Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GrimTribute
Kukulkan
Level 123
God Stats
8W - 7L
1,641 SR
Queue Stats
948W - 978L
1,493 Elo+
Solo
Kali
Kali
Onderion
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,436 Elo+
Party 3
Da Ji
Da Ji
Razielsomething
Da Ji
Level 122
God Stats
13W - 13L
1,472 SR
Queue Stats
453W - 411L
1,583 Elo+
Solo
Bacchus
Bacchus
Sevinikus
Bacchus
Level 156
God Stats
2W - 2L
1,543 SR
Queue Stats
168W - 162L
1,577 Elo+
Party 3
Team Averages
Level 122
1,531 SR
1,518 Elo+

VS

Team Averages
Level 114
1,639 SR
1,607 Elo+
He Bo
He Bo
AcidM3z
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 46L
1,636 Elo+
Party 2
Pele
Pele
BasterdT12
Pele
Level 145
God Stats
6W - 2L
1,587 SR
Queue Stats
285W - 260L
1,584 Elo+
Party 1
Neith
Neith
LibertyVS
Neith
Level 133
God Stats
3W - 1L
1,599 SR
Queue Stats
209W - 134L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
MartialMonkey68
Danzaburou
Level 144
God Stats
1W - 4L
1,722 SR
Queue Stats
115W - 61L
1,619 Elo+
Party 1
Hercules
Hercules
babygurl303
Hercules
Level 109
God Stats
8W - 1L
1,788 SR
Queue Stats
324W - 206L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 6 / 10
9,797
700
11,341
13,667
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
GrimTribute
Kukulkan
19
5 / 5 / 8
10,829
774
20,468
11,185
5,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
11
1 / 12 / 1
8,983
642
6,544
17,305
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 7 / 5
10,779
770
12,393
16,188
11,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Sevinikus
Bacchus
16
0 / 4 / 10
9,900
707
8,818
17,613
28,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AcidM3z
He Bo
13
1 / 7 / 19
9,746
696
8,942
11,150
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 2 / 17
11,963
855
15,833
15,650
11,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
LibertyVS
Neith
20
6 / 1 / 22
11,693
835
17,386
13,011
6,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
MartialMonkey68
Danzaburou
19
11 / 2 / 17
12,588
899
13,839
15,782
13,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
babygurl303
Hercules
18
4 / 2 / 25
11,865
848
10,901
23,851
29,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
134
14
Kills
34
34
Deaths
14
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
10
1
W
He Bo
AcidM3z
He Bo
1
7
19
1.5
W
12
2
17
10.25
L
Kukulkan
GrimTribute
Kukulkan
5
5
8
1.8
W
Neith
LibertyVS
Neith
6
1
22
17
W
Danzaburou
MartialMonkey68
Danzaburou
11
2
17
9.75
L
Kali
1
12
1
0.13
L
7
7
5
1.36
L
Bacchus
Sevinikus
Bacchus
0
4
10
1.25
W
Hercules
babygurl303
Hercules
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
66,901
75,958
Taken
79,444
60,041
Mitigated
66,295
15,686
Healing
38,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,341
231
2,080
3,351
13,667
6,001
386
1,541
12,030
37,478
0
W
He Bo
AcidM3z
He Bo
8,942
379
0
1,996
11,150
4,811
723
6,633
4,517
11,807
0
W
15,833
3,066
0
5,247
15,650
11,781
1,066
7,570
8,080
0
44,410
L
Kukulkan
GrimTribute
Kukulkan
20,468
1,632
1,664
1,144
11,185
5,828
695
675
10,472
39,088
0
W
Neith
LibertyVS
Neith
17,386
5,981
1,366
6,591
13,011
6,624
1,319
6,885
6,126
0
39,730
W
Danzaburou
MartialMonkey68
Danzaburou
13,839
5,369
1,226
6,959
15,782
13,872
2,592
10,689
5,093
0
36,042
L
Kali
6,544
2,374
37
1,459
17,305
8,867
173
1,709
15,496
0
11,218
L
12,393
1,898
247
2,930
16,188
11,172
0
1,870
14,136
0
18,531
L
Bacchus
Sevinikus
Bacchus
8,818
483
205
2,569
17,613
28,173
224
2,547
14,674
15,983
0
W
Hercules
babygurl303
Hercules
10,901
2,010
2,789
12,312
23,851
29,207
833
8,850
15,001
839
17,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
57,855
130
Minions Killed
154
0
Camps Cleared
0
1,221,668
Distance Traveled
1,356,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,797
700
44
3
0
239,589
0
W
He Bo
9,746
696
10
1
0
241,997
0
W
Pele
11,963
855
44
3
0
279,859
0
L
Kukulkan
10,829
774
55
4
0
246,262
2
W
Neith
11,693
835
59
4
0
278,428
1
W
Danzaburou
12,588
899
30
2
0
259,909
0
L
Kali
8,983
642
12
1
0
212,721
0
L
Da Ji
10,779
770
8
1
0
238,133
0
L
Bacchus
9,900
707
11
1
0
284,963
1
W
Hercules
11,865
848
11
1
0
296,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role