Player Matchup

Raijin
Raijin
AnimeUwU2837
Raijin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,219 Elo+
Party 2
Neith
Neith
Basically_Artz
Neith
Level 14
God Stats
20W - 31L
1,595 SR
Queue Stats
138W - 147L
1,369 Elo+
Solo
Ymir
Ymir
BubbletopRose3
Ymir
Level 13
God Stats
11W - 15L
1,453 SR
Queue Stats
15W - 22L
1,197 Elo+
Party 2
Bellona
Bellona
Mr_Unfarquidabil
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,084 Elo+
Solo
Hercules
Hercules
thiefinn
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,298 Elo+
Party 2
Team Averages
Level 11
1,510 SR
1,234 Elo+

VS

Team Averages
Level 10
1,421 SR
1,272 Elo+
Arachne
Arachne
Deadmike255
Arachne
Level 6
God Stats
2W - 5L
1,192 SR
Queue Stats
8W - 18L
1,190 Elo+
Party 1
Ymir
Ymir
EZnoScrap
Ymir
Level 5
God Stats
17W - 9L
1,500 SR
Queue Stats
43W - 40L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
Lecktoe
Sun Wukong
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 1
Bellona
Bellona
MyGodRafael
Bellona
Level 29
God Stats
31W - 16L
1,604 SR
Queue Stats
233W - 245L
1,408 Elo+
Solo
Neith
Neith
S7evengodz
Neith
Level 8
God Stats
29W - 33L
1,309 SR
Queue Stats
107W - 155L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 4 / 1
5,212
474
2,683
5,206
1,467
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 0
5,120
465
2,291
4,641
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
5,394
490
1,204
5,049
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 4
4,828
439
2,054
8,800
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
thiefinn
Hercules
9
4 / 2 / 0
5,553
505
4,466
6,051
2,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadmike255
Arachne
5
1 / 2 / 1
4,582
417
441
3,247
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
9
6 / 0 / 2
6,659
605
3,772
5,215
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Lecktoe
Sun Wukong
9
3 / 2 / 4
5,403
491
2,010
6,234
3,878
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
MyGodRafael
Bellona
11
6 / 2 / 3
6,852
623
5,981
6,591
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
9
0 / 1 / 2
5,140
467
3,852
5,616
1,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
16
17
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
1
0.38
L
1
2
0
0.5
L
0
1
0
0
W
Arachne
Deadmike255
Arachne
1
2
1
0.75
W
Ymir
6
0
2
7
W
Sun Wukong
Lecktoe
Sun Wukong
3
2
4
2.5
L
0
8
4
0.25
W
Bellona
MyGodRafael
Bellona
6
2
3
3.75
W
Neith
0
1
2
1
L
Hercules
thiefinn
Hercules
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
16,056
29,747
Taken
26,903
11,900
Mitigated
14,801
2,685
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
2,683
1,011
0
0
5,206
1,467
711
1,645
3,561
18,780
0
L
2,291
742
0
1,365
4,641
1,400
290
852
3,789
0
15,399
L
1,204
164
0
0
5,049
2,266
184
374
4,675
17,798
0
W
Arachne
Deadmike255
Arachne
441
213
0
209
3,247
821
0
100
3,147
0
5,094
W
Ymir
3,772
971
0
570
5,215
3,366
0
1,224
3,991
15,134
0
W
Sun Wukong
Lecktoe
Sun Wukong
2,010
2,010
0
0
6,234
3,878
0
1,664
4,570
0
10,639
L
2,054
920
0
78
8,800
4,142
176
710
8,090
0
10,158
W
Bellona
MyGodRafael
Bellona
5,981
2,468
0
1,724
6,591
5,322
1,012
36
6,555
0
28,227
W
Neith
3,852
2,405
0
1,161
5,616
1,414
0
863
4,753
0
25,986
L
Hercules
thiefinn
Hercules
4,466
2,301
0
1,242
6,051
2,625
751
191
5,860
0
17,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
28,636
153
Minions Killed
138
0
Camps Cleared
0
972,998
Distance Traveled
934,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,212
474
32
3
0
172,421
0
L
Neith
5,120
465
36
3
0
184,463
0
L
Ymir
5,394
490
28
3
0
175,786
0
W
Arachne
4,582
417
9
1
0
123,378
0
W
Ymir
6,659
605
18
2
0
201,126
0
W
Sun Wukong
5,403
491
15
1
0
230,483
0
L
Bellona
4,828
439
22
2
0
228,152
0
W
Bellona
6,852
623
48
4
0
194,703
0
W
Neith
5,140
467
48
4
0
185,287
0
L
Hercules
5,553
505
35
3
0
212,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role