Player Matchup

Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 94
God Stats
32W - 18L
1,670 SR
Queue Stats
70W - 66L
1,548 Elo+
Party 1
Janus
Janus
SaltyPhyslc
Janus
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
267W - 256L
1,564 Elo+
Party 1
Achilles
Achilles
SquareBear23
Achilles
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 134L
1,637 Elo+
Party 1
Izanami
Izanami
Wienerpatrol
Izanami
Level 59
God Stats
5W - 2L
1,734 SR
Queue Stats
102W - 111L
1,571 Elo+
Solo
Mercury
Mercury
dragongo70
Mercury
Level 128
God Stats
4W - 2L
1,812 SR
Queue Stats
131W - 116L
1,614 Elo+
Solo
Team Averages
Level 97
1,596 SR
1,587 Elo+

VS

Team Averages
Level 122
1,579 SR
1,575 Elo+
Aphrodite
Aphrodite
EliteZete
Aphrodite
Level 128
God Stats
7W - 3L
1,505 SR
Queue Stats
179W - 149L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
GoldEmperor82
Sylvanus
Level 99
God Stats
7W - 4L
1,761 SR
Queue Stats
152W - 154L
1,579 Elo+
Party 2
Thanatos
Thanatos
LeaderofMuffin
Thanatos
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
408W - 371L
1,588 Elo+
Party 2
Osiris
Osiris
Spikestrike1
Osiris
Level 106
God Stats
7W - 5L
1,664 SR
Queue Stats
148W - 146L
1,521 Elo+
Party 2
Chernobog
Chernobog
Tarkorotsu
Chernobog
Level 119
God Stats
3W - 4L
1,251 SR
Queue Stats
602W - 539L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 3 / 12
9,317
490
6,700
14,776
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 12
10,090
531
15,009
9,752
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SquareBear23
Achilles
18
10 / 3 / 6
11,407
600
12,644
18,456
15,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Wienerpatrol
Izanami
20
5 / 3 / 8
12,403
653
16,173
13,847
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
dragongo70
Mercury
17
5 / 4 / 11
10,594
558
8,585
13,435
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EliteZete
Aphrodite
15
0 / 3 / 11
9,129
480
8,826
12,448
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
GoldEmperor82
Sylvanus
12
0 / 7 / 6
7,582
399
6,694
19,362
16,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
17
10 / 6 / 2
11,200
589
6,605
15,048
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
16
3 / 6 / 4
10,295
542
9,393
20,529
15,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Tarkorotsu
Chernobog
15
3 / 6 / 4
9,653
508
9,341
15,140
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
28
Kills
16
16
Deaths
28
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
3
12
2.33
L
Aphrodite
EliteZete
Aphrodite
0
3
11
1.83
L
Sylvanus
GoldEmperor82
Sylvanus
0
7
6
0.43
L
Thanatos
10
6
2
1.83
W
7
3
12
4.33
L
Osiris
3
6
4
0.83
W
Achilles
SquareBear23
Achilles
10
3
6
4.33
L
Chernobog
Tarkorotsu
Chernobog
3
6
4
0.83
W
Izanami
Wienerpatrol
Izanami
5
3
8
3
W
Mercury
dragongo70
Mercury
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
40,859
70,266
Taken
82,527
43,905
Mitigated
48,877
18,361
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,700
195
0
4,931
14,776
14,519
222
3,774
11,002
23,219
0
L
Aphrodite
EliteZete
Aphrodite
8,826
1,590
4,082
6,306
12,448
6,674
430
4,212
8,236
59,232
0
L
Sylvanus
GoldEmperor82
Sylvanus
6,694
1,249
791
1,847
19,362
16,102
0
8,197
11,165
23,333
5,377
L
Thanatos
6,605
1,465
0
12,020
15,048
5,721
282
2,454
12,594
0
63,924
W
15,009
805
33
1,829
9,752
2,833
1,312
2,484
7,268
53,058
0
L
Osiris
9,393
3,890
0
5,387
20,529
15,498
540
4,283
16,246
0
69,067
W
Achilles
SquareBear23
Achilles
12,644
2,759
0
7,086
18,456
15,333
622
4,068
14,388
0
49,012
L
Chernobog
Tarkorotsu
Chernobog
9,341
5,612
0
3,280
15,140
4,882
0
2,797
12,217
0
62,320
W
Izanami
Wienerpatrol
Izanami
16,173
11,001
0
3,901
13,847
5,909
7,012
1,382
12,465
0
123,120
W
Mercury
dragongo70
Mercury
8,585
2,912
0
581
13,435
5,311
0
3,485
9,950
0
79,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,811
Gold Earned
47,859
547
Minions Killed
463
0
Camps Cleared
0
1,909,999
Distance Traveled
1,800,816
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,317
490
45
2
0
369,295
3
L
Aphrodite
9,129
480
107
6
0
357,962
7
L
Sylvanus
7,582
399
38
2
0
332,502
0
L
Thanatos
11,200
589
89
5
0
397,979
5
W
Janus
10,090
531
90
5
0
370,142
1
L
Osiris
10,295
542
125
7
0
343,136
0
W
Achilles
11,407
600
97
5
0
376,409
0
L
Chernobog
9,653
508
104
5
0
369,237
2
W
Izanami
12,403
653
208
11
0
343,758
6
W
Mercury
10,594
558
107
6
0
450,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role