Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BIGMAN1NCHARGE
Bellona
Level 140
God Stats
6W - 4L
1,808 SR
Queue Stats
358W - 250L
1,566 Elo+
Party 1
Chernobog
Chernobog
BreakBones69
Chernobog
Level 13
God Stats
5W - 5L
1,544 SR
Queue Stats
15W - 25L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Sizlee
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
WitchcraftKid
Da Ji
Level 16
God Stats
2W - 2L
1,480 SR
Queue Stats
75W - 62L
1,611 Elo+
Solo
Team Averages
Level 40
1,566 SR
1,526 Elo+

VS

Team Averages
Level 22
1,588 SR
1,521 Elo+
Kali
Kali
CarrierQC
Kali
Level 22
God Stats
8W - 4L
1,736 SR
Queue Stats
139W - 126L
1,526 Elo+
Solo
King Arthur
King Arthur
DominusMentis
King Arthur
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 31L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nederi
Morgan Le Fay
Level 15
God Stats
6W - 11L
1,377 SR
Queue Stats
38W - 48L
1,521 Elo+
Solo
Hou Yi
Hou Yi
XRayFallenPy
Hou Yi
Level 16
God Stats
1W - 4L
1,739 SR
Queue Stats
121W - 123L
1,516 Elo+
Solo
Raijin
Raijin
ricardoal
Raijin
Level 29
God Stats
1W - 1L
1,589 SR
Queue Stats
41W - 42L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 0 / 4
6,129
613
2,767
4,478
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 0 / 5
7,153
715
9,016
9,055
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
BreakBones69
Chernobog
11
2 / 0 / 4
6,169
617
1,189
5,403
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Sizlee
Guan Yu
9
6 / 3 / 5
6,184
618
6,252
7,789
4,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 1 / 4
6,280
628
3,692
7,463
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 6 / 0
5,155
516
2,950
10,237
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DominusMentis
King Arthur
8
0 / 5 / 0
4,748
475
1,503
9,618
3,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Nederi
Morgan Le Fay
8
0 / 6 / 1
4,832
483
2,892
6,490
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
1 / 1 / 0
5,016
502
2,743
5,528
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
ricardoal
Raijin
10
2 / 6 / 1
6,142
614
1,777
6,620
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
24
Kills
4
4
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
4
5
W
8
0
5
10.5
W
Chernobog
BreakBones69
Chernobog
2
0
4
4
L
Kali
1
6
0
0.17
L
King Arthur
DominusMentis
King Arthur
0
5
0
0
L
Morgan Le Fay
Nederi
Morgan Le Fay
0
6
1
0.08
W
Guan Yu
Sizlee
Guan Yu
6
3
5
2.83
W
5
1
4
7
L
Hou Yi
1
1
0
1
L
Raijin
ricardoal
Raijin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
11,865
34,188
Taken
38,493
15,636
Mitigated
10,965
14,998
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,767
1,094
0
2,555
4,478
1,362
978
864
3,614
22,190
0
W
9,016
2,635
0
3,669
9,055
6,340
787
239
8,816
0
31,655
W
Chernobog
BreakBones69
Chernobog
1,189
619
0
3,168
5,403
1,457
1,054
1,233
4,170
0
29,834
L
Kali
2,950
1,412
0
4,191
10,237
2,759
0
455
9,697
0
23,150
L
King Arthur
DominusMentis
King Arthur
1,503
356
0
1,325
9,618
3,019
519
0
9,105
37
16,398
L
Morgan Le Fay
Nederi
Morgan Le Fay
2,892
616
0
327
6,490
1,704
54
319
6,159
22,151
0
W
Guan Yu
Sizlee
Guan Yu
6,252
1,527
322
2,184
7,789
4,120
0
2,228
5,561
0
21,314
W
3,692
678
0
3,100
7,463
2,357
0
410
7,053
0
28,490
L
Hou Yi
2,743
981
0
1,548
5,528
1,431
0
58
5,424
0
22,942
L
Raijin
ricardoal
Raijin
1,777
240
0
663
6,620
2,052
0
1,993
4,537
29,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
25,893
251
Minions Killed
230
0
Camps Cleared
0
983,398
Distance Traveled
901,043
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,129
613
46
5
0
190,539
5
W
Bellona
7,153
715
64
6
0
202,830
0
W
Chernobog
6,169
617
66
7
0
169,579
1
L
Kali
5,155
516
53
5
0
179,504
2
L
King Arthur
4,748
475
31
3
0
191,671
2
L
Morgan Le Fay
4,832
483
38
4
0
183,982
0
W
Guan Yu
6,184
618
21
2
0
230,284
6
W
Da Ji
6,280
628
54
5
0
190,166
0
L
Hou Yi
5,016
502
40
4
0
181,961
3
L
Raijin
6,142
614
68
7
0
163,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role