Player Matchup

Neith
Neith
Espyier
Neith
Level 42
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 1
Ra
Ra
MorgirmXV
Ra
Level 65
God Stats
1W - 4L
1,722 SR
Queue Stats
300W - 254L
1,544 Elo+
Party 2
Ymir
Ymir
Woozuka
Ymir
Level 42
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1
Arachne
Arachne
jjswiggidy69
Arachne
Level 31
God Stats
5W - 5L
1,862 SR
Queue Stats
420W - 404L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kobra396
Morgan Le Fay
Level 88
God Stats
5W - 0L
1,868 SR
Queue Stats
434W - 423L
1,502 Elo+
Party 2
Team Averages
Level 54
1,744 SR
1,462 Elo+

VS

Team Averages
Level 80
1,489 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Alphomega81
Ao Kuang
Level 44
God Stats
4W - 12L
1,277 SR
Queue Stats
108W - 132L
1,427 Elo+
Party 3
Bellona
Bellona
Azurelanz
Bellona
Level 32
God Stats
37W - 32L
1,587 SR
Queue Stats
121W - 128L
1,440 Elo+
Party 3
Izanami
Izanami
TheDustyBroom
Izanami
Level 34
God Stats
37W - 37L
1,503 SR
Queue Stats
116W - 129L
1,486 Elo+
Party 4
Artio
Artio
dukeofepic205
Artio
Level 134
God Stats
14W - 7L
1,581 SR
Queue Stats
370W - 369L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Espyier
Neith
16
4 / 0 / 1
9,456
525
4,425
4,926
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 4
9,541
530
10,938
8,228
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Woozuka
Ymir
12
2 / 1 / 7
7,358
409
4,953
10,140
7,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
jjswiggidy69
Arachne
16
5 / 0 / 5
9,723
540
13,413
14,589
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
kobra396
Morgan Le Fay
13
2 / 5 / 4
8,329
463
10,985
13,693
10,234
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 1 / 0
9,718
540
6,354
11,675
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Alphomega81
Ao Kuang
13
2 / 3 / 5
8,449
469
6,065
12,052
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Azurelanz
Bellona
13
2 / 5 / 4
8,377
465
7,998
17,003
11,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
2 / 4 / 3
8,653
481
3,967
9,728
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 4
7,739
430
5,237
17,843
8,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
9
9
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
0
2
L
Ao Kuang
Alphomega81
Ao Kuang
2
3
5
1.5
L
Bellona
Azurelanz
Bellona
2
5
4
0.8
W
Neith
Espyier
Neith
4
0
1
4.5
W
4
3
4
2
L
Izanami
2
4
3
0.88
W
Ymir
Woozuka
Ymir
2
1
7
5.5
L
1
4
4
0.75
W
Arachne
jjswiggidy69
Arachne
5
0
5
7.5
W
Morgan Le Fay
kobra396
Morgan Le Fay
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
29,621
51,576
Taken
68,301
30,178
Mitigated
32,067
16,513
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,354
4,041
0
4,162
11,675
4,293
0
4,379
7,102
0
80,512
L
Ao Kuang
Alphomega81
Ao Kuang
6,065
1,656
0
1,886
12,052
4,639
264
3,780
8,188
51,017
0
L
Bellona
Azurelanz
Bellona
7,998
2,546
0
5,506
17,003
11,437
371
9,497
7,452
0
47,097
W
Neith
Espyier
Neith
4,425
1,094
0
1,967
4,926
1,712
504
441
4,485
0
70,639
W
10,938
408
1,018
2,283
8,228
3,290
366
2,084
6,144
64,624
0
L
Izanami
3,967
1,742
0
2,643
9,728
3,225
506
2,770
6,874
0
55,810
W
Ymir
Woozuka
Ymir
4,953
440
0
1,190
10,140
7,834
196
2,057
8,083
15,765
0
L
5,237
265
942
5,117
17,843
8,473
0
5,832
11,809
28,690
0
W
Arachne
jjswiggidy69
Arachne
13,413
8,154
0
6,305
14,589
7,108
970
3,283
11,306
0
73,847
W
Morgan Le Fay
kobra396
Morgan Le Fay
10,985
1,446
0
3,750
13,693
10,234
369
3,617
10,076
44,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
42,936
491
Minions Killed
486
0
Camps Cleared
0
1,652,582
Distance Traveled
1,716,443
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,718
540
149
8
0
381,695
9
L
Ao Kuang
8,449
469
96
5
0
337,047
1
L
Bellona
8,377
465
96
5
0
353,525
1
W
Neith
9,456
525
133
7
0
299,900
4
W
Ra
9,541
530
138
8
0
323,502
1
L
Izanami
8,653
481
109
6
0
308,977
4
W
Ymir
7,358
409
21
1
0
370,133
6
L
Artio
7,739
430
36
2
0
335,199
6
W
Arachne
9,723
540
121
7
0
380,322
0
W
Morgan Le Fay
8,329
463
78
4
0
278,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role