Player Matchup

Hel
Hel
ChickenHutPete
Hel
Level 18
God Stats
3W - 3L
1,495 SR
Queue Stats
20W - 12L
1,607 Elo+
Party 1
Chaac
Chaac
DEADB3AST72
Chaac
Level 28
God Stats
5W - 5L
1,645 SR
Queue Stats
66W - 67L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
MujonaKami
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,636 Elo+
Party 2
Cernunnos
Cernunnos
Rivenmoon
Cernunnos
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 59L
1,556 Elo+
Party 1
Nemesis
Nemesis
TIGER SHAMONY
Nemesis
Level 6
God Stats
6W - 2L
1,735 SR
Queue Stats
30W - 23L
1,527 Elo+
Party 2
Team Averages
Level 20
1,575 SR
1,569 Elo+

VS

Team Averages
Level 21
1,527 SR
1,455 Elo+
Chiron
Chiron
Asome64
Chiron
Level 28
God Stats
2W - 5L
1,463 SR
Queue Stats
184W - 197L
1,456 Elo+
Solo
King Arthur
King Arthur
JBenjaMS
King Arthur
Level 21
God Stats
4W - 14L
1,104 SR
Queue Stats
273W - 294L
1,451 Elo+
Solo
Sylvanus
Sylvanus
Marticus26
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,288 Elo+
Solo
Ne Zha
Ne Zha
Sae5454
Ne Zha
Level 24
God Stats
40W - 28L
1,613 SR
Queue Stats
47W - 40L
1,558 Elo+
Party 3
Freya
Freya
Shootr31
Freya
Level 17
God Stats
3W - 1L
1,955 SR
Queue Stats
25W - 28L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,765
480
3,185
2,766
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,832
569
5,700
8,168
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MujonaKami
Kukulkan
12
4 / 2 / 1
7,230
603
4,917
5,377
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Rivenmoon
Cernunnos
11
3 / 1 / 2
6,572
548
8,473
8,090
2,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
10
3 / 1 / 3
6,283
524
3,017
5,015
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Asome64
Chiron
9
0 / 3 / 1
5,257
438
3,599
7,909
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JBenjaMS
King Arthur
10
0 / 2 / 0
5,711
476
2,162
6,933
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Marticus26
Sylvanus
9
1 / 2 / 1
5,829
486
1,283
7,336
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Sae5454
Ne Zha
9
1 / 2 / 2
5,900
492
3,810
8,746
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Shootr31
Freya
11
2 / 3 / 0
6,588
549
3,653
7,241
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
Asome64
Chiron
0
3
1
0.17
W
0
0
4
2
W
2
0
0
2
L
King Arthur
JBenjaMS
King Arthur
0
2
0
0
L
Sylvanus
Marticus26
Sylvanus
1
2
1
0.75
W
Kukulkan
MujonaKami
Kukulkan
4
2
1
2.25
W
Cernunnos
Rivenmoon
Cernunnos
3
1
2
4
L
Ne Zha
Sae5454
Ne Zha
1
2
2
1
L
Freya
Shootr31
Freya
2
3
0
0.67
W
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
14,507
29,416
Taken
38,165
14,777
Mitigated
15,022
12,594
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Asome64
Chiron
3,599
1,234
368
1,898
7,909
1,926
0
1,015
6,894
0
32,613
W
3,185
270
2,031
1,377
2,766
620
344
298
2,468
25,373
0
W
5,700
598
0
4,403
8,168
8,333
115
1,318
6,850
0
31,213
L
King Arthur
JBenjaMS
King Arthur
2,162
174
0
2,245
6,933
4,084
0
0
6,233
0
23,184
L
Sylvanus
Marticus26
Sylvanus
1,283
808
1,002
1,577
7,336
3,665
0
1,878
5,458
12,338
0
W
Kukulkan
MujonaKami
Kukulkan
4,917
964
0
943
5,377
1,697
572
1,421
3,956
40,017
0
W
Cernunnos
Rivenmoon
Cernunnos
8,473
4,494
0
1,905
8,090
2,419
955
695
7,395
0
42,977
L
Ne Zha
Sae5454
Ne Zha
3,810
1,035
0
2,818
8,746
2,620
0
2,492
6,254
0
32,364
L
Freya
Shootr31
Freya
3,653
1,225
0
2,300
7,241
2,727
0
2,717
4,430
28,491
2,960
W
Nemesis
3,017
1,011
0
1,935
5,015
1,708
0
911
4,104
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
29,285
329
Minions Killed
278
0
Camps Cleared
0
1,165,009
Distance Traveled
1,088,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,257
438
64
5
0
199,885
0
W
Hel
5,765
480
53
4
0
226,738
0
W
Chaac
6,832
569
63
5
0
234,614
0
L
King Arthur
5,711
476
55
5
0
220,496
3
L
Sylvanus
5,829
486
21
2
0
195,592
0
W
Kukulkan
7,230
603
84
7
0
209,331
3
W
Cernunnos
6,572
548
80
7
0
224,193
0
L
Ne Zha
5,900
492
59
5
0
269,842
1
L
Freya
6,588
549
79
7
0
202,382
3
W
Nemesis
6,283
524
49
4
0
270,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role