Player Matchup

Cerberus
Cerberus
Mephistorian
Cerberus
Level 108
God Stats
4W - 1L
1,688 SR
Queue Stats
80W - 80L
1,485 Elo+
Party 2
Zeus
Zeus
ProbablyCantAim
Zeus
Level 82
God Stats
3W - 5L
1,085 SR
Queue Stats
507W - 546L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Rhongomynıad
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
Trumpisbaee
Hun Batz
Level 156
God Stats
6W - 11L
1,413 SR
Queue Stats
619W - 658L
1,487 Elo+
Party 1
Poseidon
Poseidon
epicSandvich4901
Poseidon
Level 69
God Stats
0W - 1L
1,808 SR
Queue Stats
49W - 46L
1,487 Elo+
Party 2
Team Averages
Level 96
1,499 SR
1,485 Elo+

VS

Team Averages
Level 111
1,487 SR
1,558 Elo+
Raijin
Raijin
CrystalBraves
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 78L
1,585 Elo+
Party 3
Olorun
Olorun
FanOfJovenshire
Olorun
Level 108
God Stats
1W - 4L
1,327 SR
Queue Stats
125W - 107L
1,496 Elo+
Solo
Odin
Odin
Marbelizer
Odin
Level 108
God Stats
4W - 1L
1,578 SR
Queue Stats
97W - 74L
1,629 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ragnos01
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,658 SR
Queue Stats
50W - 45L
1,556 Elo+
Party 3
Tiamat
Tiamat
xBig Jiggly
Tiamat
Level 148
God Stats
10W - 7L
1,372 SR
Queue Stats
356W - 325L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mephistorian
Cerberus
16
4 / 5 / 11
10,267
933
9,618
18,323
23,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 15
8,820
802
8,718
9,042
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rhongomynıad
Jing Wei
15
2 / 5 / 13
8,676
789
8,106
11,276
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Trumpisbaee
Hun Batz
16
6 / 5 / 12
9,833
894
12,154
10,981
5,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 6 / 12
9,430
857
9,981
11,890
5,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
9,193
836
9,319
8,482
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 11
9,865
897
11,327
13,090
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 4 / 12
9,213
838
9,091
13,764
11,585
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Ragnos01
Morgan Le Fay
14
0 / 4 / 15
8,242
749
10,048
10,241
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
11 / 4 / 11
11,925
1,084
12,672
12,641
10,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
19
Kills
24
25
Deaths
19
63
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
7
4
11
3.13
W
4
4
12
2.5
L
Cerberus
Mephistorian
Cerberus
4
5
11
1.9
L
2
4
15
2.38
W
Morgan Le Fay
Ragnos01
Morgan Le Fay
0
4
15
1.88
L
Jing Wei
Rhongomynıad
Jing Wei
2
5
13
1.7
L
Hun Batz
Trumpisbaee
Hun Batz
6
5
12
2.4
L
5
6
12
1.83
W
Tiamat
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,577
Damage
52,457
61,512
Taken
58,218
43,362
Mitigated
33,538
13,755
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,319
650
2,228
1,106
8,482
2,756
831
4,310
4,172
21,077
0
W
11,327
4,789
3,796
4,172
13,090
5,442
1,266
4,679
8,411
16,226
0
W
9,091
732
1,429
1,165
13,764
11,585
161
7,289
6,475
0
13,605
L
Cerberus
Mephistorian
Cerberus
9,618
522
0
3,352
18,323
23,487
0
12,869
5,454
21,277
0
L
8,718
485
1,419
2,289
9,042
4,087
535
6,142
2,900
18,785
0
W
Morgan Le Fay
Ragnos01
Morgan Le Fay
10,048
649
2,953
2,069
10,241
3,062
893
6,620
3,621
22,459
0
L
Jing Wei
Rhongomynıad
Jing Wei
8,106
6,232
19
1,368
11,276
5,004
1,748
7,511
3,628
0
14,044
L
Hun Batz
Trumpisbaee
Hun Batz
12,154
1,672
505
1,129
10,981
5,258
1,561
8,049
2,932
0
20,584
L
9,981
1,228
1,965
1,709
11,890
5,526
774
8,795
2,983
22,558
0
W
Tiamat
12,672
512
457
3,491
12,641
10,693
862
5,419
7,222
31,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
48,438
142
Minions Killed
123
0
Camps Cleared
0
1,007,783
Distance Traveled
1,098,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,193
836
33
3
0
223,241
0
W
Olorun
9,865
897
13
1
0
201,913
0
W
Odin
9,213
838
14
1
0
225,760
0
L
Cerberus
10,267
933
30
3
0
203,360
0
L
Zeus
8,820
802
42
4
0
198,813
0
W
Morgan Le Fay
8,242
749
19
2
0
221,116
0
L
Jing Wei
8,676
789
24
2
0
209,452
0
L
Hun Batz
9,833
894
13
1
0
199,262
2
L
Poseidon
9,430
857
33
3
0
196,896
0
W
Tiamat
11,925
1,084
44
4
0
226,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role