Player Matchup

Medusa
Medusa
BloodCrest2
Medusa
Level 113
God Stats
3W - 0L
1,840 SR
Queue Stats
44W - 31L
1,624 Elo+
Party 1
Bacchus
Bacchus
ROSStheBOSS454
Bacchus
Level 75
God Stats
10W - 4L
1,873 SR
Queue Stats
68W - 42L
1,638 Elo+
Party 1
Vulcan
Vulcan
yowzabowzax
Vulcan
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 1
Team Averages
Level 75
1,738 SR
1,642 Elo+

VS

Team Averages
Level 103
1,406 SR
1,483 Elo+
Danzaburou
Danzaburou
Buhika
Danzaburou
Level 147
God Stats
6W - 9L
1,504 SR
Queue Stats
130W - 152L
1,552 Elo+
Party 2
Ymir
Ymir
TonyCola99
Ymir
Level 6
God Stats
2W - 3L
1,416 SR
Queue Stats
3W - 6L
1,314 Elo+
Solo
Tiamat
Tiamat
semerjet
Tiamat
Level 157
God Stats
6W - 12L
1,296 SR
Queue Stats
141W - 156L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
14 / 1 / 1
11,820
844
15,004
7,235
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 14
9,610
686
8,658
11,965
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
1 / 4 / 12
9,152
654
5,394
7,571
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buhika
Danzaburou
14
5 / 4 / 1
10,184
727
8,190
10,921
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 10 / 6
8,202
586
2,411
14,723
12,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
semerjet
Tiamat
13
1 / 3 / 5
8,456
604
7,255
9,487
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
6
6
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
1
1
14.5
L
Danzaburou
Buhika
Danzaburou
5
4
1
1.38
W
2
1
14
9
L
0
10
6
0.3
L
Tiamat
semerjet
Tiamat
1
3
5
1.17
W
Vulcan
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
17,856
26,771
Taken
35,131
20,546
Mitigated
21,926
4,097
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,004
10,388
0
1,747
7,235
2,739
1,915
3,526
3,427
0
66,766
L
Danzaburou
Buhika
Danzaburou
8,190
2,971
0
2,729
10,921
3,894
748
4,145
6,324
0
42,695
W
8,658
1,126
0
1,474
11,965
15,287
0
3,915
7,750
15,015
0
L
2,411
769
0
0
14,723
12,931
145
4,733
9,403
14,771
0
L
Tiamat
semerjet
Tiamat
7,255
429
0
2,438
9,487
5,101
24
3,639
5,352
26,828
0
W
Vulcan
5,394
2,132
0
876
7,571
2,520
18
1,487
5,928
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
26,842
169
Minions Killed
135
0
Camps Cleared
0
791,168
Distance Traveled
716,192
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,820
844
118
8
0
263,254
1
L
Danzaburou
10,184
727
81
6
0
250,428
3
W
Bacchus
9,610
686
17
1
0
272,701
2
L
Ymir
8,202
586
14
1
0
207,728
0
L
Tiamat
8,456
604
40
3
0
258,036
4
W
Vulcan
9,152
654
34
2
0
255,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role