Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
LZYGPABELICK
Ares
Level 32
God Stats
48W - 29L
1,482 SR
Queue Stats
248W - 286L
1,329 Elo+
Solo
Ah Puch
Ah Puch
LoveAnHennessy
Ah Puch
Level 29
God Stats
3W - 3L
1,416 SR
Queue Stats
236W - 235L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
Scratch-_DaCap
Sylvanus
Level 57
God Stats
6W - 0L
1,500 SR
Queue Stats
84W - 75L
1,423 Elo+
Party 2
Arachne
Arachne
letsgosteelers43
Arachne
Level 45
God Stats
25W - 23L
1,443 SR
Queue Stats
438W - 480L
1,426 Elo+
Party 2
Team Averages
Level 37
1,468 SR
1,418 Elo+

VS

Team Averages
Level 56
1,440 SR
1,367 Elo+
Susano
Susano
Immortal-Shinu
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
Jaycuhbs
Kukulkan
Level 80
God Stats
1W - 3L
1,239 SR
Queue Stats
43W - 42L
1,307 Elo+
Party 1
Vamana
Vamana
Merah
Vamana
Level 107
God Stats
6W - 3L
1,632 SR
Queue Stats
102W - 97L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wolf-_-XDK
Kumbhakarna
Level 50
God Stats
5W - 6L
1,555 SR
Queue Stats
93W - 103L
1,367 Elo+
Party 3
Danzaburou
Danzaburou
dorthedix
Danzaburou
Level 29
God Stats
7W - 8L
1,275 SR
Queue Stats
53W - 49L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
5 / 7 / 8
10,126
422
8,049
17,259
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 14
12,225
509
5,447
26,110
32,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 7
12,825
534
20,429
20,783
11,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
19
6 / 2 / 6
11,559
482
9,126
19,119
12,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 6
11,233
468
8,931
20,683
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
7,273
303
498
4,122
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Jaycuhbs
Kukulkan
17
3 / 9 / 9
10,826
451
29,790
18,581
13,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
Merah
Vamana
19
7 / 5 / 4
12,043
502
21,071
25,315
18,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
Wolf-_-XDK
Kumbhakarna
6
2 / 1 / 2
7,532
314
608
3,755
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
dorthedix
Danzaburou
17
8 / 10 / 5
11,753
490
14,682
19,926
7,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
26
Kills
21
23
Deaths
27
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
7
8
1.29
L
1
2
1
0.75
L
Kukulkan
Jaycuhbs
Kukulkan
3
9
9
0.83
W
2
7
14
1.29
W
8
3
7
3.83
L
Vamana
Merah
Vamana
7
5
4
1.8
W
Sylvanus
6
2
6
4.5
L
Kumbhakarna
Wolf-_-XDK
Kumbhakarna
2
1
2
3
L
Danzaburou
dorthedix
Danzaburou
8
10
5
1.05
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,982
Damage
66,649
103,954
Taken
71,699
74,776
Mitigated
40,912
32,963
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,049
5,063
0
1,452
17,259
7,643
840
3,651
13,452
0
32,317
L
498
102
0
380
4,122
1,062
0
175
3,947
0
12,202
L
Kukulkan
Jaycuhbs
Kukulkan
29,790
1,122
0
404
18,581
13,046
184
11,393
7,188
84,689
0
W
5,447
626
209
409
26,110
32,097
679
7,246
18,604
29,673
0
W
20,429
1,565
0
13,321
20,783
11,694
2,120
9,996
10,297
80,583
0
L
Vamana
Merah
Vamana
21,071
8,747
0
6,625
25,315
18,193
0
14,711
10,604
3,638
81,858
W
Sylvanus
9,126
2,508
5,010
7,669
19,119
12,751
1,401
4,306
14,669
58,942
11,515
L
Kumbhakarna
Wolf-_-XDK
Kumbhakarna
608
199
0
1,601
3,755
1,437
0
338
3,417
6,721
0
L
Danzaburou
dorthedix
Danzaburou
14,682
7,065
0
4,067
19,926
7,174
470
7,887
12,039
0
71,321
W
8,931
7,133
0
4,893
20,683
10,591
355
5,764
14,623
0
71,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
49,427
422
Minions Killed
460
0
Camps Cleared
0
2,053,140
Distance Traveled
1,474,064
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,126
422
60
3
0
373,588
2
L
Susano
7,273
303
35
1
0
95,405
0
L
Kukulkan
10,826
451
146
6
0
421,280
0
W
Ares
12,225
509
33
1
0
414,491
0
W
Ah Puch
12,825
534
130
5
0
408,771
2
L
Vamana
12,043
502
150
6
0
451,745
2
W
Sylvanus
11,559
482
91
4
0
336,026
0
L
Kumbhakarna
7,532
314
10
0
0
103,565
1
L
Danzaburou
11,753
490
119
5
0
402,069
0
W
Arachne
11,233
468
108
5
0
520,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role