Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SeuMinino
Sobek
Level 56
God Stats
10W - 1L
1,600 SR
Queue Stats
52W - 42L
1,583 Elo+
Party 2
Nox
Nox
ciganoo6314
Nox
Level 119
God Stats
1W - 1L
1,098 SR
Queue Stats
52W - 56L
1,540 Elo+
Party 2
Team Averages
Level 107
1,399 SR
1,541 Elo+

VS

Team Averages
Level 45
1,531 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SevenofNone
Janus
Level 5
God Stats
0W - 1L
1,319 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1
Cerberus
Cerberus
SmugRockHopper
Cerberus
Level 5
God Stats
2W - 5L
1,775 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
9 / 3 / 7
8,902
890
11,138
9,399
3,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SeuMinino
Sobek
13
5 / 2 / 15
9,356
936
8,819
14,553
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 0 / 12
9,256
926
8,125
6,359
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 8 / 0
7,737
774
8,700
14,532
6,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 7 / 2
7,064
706
2,623
8,333
2,821
Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
1 / 6 / 2
6,959
696
4,661
15,019
13,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
3
7
4.17
L
Fenrir
 
Fenrir
3
8
0
0.38
W
Sobek
SeuMinino
Sobek
5
2
15
6.25
L
1
7
2
0.29
L
Cerberus
1
6
2
0.33
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
15,984
30,311
Taken
37,884
21,915
Mitigated
22,308
8,689
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,138
5,542
0
2,092
9,399
3,097
467
1,437
7,962
0
28,208
L
Fenrir
 
Fenrir
8,700
2,150
0
3,604
14,532
6,093
0
6,348
8,184
0
25,547
W
Sobek
SeuMinino
Sobek
8,819
1,198
0
5,189
14,553
16,476
337
3,415
11,138
20,526
0
L
2,623
256
0
0
8,333
2,821
0
3,839
4,494
13,359
0
L
Cerberus
4,661
163
15
2,176
15,019
13,394
0
6,757
8,262
18,108
0
W
8,125
986
86
1,322
6,359
2,342
1,708
2,432
3,927
33,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
21,760
107
Minions Killed
81
0
Camps Cleared
0
570,713
Distance Traveled
487,964
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,902
890
30
3
0
173,842
2
L
Fenrir
7,737
774
28
3
0
179,142
2
W
Sobek
9,356
936
18
2
0
202,591
0
L
Janus
7,064
706
20
2
0
137,683
0
L
Cerberus
6,959
696
33
3
0
171,139
0
W
Nox
9,256
926
59
6
0
194,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role