Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Code x 4PF
Serqet
Level 89
God Stats
4W - 5L
1,404 SR
Queue Stats
192W - 236L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Midnite Empathy
Gilgamesh
Level 115
God Stats
20W - 14L
1,644 SR
Queue Stats
214W - 234L
1,514 Elo+
Party 1
Team Averages
Level 108
1,516 SR
1,473 Elo+

VS

Team Averages
Level 30
1,548 SR
1,431 Elo+
Janus
Janus
Mystic_PotSmoker
Janus
Level 61
God Stats
1W - 3L
1,811 SR
Queue Stats
142W - 212L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
NatAyaMon
Cu Chulainn
Level 26
God Stats
1W - 4L
1,332 SR
Queue Stats
61W - 85L
1,355 Elo+
Solo
Neith
Neith
Shwooopin
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 111L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 5 / 6
12,539
836
13,394
12,079
7,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Code x 4PF
Serqet
15
5 / 4 / 9
10,712
714
9,598
10,361
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Midnite Empathy
Gilgamesh
14
2 / 4 / 10
10,245
683
11,604
18,430
15,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
10,195
680
10,181
9,676
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
NatAyaMon
Cu Chulainn
13
2 / 5 / 10
9,818
655
13,465
21,885
15,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Shwooopin
Neith
14
7 / 5 / 6
10,719
715
9,258
11,358
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
16
Kills
13
13
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
5
6
2.4
W
Serqet
Code x 4PF
Serqet
5
4
9
2.38
W
Gilgamesh
Midnite Empathy
Gilgamesh
2
4
10
1.75
L
4
6
7
1.25
L
Cu Chulainn
NatAyaMon
Cu Chulainn
2
5
10
1.4
L
Neith
Shwooopin
Neith
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
32,904
40,870
Taken
42,919
28,541
Mitigated
23,285
9,052
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,394
1,501
3,486
3,399
12,079
7,913
1,196
5,317
6,762
51,305
0
W
Serqet
Code x 4PF
Serqet
9,598
1,795
0
210
10,361
4,932
231
2,639
7,722
0
27,120
W
Gilgamesh
Midnite Empathy
Gilgamesh
11,604
3,472
464
1,493
18,430
15,696
1,245
5,272
13,158
0
32,342
L
10,181
627
969
608
9,676
4,379
336
3,136
5,912
42,977
0
L
Cu Chulainn
NatAyaMon
Cu Chulainn
13,465
2,886
143
5,723
21,885
15,055
402
6,290
15,295
7,238
26,881
L
Neith
Shwooopin
Neith
9,258
3,315
0
2,457
11,358
3,851
995
3,968
7,105
0
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
30,732
149
Minions Killed
158
0
Camps Cleared
0
734,439
Distance Traveled
693,016
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,539
836
71
5
0
217,005
1
W
Serqet
10,712
714
40
3
0
250,131
1
W
Gilgamesh
10,245
683
38
3
0
267,303
3
L
Janus
10,195
680
67
4
0
234,331
4
L
Cu Chulainn
9,818
655
46
3
0
239,462
1
L
Neith
10,719
715
45
3
0
219,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role