Player Matchup

Fenrir
Fenrir
PK_CeVid08
Fenrir
Level 19
God Stats
1W - 2L
1,555 SR
Queue Stats
2W - 3L
894 Elo+
Solo
Ra
Ra
Rampinshop
Ra
Level 11
God Stats
28W - 41L
1,347 SR
Queue Stats
300W - 406L
1,233 Elo+
Party 1
Yemoja
Yemoja
ZestyMirror9371
Yemoja
Level 84
God Stats
48W - 65L
1,398 SR
Queue Stats
667W - 988L
1,289 Elo+
Party 1
Team Averages
Level 38
1,433 SR
1,138 Elo+

VS

Team Averages
Level 21
1,396 SR
1,230 Elo+
Kukulkan
Kukulkan
DaCheekClapperx
Kukulkan
Level 8
God Stats
9W - 13L
1,351 SR
Queue Stats
9W - 13L
1,322 Elo+
Solo
Achilles
Achilles
Tanky Bovine
Achilles
Level 28
God Stats
17W - 22L
1,337 SR
Queue Stats
167W - 183L
1,173 Elo+
Party 2
Thanatos
Thanatos
VERNESSS
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PK_CeVid08
Fenrir
14
9 / 1 / 3
10,419
744
8,059
9,810
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 6
8,845
632
4,542
4,714
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 9
9,129
652
8,825
11,112
11,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 6 / 1
7,989
571
6,162
9,335
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tanky Bovine
Achilles
12
1 / 0 / 1
7,835
560
7,133
9,129
7,727
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
VERNESSS
Thanatos
11
1 / 6 / 1
7,754
554
2,807
8,429
3,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
1
0.25
W
Fenrir
PK_CeVid08
Fenrir
9
1
3
10.5
W
2
1
6
5
L
Achilles
Tanky Bovine
Achilles
1
0
1
1.5
L
Thanatos
VERNESSS
Thanatos
1
6
1
0.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
16,102
25,636
Taken
26,893
17,452
Mitigated
14,139
10,454
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,162
218
504
453
9,335
3,357
13
5,153
4,182
32,007
0
W
Fenrir
PK_CeVid08
Fenrir
8,059
1,098
0
3,670
9,810
4,637
1,582
676
9,134
0
27,765
W
4,542
615
2,248
355
4,714
1,805
101
2,901
1,813
30,306
0
L
Achilles
Tanky Bovine
Achilles
7,133
1,609
0
2,133
9,129
7,727
0
5,008
4,121
0
23,134
L
Thanatos
VERNESSS
Thanatos
2,807
0
0
2,381
8,429
3,055
0
3,206
5,223
0
12,970
W
8,825
1,385
1,675
2,506
11,112
11,010
586
2,585
8,527
30,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
23,578
140
Minions Killed
103
0
Camps Cleared
0
783,585
Distance Traveled
726,044
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,989
571
60
4
0
200,741
2
W
Fenrir
10,419
744
50
4
0
298,247
1
W
Ra
8,845
632
52
4
0
252,294
0
L
Achilles
7,835
560
22
2
0
284,990
0
L
Thanatos
7,754
554
21
2
0
240,313
1
W
Yemoja
9,129
652
38
3
0
233,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role