Player Matchup

Thor
Thor
Emirroon
Thor
Level 127
God Stats
0W - 2L
1,528 SR
Queue Stats
13W - 36L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Hondo42
Gilgamesh
Level 83
God Stats
3W - 8L
1,328 SR
Queue Stats
21W - 48L
1,334 Elo+
Party 1
Merlin
Merlin
sergionater14
Merlin
Level 46
God Stats
3W - 8L
1,361 SR
Queue Stats
117W - 156L
1,315 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,360 Elo+

VS

Team Averages
Level 118
1,612 SR
1,415 Elo+
Gilgamesh
Gilgamesh
K-L3W-HOMBRE
Gilgamesh
Level 143
God Stats
3W - 3L
1,630 SR
Queue Stats
80W - 72L
1,567 Elo+
Solo
Chiron
Chiron
Rival This
Chiron
Level 148
God Stats
4W - 5L
1,667 SR
Queue Stats
29W - 54L
1,447 Elo+
Solo
Discordia
Discordia
tgif117
Discordia
Level 64
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
9 / 6 / 8
15,280
695
13,253
26,716
20,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Hondo42
Gilgamesh
20
9 / 9 / 7
16,002
727
17,234
31,275
29,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
2 / 12 / 14
14,105
641
14,949
25,329
14,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K-L3W-HOMBRE
Gilgamesh
20
10 / 4 / 12
16,980
772
26,892
22,191
24,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Rival This
Chiron
20
12 / 5 / 11
16,547
752
26,098
17,329
8,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
tgif117
Discordia
17
5 / 11 / 13
14,731
670
18,719
17,192
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
20
Kills
27
27
Deaths
20
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
9
6
8
2.17
L
Gilgamesh
Hondo42
Gilgamesh
9
9
7
1.39
W
Gilgamesh
K-L3W-HOMBRE
Gilgamesh
10
4
12
4
W
Chiron
Rival This
Chiron
12
5
11
3.5
L
2
12
14
0.75
W
Discordia
tgif117
Discordia
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
71,709
83,320
Taken
56,712
64,245
Mitigated
38,469
13,437
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,253
2,504
0
930
26,716
20,401
0
6,939
19,777
0
44,458
L
Gilgamesh
Hondo42
Gilgamesh
17,234
3,770
353
3,435
31,275
29,111
0
9,370
21,905
0
53,166
W
Gilgamesh
K-L3W-HOMBRE
Gilgamesh
26,892
6,634
215
4,038
22,191
24,142
372
6,876
15,315
11,662
66,570
W
Chiron
Rival This
Chiron
26,098
8,618
1,352
5,835
17,329
8,003
2,898
3,702
13,605
0
91,550
L
14,949
2,497
855
7,864
25,329
14,733
0
5,991
19,338
67,150
0
W
Discordia
tgif117
Discordia
18,719
796
421
1,628
17,192
6,324
170
4,371
12,821
48,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
48,258
200
Minions Killed
244
0
Camps Cleared
0
1,090,811
Distance Traveled
1,152,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,280
695
46
2
0
397,077
3
L
Gilgamesh
16,002
727
52
2
0
386,519
0
W
Gilgamesh
16,980
772
63
3
0
432,973
1
W
Chiron
16,547
752
136
6
0
368,130
0
L
Merlin
14,105
641
102
5
0
307,215
0
W
Discordia
14,731
670
45
2
0
350,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role