Player Matchup

Merlin
Merlin
JBenjaMS
Merlin
Level 21
God Stats
19W - 21L
1,417 SR
Queue Stats
273W - 294L
1,437 Elo+
Solo
Guan Yu
Guan Yu
MujonaKami
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 91L
1,622 Elo+
Party 3
Nemesis
Nemesis
TIGER SHAMONY
Nemesis
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 23L
1,360 Elo+
Party 3
Sobek
Sobek
brxndon84
Sobek
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
263W - 281L
1,443 Elo+
Solo
King Arthur
King Arthur
ignasala
King Arthur
Level 27
God Stats
5W - 2L
1,643 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,459 Elo+

VS

Team Averages
Level 22
1,535 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FrostyGonn
Loki
Level 29
God Stats
1W - 5L
1,357 SR
Queue Stats
138W - 150L
1,403 Elo+
Party 1
Raijin
Raijin
Largepeenicus
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,320 Elo+
Party 2
King Arthur
King Arthur
adad2Q2
King Arthur
Level 27
God Stats
0W - 1L
1,818 SR
Queue Stats
76W - 72L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
marthadous
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JBenjaMS
Merlin
15
4 / 3 / 4
9,867
548
5,642
10,512
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
MujonaKami
Guan Yu
16
4 / 3 / 5
9,936
552
7,998
12,144
9,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
13
3 / 5 / 1
8,483
471
4,075
11,612
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
brxndon84
Sobek
14
4 / 2 / 9
10,582
588
8,166
16,376
15,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
ignasala
King Arthur
14
6 / 3 / 4
9,359
520
7,646
10,975
6,009
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 4 / 5
7,664
426
5,983
8,881
2,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 2
10,200
567
10,488
12,624
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 6 / 2
8,671
482
11,222
12,003
3,912
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
adad2Q2
King Arthur
10
2 / 4 / 1
7,238
402
3,489
7,676
3,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
marthadous
Kuzenbo
11
0 / 6 / 3
7,551
420
4,636
14,361
12,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
16
16
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
5
0.88
L
8
1
2
9
W
Merlin
JBenjaMS
Merlin
4
3
4
2
L
5
6
2
1
W
Guan Yu
MujonaKami
Guan Yu
4
3
5
2.17
W
Nemesis
3
5
1
0.7
L
King Arthur
adad2Q2
King Arthur
2
4
1
0.63
W
Sobek
brxndon84
Sobek
4
2
9
4.25
W
King Arthur
ignasala
King Arthur
6
3
4
2.67
L
Kuzenbo
marthadous
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
35,818
61,619
Taken
55,545
38,170
Mitigated
27,637
18,757
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,983
3,167
0
242
8,881
2,916
405
3,017
5,864
0
33,977
L
10,488
3,949
0
3,953
12,624
4,396
3,452
2,238
10,386
0
66,197
W
Merlin
JBenjaMS
Merlin
5,642
618
0
3,154
10,512
3,865
2,706
3,325
7,187
64,639
0
L
11,222
1,747
0
2,615
12,003
3,912
277
3,962
8,041
52,715
0
W
Guan Yu
MujonaKami
Guan Yu
7,998
1,288
714
2,187
12,144
9,152
884
2,320
9,824
10,753
45,235
W
Nemesis
4,075
1,566
0
2,711
11,612
4,060
151
2,420
9,192
0
41,099
L
King Arthur
adad2Q2
King Arthur
3,489
387
0
250
7,676
3,510
0
1,165
6,511
0
21,979
W
Sobek
brxndon84
Sobek
8,166
871
0
6,513
16,376
15,084
725
4,373
12,003
29,533
0
W
King Arthur
ignasala
King Arthur
7,646
377
484
2,994
10,975
6,009
928
3,420
7,555
0
40,506
L
Kuzenbo
marthadous
Kuzenbo
4,636
2,364
0
1,948
14,361
12,903
216
5,629
8,732
15,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
41,324
432
Minions Killed
294
0
Camps Cleared
0
1,665,658
Distance Traveled
1,367,773
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,664
426
62
3
0
282,177
0
L
Loki
10,200
567
121
7
0
326,178
1
W
Merlin
9,867
548
134
7
0
277,246
4
L
Raijin
8,671
482
62
3
0
258,836
3
W
Guan Yu
9,936
552
122
7
0
345,250
2
W
Nemesis
8,483
471
69
4
0
340,182
6
L
King Arthur
7,238
402
39
2
0
183,402
0
W
Sobek
10,582
588
44
2
0
332,765
0
W
King Arthur
9,359
520
63
4
0
370,215
0
L
Kuzenbo
7,551
420
10
1
0
317,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role