Player Matchup

Izanami
Izanami
Beatdownn14
Izanami
Level 13
God Stats
92W - 101L
1,422 SR
Queue Stats
93W - 106L
1,323 Elo+
Solo
Loki
Loki
Cpt Geekbat
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,443 Elo+
Party 2
Thor
Thor
Gitberman
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,157 Elo+
Solo
Kuzenbo
Kuzenbo
Kevpanda4486
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
oquendo_97
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,213 Elo+
Solo
Team Averages
Level 9
1,484 SR
1,310 Elo+

VS

Team Averages
Level 44
1,539 SR
1,522 Elo+
Merlin
Merlin
DocCris024
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,615 Elo+
Party 1
Ymir
Ymir
ESPG13
Ymir
Level 69
God Stats
1W - 0L
1,473 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 1
Neith
Neith
Im_RealxZ
Neith
Level 4
God Stats
13W - 13L
1,500 SR
Queue Stats
116W - 141L
1,500 Elo+
Solo
Ra
Ra
NePTuNe_K1nK0Ng
Ra
Level 4
God Stats
7W - 5L
1,560 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 1
Skadi
Skadi
TR_asidpas
Skadi
Level 17
God Stats
3W - 2L
1,664 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdownn14
Izanami
16
5 / 6 / 2
10,658
1,066
17,072
14,730
5,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 15 / 4
9,872
987
3,969
20,836
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
1 / 9 / 2
8,804
880
3,163
17,014
5,975
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kevpanda4486
Kuzenbo
15
0 / 2 / 2
8,792
879
4,022
14,000
18,345
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
oquendo_97
Jormungandr
15
0 / 9 / 3
8,536
854
9,475
19,700
19,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

29

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DocCris024
Merlin
19
14 / 1 / 18
12,620
1,262
20,111
6,593
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
ESPG13
Ymir
18
5 / 0 / 23
11,611
1,161
11,953
9,449
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Im_RealxZ
Neith
17
6 / 3 / 17
10,124
1,012
12,721
8,453
3,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 0 / 13
9,960
996
13,612
8,661
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
18
12 / 3 / 14
11,351
1,135
19,411
10,166
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
126
7
Kills
41
41
Deaths
7
13
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beatdownn14
Izanami
5
6
2
1
L
1
15
4
0.2
W
Merlin
DocCris024
Merlin
14
1
18
23
W
Ymir
ESPG13
Ymir
5
0
23
16.5
L
Thor
1
9
2
0.22
W
Neith
Im_RealxZ
Neith
6
3
17
4.83
L
Kuzenbo
Kevpanda4486
Kuzenbo
0
2
2
0.5
W
4
0
13
10.5
W
Skadi
12
3
14
6.33
L
Jormungandr
oquendo_97
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,701
Damage
77,808
86,280
Taken
43,322
57,209
Mitigated
25,281
1,833
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beatdownn14
Izanami
17,072
11,947
0
1,729
14,730
5,599
0
8,880
5,850
0
34,595
L
3,969
1,663
0
104
20,836
7,514
0
12,274
8,562
0
20,054
W
Merlin
DocCris024
Merlin
20,111
2,217
0
1,215
6,593
3,438
0
1,019
5,574
47,521
0
W
Ymir
ESPG13
Ymir
11,953
3,669
0
1,550
9,449
10,410
0
1,655
7,794
17,991
0
L
Thor
3,163
878
0
0
17,014
5,975
0
9,939
7,075
0
11,513
W
Neith
Im_RealxZ
Neith
12,721
7,934
0
2,112
8,453
3,678
0
3,047
5,406
0
24,638
L
Kuzenbo
Kevpanda4486
Kuzenbo
4,022
1,599
0
0
14,000
18,345
0
4,995
9,005
11,077
0
W
13,612
2,011
406
1,537
8,661
3,422
0
3,301
5,360
25,165
0
W
Skadi
19,411
9,529
0
1,442
10,166
4,333
0
4,475
5,691
0
30,584
L
Jormungandr
oquendo_97
Jormungandr
9,475
2,833
0
0
19,700
19,776
0
9,588
10,112
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
55,666
137
Minions Killed
173
4
Camps Cleared
4
774,748
Distance Traveled
832,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,658
1,066
48
5
0
134,418
0
L
Loki
9,872
987
35
4
1
153,079
1
W
Merlin
12,620
1,262
73
7
1
190,917
0
W
Ymir
11,611
1,161
9
1
0
166,956
1
L
Thor
8,804
880
13
1
2
152,964
0
W
Neith
10,124
1,012
32
3
1
138,258
0
L
Kuzenbo
8,792
879
21
2
1
172,930
1
W
Ra
9,960
996
35
4
1
178,671
0
W
Skadi
11,351
1,135
24
2
1
158,103
0
L
Jormungandr
8,536
854
20
2
0
161,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role