Player Matchup

Neith
Neith
Banana9955
Neith
Level 4
God Stats
0W - 3L
1,096 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 2
Janus
Janus
BurnLikeIce
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
TxBengal10
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
emster733
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 2
Nemesis
Nemesis
megaeggman
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Team Averages
Level 5
1,419 SR
1,288 Elo+

VS

Team Averages
Level 14
1,469 SR
1,342 Elo+
Danzaburou
Danzaburou
Hforl
Danzaburou
Level 27
God Stats
15W - 13L
1,547 SR
Queue Stats
72W - 74L
1,472 Elo+
Solo
Ares
Ares
Jephryy
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 1
Zeus
Zeus
Jog0t4Niseazz
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,471 Elo+
Solo
Loki
Loki
TioMariposa
Loki
Level 8
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Zhefere
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 15 / 0
8,932
893
2,803
19,695
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 8 / 3
9,382
938
4,894
11,063
2,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 1
9,810
981
5,739
11,150
3,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
emster733
Bellona
15
1 / 9 / 2
8,849
885
2,868
20,368
13,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
megaeggman
Nemesis
15
3 / 13 / 2
9,507
951
12,929
22,512
8,918
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hforl
Danzaburou
20
17 / 0 / 19
13,353
1,335
30,035
10,181
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Jephryy
Ares
14
0 / 0 / 0
7,760
776
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 3 / 17
12,613
1,261
20,770
9,704
3,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 1 / 10
12,194
1,219
11,113
5,297
1,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Zhefere
Kukulkan
20
8 / 3 / 25
12,230
1,223
16,336
8,241
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
7
Kills
51
51
Deaths
7
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
1
15
0
0.07
L
0
8
3
0.19
W
Danzaburou
Hforl
Danzaburou
17
0
19
26.5
W
Ares
Jephryy
Ares
0
0
0
0
W
12
3
17
6.83
W
14
1
10
19
L
2
6
1
0.42
W
Kukulkan
Zhefere
Kukulkan
8
3
25
6.83
L
Bellona
emster733
Bellona
1
9
2
0.22
L
Nemesis
megaeggman
Nemesis
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
78,254
84,788
Taken
33,423
34,534
Mitigated
11,933
6,617
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,803
1,242
0
250
19,695
6,426
0
7,606
12,089
0
15,564
L
4,894
580
0
0
11,063
2,784
0
5,367
5,696
39,986
0
W
Danzaburou
Hforl
Danzaburou
30,035
19,464
0
3,795
10,181
4,077
0
2,047
8,134
0
54,429
W
Ares
Jephryy
Ares
0
0
0
0
0
0
0
0
0
0
0
W
20,770
5,704
0
272
9,704
3,021
0
2,909
6,795
35,121
0
W
11,113
2,461
0
0
5,297
1,852
0
3,271
2,026
0
32,355
L
5,739
1,018
1,165
1,547
11,150
3,313
0
6,587
4,563
23,988
0
W
Kukulkan
Zhefere
Kukulkan
16,336
4,578
0
172
8,241
2,983
0
2,406
5,835
38,394
0
L
Bellona
emster733
Bellona
2,868
1,680
0
81
20,368
13,093
0
8,893
11,475
0
10,808
L
Nemesis
megaeggman
Nemesis
12,929
5,632
0
3,574
22,512
8,918
0
8,653
13,859
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
58,150
170
Minions Killed
186
0
Camps Cleared
10
903,022
Distance Traveled
686,998
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,932
893
13
1
0
163,700
2
L
Janus
9,382
938
86
9
0
181,161
0
W
Danzaburou
13,353
1,335
52
5
1
184,978
0
W
Ares
7,760
776
0
0
0
0
0
W
Zeus
12,613
1,261
36
4
5
147,682
0
W
Loki
12,194
1,219
38
4
4
182,760
0
L
Ra
9,810
981
43
4
0
172,846
1
W
Kukulkan
12,230
1,223
60
6
0
171,578
0
L
Bellona
8,849
885
15
2
0
173,830
2
L
Nemesis
9,507
951
13
1
0
211,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role