Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
RockYourSocks8
Tyr
Level 128
God Stats
19W - 11L
1,624 SR
Queue Stats
55W - 39L
1,601 Elo+
Solo
He Bo
He Bo
WelpoKelpo
He Bo
Level 117
God Stats
15W - 10L
1,627 SR
Queue Stats
595W - 573L
1,605 Elo+
Party 1
Ao Kuang
Ao Kuang
blackshinob23
Ao Kuang
Level 147
God Stats
11W - 24L
1,356 SR
Queue Stats
332W - 343L
1,531 Elo+
Party 1
Team Averages
Level 120
1,521 SR
1,547 Elo+

VS

Team Averages
Level 103
1,633 SR
1,444 Elo+
Neith
Neith
Brett_MoneyBanks
Neith
Level 85
God Stats
93W - 97L
1,562 SR
Queue Stats
224W - 260L
1,525 Elo+
Solo
Fenrir
Fenrir
CoffeeIsland335
Fenrir
Level 97
God Stats
1W - 4L
1,531 SR
Queue Stats
21W - 28L
1,508 Elo+
Party 2
Ravana
Ravana
InviteGonza
Ravana
Level 126
God Stats
3W - 2L
1,853 SR
Queue Stats
174W - 176L
1,572 Elo+
Solo
Chang'e
Chang'e
NuWa69Lover
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,280 Elo+
Party 2
Geb
Geb
Smat24
Geb
Level 99
God Stats
0W - 2L
1,721 SR
Queue Stats
7W - 14L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 1
7,779
556
8,201
11,901
4,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
 
Hercules
10
1 / 1 / 4
6,541
467
2,408
7,333
5,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 2 / 4
8,503
607
5,678
8,406
4,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
16
13 / 0 / 1
9,403
672
13,858
5,271
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
blackshinob23
Ao Kuang
14
3 / 0 / 2
8,135
581
4,275
8,419
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,706
479
6,133
7,390
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 6 / 0
6,662
476
3,906
12,418
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
13
1 / 2 / 1
7,583
542
3,515
6,152
3,455
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
NuWa69Lover
Chang'e
10
0 / 7 / 0
5,740
410
1,720
8,878
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Smat24
Geb
9
0 / 3 / 1
6,388
456
2,728
11,681
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
4
4
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
W
Hercules
 
Hercules
1
1
4
3
L
1
3
1
0.5
L
2
6
0
0.33
L
Ravana
1
2
1
0.75
L
Chang'e
NuWa69Lover
Chang'e
0
7
0
0
W
1
2
4
1.5
L
Geb
Smat24
Geb
0
3
1
0.17
W
He Bo
13
0
1
13.5
W
Ao Kuang
blackshinob23
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
18,002
41,330
Taken
46,519
19,868
Mitigated
20,313
19,286
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,201
2,705
0
7,856
11,901
4,515
1,074
836
11,065
58,082
0
W
Hercules
 
Hercules
2,408
959
516
1,070
7,333
5,267
122
1,248
6,038
0
16,700
L
6,133
2,839
0
2,974
7,390
1,913
0
5,150
2,240
0
36,164
L
3,906
1,078
0
3,588
12,418
5,260
0
6,365
6,053
0
32,297
L
Ravana
3,515
534
0
1,595
6,152
3,455
579
2,365
3,787
0
47,003
L
Chang'e
NuWa69Lover
Chang'e
1,720
114
534
1,707
8,878
2,673
0
6,099
2,779
22,515
0
W
5,678
623
0
3,077
8,406
4,783
0
638
7,768
0
60,378
L
Geb
Smat24
Geb
2,728
346
0
654
11,681
7,012
0
6,173
5,508
18,648
0
W
He Bo
13,858
640
0
1,581
5,271
1,667
428
1,268
3,901
64,723
0
W
Ao Kuang
blackshinob23
Ao Kuang
4,275
629
0
5,186
8,419
3,636
27
694
7,701
46,587
14,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
33,079
478
Minions Killed
324
0
Camps Cleared
0
1,314,180
Distance Traveled
1,266,988
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,779
556
99
7
0
242,593
1
W
Hercules
6,541
467
23
2
0
267,586
0
L
Neith
6,706
479
71
5
0
255,793
5
L
Fenrir
6,662
476
58
4
0
258,375
2
L
Ravana
7,583
542
119
9
0
274,044
4
L
Chang'e
5,740
410
60
4
0
216,322
1
W
Tyr
8,503
607
135
10
0
266,416
1
L
Geb
6,388
456
16
1
0
262,454
1
W
He Bo
9,403
672
113
8
0
262,138
0
W
Ao Kuang
8,135
581
108
8
0
275,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role