Player Matchup

Chernobog
Chernobog
Asome64
Chernobog
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
184W - 197L
1,447 Elo+
Solo
Neith
Neith
Ezumey
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,400 Elo+
Solo
Nemesis
Nemesis
MisticalGoat576
Nemesis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 57L
1,576 Elo+
Party 2
Bellona
Bellona
SaucinOnUHoes
Bellona
Level 3
God Stats
8W - 4L
1,521 SR
Queue Stats
37W - 23L
1,472 Elo+
Solo
Anubis
Anubis
zids22
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2
Team Averages
Level 13
1,471 SR
1,479 Elo+

VS

Team Averages
Level 12
1,456 SR
1,405 Elo+
Arachne
Arachne
Drdabslab
Arachne
Level 7
God Stats
18W - 9L
1,218 SR
Queue Stats
42W - 27L
1,457 Elo+
Party 1
Osiris
Osiris
Panti3droppa69
Osiris
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
109W - 115L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFifthV
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,313 Elo+
Party 1
Izanami
Izanami
Zerfie
Izanami
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
rowley254
Ymir
Level 27
God Stats
5W - 9L
1,564 SR
Queue Stats
262W - 300L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Asome64
Chernobog
13
1 / 3 / 1
8,221
484
5,277
9,719
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Ezumey
Neith
13
1 / 2 / 2
7,360
433
6,207
7,787
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 3
9,071
534
9,656
12,010
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
12 / 2 / 2
11,659
686
15,761
11,512
12,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
zids22
Anubis
10
0 / 7 / 2
6,854
403
907
7,328
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drdabslab
Arachne
15
10 / 3 / 3
9,953
585
12,499
15,849
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 4
7,506
442
2,635
8,866
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TheFifthV
Morgan Le Fay
13
6 / 6 / 0
8,422
495
5,428
9,185
3,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zerfie
Izanami
12
1 / 2 / 3
7,002
412
6,996
7,918
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
1 / 1 / 6
8,334
490
3,160
8,621
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
19
Kills
19
20
Deaths
19
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Asome64
Chernobog
1
3
1
0.5
L
Arachne
Drdabslab
Arachne
10
3
3
3.83
W
Neith
Ezumey
Neith
1
2
2
1
W
5
6
3
1.08
L
1
7
4
0.43
W
Bellona
12
2
2
6.5
L
Morgan Le Fay
TheFifthV
Morgan Le Fay
6
6
0
1
L
Izanami
Zerfie
Izanami
1
2
3
1.25
L
Ymir
1
1
6
4
W
Anubis
zids22
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
30,718
48,356
Taken
50,439
25,265
Mitigated
22,504
13,326
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Asome64
Chernobog
5,277
3,065
0
3,302
9,719
2,921
0
1,575
8,144
0
57,556
L
Arachne
Drdabslab
Arachne
12,499
7,634
19
6,988
15,849
7,493
0
824
14,937
0
55,953
W
Neith
Ezumey
Neith
6,207
1,756
0
2,996
7,787
2,241
282
813
6,974
0
24,118
W
9,656
4,218
0
742
12,010
4,937
1,416
2,705
9,305
0
47,619
L
2,635
1,610
0
938
8,866
4,445
0
786
8,080
0
19,888
W
Bellona
15,761
6,591
0
5,037
11,512
12,632
0
1,235
10,277
6,356
91,067
L
Morgan Le Fay
TheFifthV
Morgan Le Fay
5,428
890
0
1,021
9,185
3,285
0
629
8,556
26,319
0
L
Izanami
Zerfie
Izanami
6,996
4,420
0
2,630
7,918
2,322
588
0
7,918
0
41,172
L
Ymir
3,160
962
0
1,852
8,621
4,959
138
58
8,563
24,209
0
W
Anubis
zids22
Anubis
907
190
0
1,249
7,328
2,534
253
2,423
4,905
22,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
41,217
469
Minions Killed
288
0
Camps Cleared
0
1,476,155
Distance Traveled
1,467,859
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,221
484
125
7
0
287,165
0
L
Arachne
9,953
585
78
5
0
318,088
0
W
Neith
7,360
433
37
2
0
290,403
1
W
Nemesis
9,071
534
85
5
0
323,766
1
L
Osiris
7,506
442
45
3
0
257,751
0
W
Bellona
11,659
686
193
11
0
354,503
4
L
Morgan Le Fay
8,422
495
52
3
0
268,601
0
L
Izanami
7,002
412
83
5
0
289,369
1
L
Ymir
8,334
490
30
2
0
334,050
0
W
Anubis
6,854
403
29
2
0
220,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role