Player Matchup

Morgan Le Fay
Morgan Le Fay
CoocheBandit
Morgan Le Fay
Level 16
God Stats
5W - 5L
1,493 SR
Queue Stats
17W - 18L
1,348 Elo+
Party 1
Sobek
Sobek
Dr toxic5051
Sobek
Level 14
God Stats
3W - 4L
1,496 SR
Queue Stats
43W - 60L
1,412 Elo+
Solo
Kali
Kali
RiquerDeath
Kali
Level 25
God Stats
43W - 58L
1,397 SR
Queue Stats
150W - 192L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
SlipperySl0th69
Sun Wukong
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 18L
1,396 Elo+
Party 1
Bellona
Bellona
hson_504
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,373 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,371 Elo+

VS

Team Averages
Level 21
1,500 SR
1,391 Elo+
Medusa
Medusa
DonnyD0215
Medusa
Level 28
God Stats
34W - 42L
1,512 SR
Queue Stats
165W - 236L
1,401 Elo+
Solo
Sobek
Sobek
JScogss
Sobek
Level 4
God Stats
4W - 2L
1,322 SR
Queue Stats
9W - 10L
1,255 Elo+
Solo
Chaac
Chaac
JudsonON7
Chaac
Level 18
God Stats
3W - 1L
1,502 SR
Queue Stats
37W - 36L
1,359 Elo+
Solo
Set
Set
Kokabaxter
Set
Level 29
God Stats
21W - 19L
1,462 SR
Queue Stats
101W - 97L
1,435 Elo+
Solo
Arachne
Arachne
Marshmello_Man55
Arachne
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
60W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoocheBandit
Morgan Le Fay
12
2 / 5 / 1
7,324
458
5,129
8,160
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 3 / 1
6,605
413
4,198
10,931
5,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 1
6,482
405
3,642
12,422
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SlipperySl0th69
Sun Wukong
13
3 / 1 / 0
7,814
488
6,551
9,902
7,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
hson_504
Bellona
10
1 / 1 / 1
6,185
387
2,590
8,234
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DonnyD0215
Medusa
14
3 / 3 / 1
8,397
525
5,963
9,247
2,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
JScogss
Sobek
12
0 / 1 / 5
8,800
550
3,747
12,330
11,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
JudsonON7
Chaac
12
1 / 2 / 2
7,295
456
4,079
10,567
7,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 3 / 4
8,031
502
4,734
8,436
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
13 / 0 / 0
10,842
678
12,462
11,743
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CoocheBandit
Morgan Le Fay
2
5
1
0.5
W
Medusa
DonnyD0215
Medusa
3
3
1
1.17
L
0
3
1
0.17
W
Sobek
JScogss
Sobek
0
1
5
2.5
W
Chaac
JudsonON7
Chaac
1
2
2
1
W
0
3
4
0.67
W
13
0
0
13
L
0
7
1
0.07
L
Sun Wukong
SlipperySl0th69
Sun Wukong
3
1
0
3
L
Bellona
hson_504
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
30,985
49,649
Taken
52,323
27,387
Mitigated
33,256
9,491
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CoocheBandit
Morgan Le Fay
5,129
565
0
126
8,160
2,980
940
0
8,160
37,727
0
W
Medusa
DonnyD0215
Medusa
5,963
2,256
0
3,154
9,247
2,797
1,509
3,804
5,293
0
48,345
L
4,198
280
0
2,720
10,931
5,980
0
1,851
9,080
20,404
0
W
Sobek
JScogss
Sobek
3,747
302
0
2,031
12,330
11,551
0
3,059
9,189
25,554
0
W
Chaac
JudsonON7
Chaac
4,079
226
0
2,268
10,567
7,212
30
1,974
8,555
0
34,405
W
4,734
1,860
286
2,606
8,436
4,326
2,249
891
7,422
0
31,079
W
12,462
8,404
0
8,275
11,743
7,370
203
2,106
9,479
0
98,856
L
3,642
1,760
0
1,110
12,422
4,301
114
968
11,454
0
37,345
L
Sun Wukong
SlipperySl0th69
Sun Wukong
6,551
1,000
0
2,485
9,902
7,296
0
761
9,141
0
40,224
L
Bellona
hson_504
Bellona
2,590
498
36
3,014
8,234
6,830
0
167
8,067
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
43,365
298
Minions Killed
387
0
Camps Cleared
0
1,457,010
Distance Traveled
1,566,687
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,324
458
73
5
0
258,754
4
W
Medusa
8,397
525
84
5
0
303,754
0
L
Sobek
6,605
413
38
2
0
247,518
2
W
Sobek
8,800
550
40
3
0
308,248
5
W
Chaac
7,295
456
66
4
0
298,348
1
W
Set
8,031
502
57
4
0
286,029
4
W
Arachne
10,842
678
140
9
0
370,308
2
L
Kali
6,482
405
54
3
0
300,560
0
L
Sun Wukong
7,814
488
91
6
0
313,278
2
L
Bellona
6,185
387
42
3
0
336,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role