7,830
57,094
0
L
Odin
5,870
490
0
3,609
14,823
14,047
0
8,539
6,284
0
49,158
W
Merlin
15,038
1,454
0
4,054
10,831
5,008
689
4,481
6,122
88,408
0
L
Athena
kingpenny1
Athena
5,093
1,769
0
1,612
17,154
13,472
0
7,154
10,000
20,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
56,655
535
Minions Killed
599
0
Camps Cleared
0
1,689,855
Distance Traveled
1,866,161
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,446
550
55
3
0
381,279
6
W
Cabrakan
12,188
641
137
7
0
353,160
0
W
Fenrir
11,516
606
116
6
0
388,330
0
L
Susano
9,405
495
129
7
0
367,138
6
L
Freya
9,315
490
125
7
0
321,846
6
W
Apollo
11,496
605
153
8
0
376,970
1
L
Chang'e
9,724
512
131
7
0
318,215
7
L
Odin
8,860
466
122
6
0
330,415
0
W
Merlin
11,009
579
138
7
0
366,422
7
L
Athena
8,674
457
28
1
0
352,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role