Player Matchup

Hel
Hel
Digitalkayden45
Hel
Level 28
God Stats
1W - 5L
1,251 SR
Queue Stats
38W - 51L
1,245 Elo+
Party 1
Sobek
Sobek
Fr0stb1te890
Sobek
Level 29
God Stats
11W - 10L
1,475 SR
Queue Stats
103W - 114L
1,265 Elo+
Party 1
Heimdallr
Heimdallr
Terrorbarny
Heimdallr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 260L
1,476 Elo+
Party 1
Team Averages
Level 49
1,409 SR
1,328 Elo+

VS

Team Averages
Level 23
1,356 SR
1,168 Elo+
Neith
Neith
CrazyDj277
Neith
Level 56
God Stats
6W - 1L
1,562 SR
Queue Stats
19W - 23L
1,226 Elo+
Solo
Merlin
Merlin
Mr_Boss44-
Merlin
Level 6
God Stats
2W - 1L
1,112 SR
Queue Stats
5W - 10L
1,194 Elo+
Solo
Loki
Loki
Mr_Trecko
Loki
Level 8
God Stats
4W - 4L
1,395 SR
Queue Stats
6W - 10L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,688
621
3,353
8,267
2,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 3 / 7
9,202
657
3,453
10,852
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Terrorbarny
Heimdallr
15
9 / 2 / 4
10,333
738
14,253
11,660
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 1 / 1
10,621
759
12,541
8,157
4,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Mr_Boss44-
Merlin
10
0 / 7 / 3
7,904
565
2,457
9,360
3,143
Magic Focus

Magic Focus

+20
Magical Power

Loki
12
1 / 8 / 4
9,148
653
4,751
10,570
3,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
1
7.5
L
2
4
7
1.38
L
3
3
7
2.17
W
Merlin
Mr_Boss44-
Merlin
0
7
3
0.21
W
Loki
1
8
4
0.38
L
Heimdallr
Terrorbarny
Heimdallr
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
19,749
30,779
Taken
28,087
17,615
Mitigated
11,316
12,019
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,541
6,922
147
3,059
8,157
4,366
1,633
2,176
5,981
0
34,272
L
3,353
1,011
2,163
3,379
8,267
2,414
929
869
7,398
10,780
0
L
3,453
205
0
2,877
10,852
9,108
0
894
9,958
10,389
0
W
Merlin
Mr_Boss44-
Merlin
2,457
215
0
0
9,360
3,143
104
2,400
6,959
14,777
0
W
Loki
4,751
1,655
0
1,394
10,570
3,807
548
2,230
8,340
0
18,553
L
Heimdallr
Terrorbarny
Heimdallr
14,253
4,212
0
3,600
11,660
6,093
499
694
10,966
0
45,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
27,673
104
Minions Killed
108
0
Camps Cleared
0
655,235
Distance Traveled
839,001
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,621
759
55
4
0
282,675
1
L
Hel
8,688
621
20
1
0
205,038
0
L
Sobek
9,202
657
15
1
0
186,208
0
W
Merlin
7,904
565
23
2
0
306,483
0
W
Loki
9,148
653
30
2
0
249,843
2
L
Heimdallr
10,333
738
69
5
0
263,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role