Player Matchup

Ymir
Ymir
BakaSmells
Ymir
Level 28
God Stats
27W - 25L
1,706 SR
Queue Stats
305W - 305L
1,686 Elo+
Solo
Hou Yi
Hou Yi
JonOssim
Hou Yi
Level 21
God Stats
4W - 6L
1,355 SR
Queue Stats
328W - 322L
1,545 Elo+
Solo
Fenrir
Fenrir
SalTheCat
Fenrir
Level 18
God Stats
4W - 0L
1,841 SR
Queue Stats
94W - 86L
1,610 Elo+
Solo
Ra
Ra
VeIvetCrowe
Ra
Level 25
God Stats
3W - 4L
1,257 SR
Queue Stats
81W - 81L
1,541 Elo+
Solo
Chronos
Chronos
WitchcraftKid
Chronos
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 62L
1,598 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,596 Elo+

VS

Team Averages
Level 10
1,618 SR
1,613 Elo+
Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BreakBones69
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,465 Elo+
Solo
Skadi
Skadi
PaPaGanoosh
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,696 Elo+
Solo
Gilgamesh
Gilgamesh
PvtBukkake
Gilgamesh
Level 15
God Stats
7W - 5L
2,088 SR
Queue Stats
140W - 79L
1,728 Elo+
Solo
Vamana
Vamana
bikkle
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
8,395
646
4,922
10,506
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
JonOssim
Hou Yi
15
12 / 0 / 1
9,901
762
8,096
5,326
1,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SalTheCat
Fenrir
12
5 / 5 / 6
7,457
574
6,736
10,045
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 5 / 3
7,902
608
9,029
10,253
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
13
4 / 3 / 0
7,972
613
10,458
8,307
2,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 7 / 4
6,035
464
2,491
9,524
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
BreakBones69
Poseidon
11
4 / 9 / 4
6,910
532
6,965
11,661
3,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 10 / 2
5,247
404
3,835
9,369
1,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
PvtBukkake
Gilgamesh
14
9 / 1 / 3
8,384
645
9,706
10,010
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
bikkle
Vamana
10
1 / 3 / 1
6,834
526
2,740
10,690
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
30
Kills
15
15
Deaths
30
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
4
0.29
W
4
2
11
4.75
L
Poseidon
BreakBones69
Poseidon
4
9
4
0.67
W
Hou Yi
JonOssim
Hou Yi
12
0
1
12.5
L
1
10
2
0.2
L
Gilgamesh
PvtBukkake
Gilgamesh
9
1
3
10.5
W
Fenrir
SalTheCat
Fenrir
5
5
6
1.6
W
5
5
3
1.3
W
Chronos
4
3
0
1.33
L
Vamana
bikkle
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
25,737
44,437
Taken
51,254
17,278
Mitigated
20,975
12,559
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,491
233
0
705
9,524
6,005
0
4,242
5,282
12,214
0
W
4,922
422
0
2,642
10,506
6,410
238
981
9,525
29,635
0
L
Poseidon
BreakBones69
Poseidon
6,965
1,420
0
1,602
11,661
3,918
53
5,760
5,901
28,406
0
W
Hou Yi
JonOssim
Hou Yi
8,096
5,577
0
2,989
5,326
1,804
2,796
794
4,532
0
58,497
L
3,835
2,098
0
35
9,369
1,887
176
2,723
6,646
0
14,196
L
Gilgamesh
PvtBukkake
Gilgamesh
9,706
4,651
0
2,900
10,010
4,726
0
3,453
6,557
0
56,627
W
Fenrir
SalTheCat
Fenrir
6,736
2,068
0
3,274
10,045
3,223
136
3,211
6,834
0
29,128
W
9,029
1,816
166
2,805
10,253
3,303
203
4,333
5,920
44,511
0
W
Chronos
10,458
2,924
0
683
8,307
2,538
1,138
489
7,818
50,033
0
L
Vamana
bikkle
Vamana
2,740
1,285
0
1,579
10,690
4,439
0
8,231
2,459
0
15,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
33,410
386
Minions Killed
221
0
Camps Cleared
0
1,147,629
Distance Traveled
1,170,718
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,035
464
20
2
0
226,836
6
W
Ymir
8,395
646
43
3
0
215,160
9
L
Poseidon
6,910
532
60
5
0
196,205
4
W
Hou Yi
9,901
762
106
8
0
226,166
3
L
Skadi
5,247
404
12
1
0
223,800
1
L
Gilgamesh
8,384
645
91
7
0
273,866
3
W
Fenrir
7,457
574
49
4
0
253,648
3
W
Ra
7,902
608
90
7
0
237,640
2
W
Chronos
7,972
613
98
8
0
215,015
0
L
Vamana
6,834
526
38
3
0
250,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role