Player Matchup

Fenrir
Fenrir
SNAKE_EYE_27
Fenrir
Level 5
God Stats
3W - 6L
1,369 SR
Queue Stats
13W - 24L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
eelfee
Gilgamesh
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 13L
1,380 Elo+
Party 2
Raijin
Raijin
xxXAnonimousXxx
Raijin
Level 24
God Stats
4W - 1L
1,800 SR
Queue Stats
120W - 101L
1,501 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,420 Elo+

VS

Team Averages
Level 61
1,753 SR
1,653 Elo+
Kukulkan
Kukulkan
Apolona
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Neith
Neith
Ziigui
Neith
Level 153
God Stats
13W - 5L
1,745 SR
Queue Stats
261W - 98L
1,761 Elo+
Party 1
Ymir
Ymir
aasdfasdasdasd
Ymir
Level 14
God Stats
4W - 1L
2,012 SR
Queue Stats
9W - 1L
1,934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 5
9,919
661
3,361
9,890
4,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
eelfee
Gilgamesh
16
7 / 1 / 2
11,875
792
7,615
7,658
5,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 5
10,586
706
14,452
9,672
3,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apolona
Kukulkan
11
3 / 4 / 2
9,473
632
2,221
6,955
5,248
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ziigui
Neith
8
0 / 1 / 1
7,985
532
1,764
5,283
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 5 / 2
9,979
665
5,196
17,959
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
7
7
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apolona
Kukulkan
3
4
2
1
W
Fenrir
1
4
5
0.88
L
Neith
Ziigui
Neith
0
1
1
0.5
L
4
5
2
1
W
Gilgamesh
eelfee
Gilgamesh
7
1
2
8
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
9,181
27,220
Taken
30,197
13,971
Mitigated
28,588
3,594
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apolona
Kukulkan
2,221
527
0
0
6,955
5,248
0
4,504
2,451
11,239
0
W
Fenrir
3,361
567
0
422
9,890
4,125
0
3,579
6,311
0
16,921
L
Neith
Ziigui
Neith
1,764
276
0
1,025
5,283
2,052
0
3,733
1,550
0
10,637
L
5,196
814
0
2,613
17,959
21,288
0
6,215
11,744
26,153
0
W
Gilgamesh
eelfee
Gilgamesh
7,615
2,447
0
657
7,658
5,855
596
1,763
5,895
0
42,242
W
14,452
639
40
2,475
9,672
3,991
927
2,075
7,597
64,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
27,437
192
Minions Killed
59
0
Camps Cleared
0
772,854
Distance Traveled
403,394
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,473
632
20
1
0
112,366
0
W
Fenrir
9,919
661
26
2
0
275,152
0
L
Neith
7,985
532
15
1
0
63,285
1
L
Ymir
9,979
665
24
2
0
227,743
3
W
Gilgamesh
11,875
792
81
5
0
272,774
1
W
Raijin
10,586
706
85
6
0
224,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role