Player Matchup

Ne Zha
Ne Zha
DarkLF01
Ne Zha
Level 82
God Stats
3W - 2L
1,670 SR
Queue Stats
438W - 398L
1,491 Elo+
Solo
Cernunnos
Cernunnos
VictorStrufaldi
Cernunnos
Level 17
God Stats
7W - 3L
1,579 SR
Queue Stats
109W - 98L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Victor_opd
Cthulhu
Level 120
God Stats
22W - 23L
1,516 SR
Queue Stats
69W - 76L
1,347 Elo+
Party 2
Athena
Athena
lUtos198
Athena
Level 49
God Stats
91W - 85L
1,439 SR
Queue Stats
565W - 620L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
naweGE1
Zhong Kui
Level 81
God Stats
7W - 8L
1,272 SR
Queue Stats
374W - 411L
1,491 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,408 Elo+

VS

Team Averages
Level 68
1,509 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlordlyDark
Nu Wa
Level 94
God Stats
9W - 11L
1,553 SR
Queue Stats
337W - 332L
1,536 Elo+
Solo
Fenrir
Fenrir
DarkSiders1912
Fenrir
Level 66
God Stats
17W - 22L
1,408 SR
Queue Stats
68W - 71L
1,437 Elo+
Party 3
Cabrakan
Cabrakan
Ferkko
Cabrakan
Level 29
God Stats
34W - 32L
1,541 SR
Queue Stats
89W - 98L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
RodnyBJacks
Gilgamesh
Level 107
God Stats
46W - 42L
1,544 SR
Queue Stats
137W - 158L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkLF01
Ne Zha
7
3 / 0 / 1
4,503
751
1,866
2,159
524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
VictorStrufaldi
Cernunnos
6
0 / 2 / 0
3,556
593
978
2,240
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Victor_opd
Cthulhu
7
3 / 0 / 0
4,453
742
2,611
3,308
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
lUtos198
Athena
6
0 / 0 / 1
3,879
647
495
3,262
941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
naweGE1
Zhong Kui
7
1 / 1 / 2
4,365
728
2,055
2,876
2,015
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 2
3,771
629
1,528
2,340
576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
2,674
446
0
480
90
7
0 / 1 / 1
3,896
649
1,193
3,745
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Ferkko
Cabrakan
6
3 / 1 / 0
4,046
674
1,840
3,245
1,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
RodnyBJacks
Gilgamesh
6
0 / 3 / 0
3,447
575
920
3,901
1,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
0
1
0
0
W
Ne Zha
DarkLF01
Ne Zha
3
0
1
3.5
L
0
1
1
0.5
L
Cabrakan
Ferkko
Cabrakan
3
1
0
3
L
Gilgamesh
RodnyBJacks
Gilgamesh
0
3
0
0
W
Cernunnos
VictorStrufaldi
Cernunnos
0
2
0
0
W
Cthulhu
Victor_opd
Cthulhu
3
0
0
3
W
Athena
lUtos198
Athena
0
0
1
0.5
W
Zhong Kui
naweGE1
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,005
Damage
5,481
13,845
Taken
13,711
7,032
Mitigated
5,515
4,900
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,528
695
0
1,099
2,340
576
0
264
2,076
0
16,448
L
0
0
0
0
480
90
0
184
296
279
0
W
Ne Zha
DarkLF01
Ne Zha
1,866
391
0
600
2,159
524
0
157
2,002
0
19,166
L
1,193
312
0
1,270
3,745
1,340
0
1,785
1,960
0
16,038
L
Cabrakan
Ferkko
Cabrakan
1,840
228
0
890
3,245
1,768
0
278
2,928
8,848
0
L
Gilgamesh
RodnyBJacks
Gilgamesh
920
90
0
265
3,901
1,741
0
2,141
1,290
0
10,213
W
Cernunnos
VictorStrufaldi
Cernunnos
978
325
0
293
2,240
700
88
734
1,506
0
15,622
W
Cthulhu
Victor_opd
Cthulhu
2,611
233
0
1,680
3,308
2,852
26
0
3,308
15,266
0
W
Athena
lUtos198
Athena
495
116
0
854
3,262
941
0
520
2,742
6,585
0
W
Zhong Kui
naweGE1
Zhong Kui
2,055
331
0
1,473
2,876
2,015
406
487
2,389
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
17,834
151
Minions Killed
115
0
Camps Cleared
0
603,624
Distance Traveled
456,533
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,771
629
42
7
0
111,004
0
L
Nu Wa
2,674
446
0
0
0
12,303
0
W
Ne Zha
4,503
751
43
7
0
142,081
3
L
Fenrir
3,896
649
43
7
0
118,020
1
L
Cabrakan
4,046
674
10
2
0
103,348
0
L
Gilgamesh
3,447
575
20
3
0
111,858
1
W
Cernunnos
3,556
593
27
5
0
103,000
0
W
Cthulhu
4,453
742
31
5
0
121,866
0
W
Athena
3,879
647
14
2
0
122,629
3
W
Zhong Kui
4,365
728
36
6
0
114,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role