Player Matchup

Zeus
Zeus
Bloody 0tter
Zeus
Level 149
God Stats
4W - 0L
1,619 SR
Queue Stats
33W - 26L
1,699 Elo+
Party 2
Ne Zha
Ne Zha
Sgt Snuffles
Ne Zha
Level 122
God Stats
12W - 7L
1,665 SR
Queue Stats
56W - 31L
1,630 Elo+
Party 2
Neith
Neith
UncleEbenezR
Neith
Level 79
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 12L
1,685 Elo+
Party 2
Team Averages
Level 117
1,672 SR
1,671 Elo+

VS

Team Averages
Level 120
1,587 SR
1,521 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
hecthor98
Khepri
Level 118
God Stats
0W - 6L
1,487 SR
Queue Stats
15W - 35L
1,514 Elo+
Solo
Pele
Pele
rena207ex1234
Pele
Level 134
God Stats
7W - 5L
1,775 SR
Queue Stats
347W - 333L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,811
734
16,553
6,197
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
4 / 2 / 6
8,735
728
5,762
14,500
7,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 3 / 7
8,033
669
2,409
8,242
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 4 / 4
7,798
650
10,805
8,988
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
hecthor98
Khepri
11
1 / 1 / 6
7,720
643
3,697
9,162
8,248
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 6 / 0
8,056
671
9,161
10,257
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
8
8
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
4
1
W
5
3
6
2.67
W
Ne Zha
4
2
6
3.5
W
2
3
7
1.83
L
Khepri
hecthor98
Khepri
1
1
6
4
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
23,663
28,939
Taken
28,407
12,289
Mitigated
15,124
6,791
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,805
1,515
1,139
2,869
8,988
3,557
468
5,095
3,893
31,273
0
W
16,553
448
0
802
6,197
1,824
468
2,941
3,106
38,066
0
W
Ne Zha
5,762
965
0
3,728
14,500
7,991
274
6,902
7,327
32
25,426
W
2,409
603
0
2,261
8,242
2,474
714
3,958
4,004
0
18,530
L
Khepri
hecthor98
Khepri
3,697
586
0
0
9,162
8,248
0
5,769
3,393
14,746
0
L
9,161
1,813
213
460
10,257
3,319
0
5,721
4,536
0
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
23,574
120
Minions Killed
112
0
Camps Cleared
0
614,629
Distance Traveled
597,704
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,798
650
49
4
0
175,944
1
W
Zeus
8,811
734
55
5
0
211,039
1
W
Ne Zha
8,735
728
26
2
0
211,813
3
W
Neith
8,033
669
39
3
0
191,777
0
L
Khepri
7,720
643
30
3
0
218,283
0
L
Pele
8,056
671
33
3
0
203,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role