Player Matchup

Khepri
Khepri
MurlocTaco
Khepri
Level 67
God Stats
124W - 92L
1,597 SR
Queue Stats
487W - 499L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OutLAstshybo
Cu Chulainn
Level 81
God Stats
10W - 14L
1,557 SR
Queue Stats
496W - 491L
1,568 Elo+
Party 2
Kali
Kali
Outlast_LoKe
Kali
Level 65
God Stats
3W - 4L
1,277 SR
Queue Stats
120W - 102L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nightwing9
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,600 SR
Queue Stats
16W - 13L
1,548 Elo+
Solo
Raijin
Raijin
xwarmachine158x
Raijin
Level 125
God Stats
2W - 5L
1,637 SR
Queue Stats
409W - 395L
1,498 Elo+
Party 3
Team Averages
Level 91
1,534 SR
1,516 Elo+

VS

Team Averages
Level 93
1,506 SR
1,515 Elo+
Geb
Geb
FTomyV21
Geb
Level 79
God Stats
11W - 6L
1,476 SR
Queue Stats
619W - 714L
1,501 Elo+
Party 1
Bellona
Bellona
NietzcheX
Bellona
Level 69
God Stats
6W - 8L
1,485 SR
Queue Stats
532W - 543L
1,489 Elo+
Party 1
Bastet
Bastet
ProMatador24
Bastet
Level 68
God Stats
2W - 0L
1,681 SR
Queue Stats
127W - 114L
1,541 Elo+
Solo
Rama
Rama
c018yj4ck
Rama
Level 101
God Stats
14W - 14L
1,430 SR
Queue Stats
343W - 291L
1,520 Elo+
Solo
Nu Wa
Nu Wa
dxamify
Nu Wa
Level 147
God Stats
13W - 11L
1,456 SR
Queue Stats
754W - 725L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MurlocTaco
Khepri
11
4 / 7 / 4
8,221
457
6,444
19,277
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
OutLAstshybo
Cu Chulainn
18
7 / 4 / 2
10,815
601
16,989
13,396
14,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 4
9,129
507
5,008
13,552
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
nightwing9
Morgan Le Fay
1
0 / 0 / 0
3,647
203
0
1,689
388
15
4 / 8 / 3
9,644
536
11,895
15,036
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
9,094
505
2,651
12,968
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
NietzcheX
Bellona
15
0 / 2 / 12
9,090
505
4,746
10,451
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
3 / 4 / 11
9,172
510
9,477
13,605
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
12 / 5 / 5
11,295
628
16,420
12,825
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
dxamify
Nu Wa
18
7 / 3 / 10
11,547
642
14,103
8,959
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
17
Kills
24
24
Deaths
17
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Khepri
MurlocTaco
Khepri
4
7
4
0.86
W
Bellona
NietzcheX
Bellona
0
2
12
3
L
Cu Chulainn
OutLAstshybo
Cu Chulainn
7
4
2
2
L
2
5
4
0.8
W
Bastet
3
4
11
2.13
W
Rama
12
5
5
2.9
W
Nu Wa
dxamify
Nu Wa
7
3
10
4
L
Morgan Le Fay
nightwing9
Morgan Le Fay
0
0
0
0
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
47,397
62,950
Taken
58,808
45,349
Mitigated
31,258
10,850
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,651
559
0
1,448
12,968
10,982
369
7,646
5,322
19,874
0
L
Khepri
MurlocTaco
Khepri
6,444
1,503
113
3,592
19,277
18,558
0
4,978
14,299
19,064
0
W
Bellona
NietzcheX
Bellona
4,746
1,686
0
754
10,451
8,021
393
2,005
8,446
0
43,443
L
Cu Chulainn
OutLAstshybo
Cu Chulainn
16,989
1,397
0
1,607
13,396
14,825
0
3,198
10,198
11,959
76,732
L
5,008
1,499
0
3,302
13,552
6,435
574
3,617
9,935
0
57,266
W
Bastet
9,477
3,441
0
3,540
13,605
4,316
20
4,065
9,540
0
49,506
W
Rama
16,420
14,026
0
3,796
12,825
4,548
1,300
7,234
5,591
0
74,225
W
Nu Wa
dxamify
Nu Wa
14,103
2,831
772
2,136
8,959
3,391
1,171
872
8,087
80,162
0
L
Morgan Le Fay
nightwing9
Morgan Le Fay
0
0
0
0
1,689
388
0
1,689
0
0
0
L
11,895
1,679
0
2,236
15,036
5,143
340
3,272
11,764
65,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
50,198
404
Minions Killed
439
0
Camps Cleared
0
1,268,808
Distance Traveled
1,702,906
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,094
505
24
1
0
340,151
0
L
Khepri
8,221
457
15
1
0
281,254
2
W
Bellona
9,090
505
89
5
0
311,454
1
L
Cu Chulainn
10,815
601
146
8
0
379,930
0
L
Kali
9,129
507
127
7
0
311,799
4
W
Bastet
9,172
510
79
4
0
399,251
5
W
Rama
11,295
628
98
5
0
300,121
7
W
Nu Wa
11,547
642
149
8
0
351,929
2
L
Morgan Le Fay
3,647
203
0
0
0
0
0
L
Raijin
9,644
536
116
6
0
295,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role