Player Matchup

Set
Set
BlindRenegade
Set
Level 57
God Stats
2W - 9L
1,035 SR
Queue Stats
398W - 339L
1,552 Elo+
Party 1
Bellona
Bellona
Drutu
Bellona
Level 35
God Stats
16W - 10L
1,511 SR
Queue Stats
109W - 113L
1,545 Elo+
Solo
Rama
Rama
Wizard101Pro22
Rama
Level 69
God Stats
4W - 6L
1,417 SR
Queue Stats
467W - 475L
1,458 Elo+
Party 3
Geb
Geb
daylenxd
Geb
Level 29
God Stats
10W - 6L
1,603 SR
Queue Stats
111W - 119L
1,435 Elo+
Party 3
Hades
Hades
rabitturbo
Hades
Level 12
God Stats
10W - 8L
1,627 SR
Queue Stats
16W - 13L
1,557 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,510 Elo+

VS

Team Averages
Level 67
1,522 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lokurn
Gilgamesh
Level 111
God Stats
1W - 2L
1,453 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Uriah_67
Danzaburou
Level 127
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 2
Ymir
Ymir
Yoklet
Ymir
Level 27
God Stats
8W - 2L
1,662 SR
Queue Stats
71W - 58L
1,534 Elo+
Party 2
Arachne
Arachne
Zyrote
Arachne
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 45L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,698
558
3,890
7,868
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Drutu
Bellona
10
1 / 4 / 1
6,043
504
6,358
8,146
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 1
5,384
449
3,560
7,381
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 2
5,379
448
3,592
12,337
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
10
0 / 1 / 1
5,808
484
1,005
5,776
1,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 2
7,991
666
5,511
2,781
1,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Lokurn
Gilgamesh
12
6 / 1 / 1
7,284
607
6,116
9,678
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Uriah_67
Danzaburou
10
2 / 1 / 7
6,465
539
5,834
5,787
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Yoklet
Ymir
9
2 / 1 / 7
5,711
476
5,120
5,049
3,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Zyrote
Arachne
11
4 / 3 / 3
6,712
559
7,520
8,646
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
4
2
0
2
L
Bellona
Drutu
Bellona
1
4
1
0.38
W
Gilgamesh
Lokurn
Gilgamesh
6
1
1
6.5
W
Danzaburou
Uriah_67
Danzaburou
2
1
7
5.5
L
1
5
1
0.3
W
Ymir
Yoklet
Ymir
2
1
7
5.5
W
Arachne
Zyrote
Arachne
4
3
3
1.83
L
0
6
2
0.17
L
Hades
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
30,101
41,508
Taken
31,941
16,974
Mitigated
14,581
7,944
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,511
436
0
2,185
2,781
1,612
135
306
2,475
53,209
0
L
3,890
2,066
0
850
7,868
2,289
0
2,297
5,529
0
37,748
L
Bellona
Drutu
Bellona
6,358
1,899
0
2,079
8,146
7,072
0
0
7,567
0
28,734
W
Gilgamesh
Lokurn
Gilgamesh
6,116
1,525
0
4,863
9,678
5,037
438
162
9,516
0
35,909
W
Danzaburou
Uriah_67
Danzaburou
5,834
2,595
0
2,550
5,787
1,644
0
1,103
4,684
0
33,410
L
3,560
2,943
0
1,629
7,381
1,619
0
3,538
3,843
0
25,491
W
Ymir
Yoklet
Ymir
5,120
875
0
1,489
5,049
3,673
0
1,887
3,162
20,856
0
W
Arachne
Zyrote
Arachne
7,520
5,401
0
2,266
8,646
2,615
0
1,139
7,507
0
40,097
L
3,592
841
0
1,240
12,337
4,196
0
3,460
8,830
10,802
0
L
Hades
1,005
76
0
2,146
5,776
1,798
504
1,336
4,440
27,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
34,163
299
Minions Killed
351
0
Camps Cleared
0
1,106,656
Distance Traveled
1,126,360
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,991
666
122
10
0
215,938
7
L
Set
6,698
558
79
7
0
237,613
1
L
Bellona
6,043
504
71
6
0
223,993
2
W
Gilgamesh
7,284
607
70
6
0
241,278
5
W
Danzaburou
6,465
539
64
5
0
210,478
0
L
Rama
5,384
449
51
4
0
206,268
1
W
Ymir
5,711
476
27
2
0
197,650
5
W
Arachne
6,712
559
68
6
0
261,016
2
L
Geb
5,379
448
22
2
0
231,182
2
L
Hades
5,808
484
76
6
0
207,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role