Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LIDERDECO
Ymir
Level 151
God Stats
1W - 6L
1,500 SR
Queue Stats
284W - 275L
1,416 Elo+
Solo
Cabrakan
Cabrakan
REYCHARLEZ
Cabrakan
Level 145
God Stats
1W - 2L
1,793 SR
Queue Stats
93W - 86L
1,460 Elo+
Solo
Medusa
Medusa
joakinngamboa
Medusa
Level 68
God Stats
3W - 2L
1,359 SR
Queue Stats
15W - 13L
1,442 Elo+
Party 1
Scylla
Scylla
juanka_arteagacb
Scylla
Level 79
God Stats
0W - 1L
1,548 SR
Queue Stats
23W - 19L
1,444 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,452 Elo+

VS

Team Averages
Level 97
1,484 SR
1,412 Elo+
Hel
Hel
KEEM7K
Hel
Level 105
God Stats
34W - 31L
1,488 SR
Queue Stats
51W - 50L
1,440 Elo+
Solo
Neith
Neith
SamuAzura
Neith
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 57L
1,409 Elo+
Solo
Serqet
Serqet
Sapphigo
Serqet
Level 65
God Stats
9W - 10L
1,427 SR
Queue Stats
52W - 79L
1,330 Elo+
Party 2
Bacchus
Bacchus
TuxTwinSMJD
Bacchus
Level 87
God Stats
2W - 3L
1,505 SR
Queue Stats
134W - 135L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
al7897pg
Aphrodite
Level 89
God Stats
11W - 8L
1,501 SR
Queue Stats
126W - 131L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 0
5,509
551
2,592
5,822
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
2 / 3 / 2
5,010
501
3,254
6,556
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
REYCHARLEZ
Cabrakan
10
0 / 3 / 0
5,518
552
2,636
5,903
3,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 4 / 2
4,347
435
1,323
4,756
1,027
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 1
4,540
454
459
4,471
1,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
KEEM7K
Hel
10
2 / 1 / 3
5,886
589
3,354
4,848
1,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SamuAzura
Neith
10
4 / 1 / 4
6,127
613
3,148
4,491
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Sapphigo
Serqet
10
8 / 1 / 2
6,656
666
3,644
4,176
1,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TuxTwinSMJD
Bacchus
8
2 / 1 / 2
5,314
531
1,986
3,473
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
al7897pg
Aphrodite
11
1 / 0 / 3
6,247
625
2,886
3,766
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
0
1
W
Hel
KEEM7K
Hel
2
1
3
3.5
L
Ymir
2
3
2
1
L
Cabrakan
REYCHARLEZ
Cabrakan
0
3
0
0
W
Neith
SamuAzura
Neith
4
1
4
6
W
Serqet
Sapphigo
Serqet
8
1
2
9
W
Bacchus
TuxTwinSMJD
Bacchus
2
1
2
3
W
Aphrodite
al7897pg
Aphrodite
1
0
3
2.5
L
0
4
2
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,264
Damage
15,018
27,508
Taken
20,754
10,081
Mitigated
7,572
5,016
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,592
618
0
2,460
5,822
1,808
0
1,366
4,416
0
31,430
W
Hel
KEEM7K
Hel
3,354
0
37
2,623
4,848
1,648
690
879
3,969
24,627
0
L
Ymir
3,254
364
0
0
6,556
2,532
0
1,663
4,541
20,684
0
L
Cabrakan
REYCHARLEZ
Cabrakan
2,636
551
0
1,430
5,903
3,356
0
2,051
3,530
32,381
0
W
Neith
SamuAzura
Neith
3,148
873
0
2,432
4,491
1,188
1,042
1,191
3,300
0
27,353
W
Serqet
Sapphigo
Serqet
3,644
630
0
710
4,176
1,317
0
1,022
3,154
0
23,257
W
Bacchus
TuxTwinSMJD
Bacchus
1,986
330
0
740
3,473
2,168
0
1,098
2,375
10,119
0
W
Aphrodite
al7897pg
Aphrodite
2,886
224
0
2,757
3,766
1,251
400
2,159
1,607
31,504
0
L
1,323
801
140
666
4,756
1,027
0
615
4,141
0
11,218
L
459
37
0
320
4,471
1,358
0
2,227
2,244
13,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
30,230
236
Minions Killed
236
0
Camps Cleared
0
816,055
Distance Traveled
962,848
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,509
551
66
7
0
206,989
1
W
Hel
5,886
589
44
4
0
194,483
2
L
Ymir
5,010
501
31
3
0
164,470
1
L
Cabrakan
5,518
552
83
8
0
149,611
4
W
Neith
6,127
613
50
5
0
157,434
1
W
Serqet
6,656
666
52
5
0
238,944
3
W
Bacchus
5,314
531
19
2
0
188,712
0
W
Aphrodite
6,247
625
71
7
0
183,275
4
L
Medusa
4,347
435
24
2
0
143,290
2
L
Scylla
4,540
454
32
3
0
151,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role