Player Matchup

Discordia
Discordia
IDFKai
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,594 Elo+
Party 2
Arachne
Arachne
PartTimeNinjuh
Arachne
Level 7
God Stats
2W - 3L
1,462 SR
Queue Stats
45W - 30L
1,414 Elo+
Solo
Ymir
Ymir
swaggod37
Ymir
Level 7
God Stats
7W - 2L
1,978 SR
Queue Stats
20W - 14L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
swaggod38
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
xPunzz
Fenrir
Level 21
God Stats
3W - 2L
1,790 SR
Queue Stats
30W - 20L
1,594 Elo+
Party 2
Team Averages
Level 27
1,646 SR
1,549 Elo+

VS

Team Averages
Level 20
1,699 SR
1,540 Elo+
Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Adoptedboy
Tsukuyomi
Level 26
God Stats
10W - 4L
1,766 SR
Queue Stats
82W - 55L
1,578 Elo+
Party 3
Khepri
Khepri
Catboog101
Khepri
Level 26
God Stats
4W - 6L
1,748 SR
Queue Stats
89W - 69L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
MageGee
Gilgamesh
Level 28
God Stats
5W - 1L
1,980 SR
Queue Stats
158W - 144L
1,523 Elo+
Party 1
Hercules
Hercules
momastah
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IDFKai
Discordia
8
1 / 1 / 0
4,528
647
1,821
3,161
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 3
4,580
654
2,125
5,072
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
5
1 / 4 / 0
4,003
572
1,146
4,587
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
swaggod38
Danzaburou
5
0 / 2 / 1
3,756
537
725
2,620
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
xPunzz
Fenrir
8
6 / 0 / 0
5,303
758
4,182
3,950
1,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
3
0 / 1 / 0
3,027
432
527
982
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Adoptedboy
Tsukuyomi
6
0 / 3 / 1
3,733
533
1,596
4,557
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Catboog101
Khepri
7
2 / 0 / 6
4,787
684
2,176
4,044
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MageGee
Gilgamesh
7
6 / 2 / 2
4,935
705
3,912
4,446
3,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
momastah
Hercules
1
0 / 3 / 0
2,841
406
616
1,887
437
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
8
8
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Tsukuyomi
Adoptedboy
Tsukuyomi
0
3
1
0.17
L
Khepri
Catboog101
Khepri
2
0
6
5
W
Discordia
IDFKai
Discordia
1
1
0
1
L
Gilgamesh
MageGee
Gilgamesh
6
2
2
3.5
W
0
1
3
1.5
L
Hercules
momastah
Hercules
0
3
0
0
W
Ymir
1
4
0
0.25
W
Danzaburou
swaggod38
Danzaburou
0
2
1
0.25
W
Fenrir
xPunzz
Fenrir
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,999
Damage
8,827
19,390
Taken
15,916
6,898
Mitigated
6,408
5,909
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
527
79
0
351
982
172
0
225
757
3,234
0
L
Tsukuyomi
Adoptedboy
Tsukuyomi
1,596
440
0
1,136
4,557
1,112
0
297
4,260
0
12,963
L
Khepri
Catboog101
Khepri
2,176
417
144
899
4,044
1,664
0
1,307
2,737
7,288
0
W
Discordia
IDFKai
Discordia
1,821
314
0
1,152
3,161
802
640
443
2,718
23,589
0
L
Gilgamesh
MageGee
Gilgamesh
3,912
1,651
0
984
4,446
3,023
102
1,138
3,308
0
14,736
W
2,125
1,625
0
1,764
5,072
1,379
0
801
4,243
0
25,681
L
Hercules
momastah
Hercules
616
398
0
0
1,887
437
0
0
1,887
0
1,461
W
Ymir
1,146
503
0
153
4,587
3,045
0
830
3,757
7,433
0
W
Danzaburou
swaggod38
Danzaburou
725
558
0
558
2,620
568
0
330
2,290
0
6,906
W
Fenrir
xPunzz
Fenrir
4,182
2,505
0
2,282
3,950
1,104
498
271
3,679
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
19,323
171
Minions Killed
68
0
Camps Cleared
0
589,529
Distance Traveled
497,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,027
432
6
1
0
49,644
0
L
Tsukuyomi
3,733
533
27
4
0
131,932
0
L
Khepri
4,787
684
12
2
0
122,433
0
W
Discordia
4,528
647
53
8
0
111,371
0
L
Gilgamesh
4,935
705
21
3
0
135,969
0
W
Arachne
4,580
654
52
7
0
134,300
0
L
Hercules
2,841
406
2
0
0
57,632
0
W
Ymir
4,003
572
18
3
0
115,428
1
W
Danzaburou
3,756
537
13
2
0
106,348
0
W
Fenrir
5,303
758
35
5
0
122,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role