Player Matchup

Nu Wa
Nu Wa
Crash1Reborn-1
Nu Wa
Level 41
God Stats
6W - 8L
1,661 SR
Queue Stats
93W - 66L
1,534 Elo+
Party 3
Arachne
Arachne
Crodthehuztler
Arachne
Level 122
God Stats
3W - 2L
1,712 SR
Queue Stats
270W - 248L
1,484 Elo+
Party 2
Khepri
Khepri
DasMonkeh
Khepri
Level 49
God Stats
6W - 4L
1,618 SR
Queue Stats
118W - 105L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
Nuuzxx
Jing Wei
Level 43
God Stats
1W - 1L
1,808 SR
Queue Stats
147W - 130L
1,454 Elo+
Party 2
Chaac
Chaac
SopranoBog10425
Chaac
Level 98
God Stats
4W - 3L
1,613 SR
Queue Stats
54W - 50L
1,488 Elo+
Party 2
Team Averages
Level 71
1,682 SR
1,488 Elo+

VS

Team Averages
Level 47
1,433 SR
1,480 Elo+
Cerberus
Cerberus
CloakedByShadow
Cerberus
Level 41
God Stats
7W - 3L
1,690 SR
Queue Stats
9W - 6L
1,643 Elo+
Party 4
Nox
Nox
Kakkoii1
Nox
Level 33
God Stats
7W - 16L
1,337 SR
Queue Stats
188W - 195L
1,431 Elo+
Party 1
Mercury
Mercury
OnlyLiveOnce644
Mercury
Level 68
God Stats
5W - 5L
1,407 SR
Queue Stats
397W - 373L
1,441 Elo+
Party 1
Hades
Hades
Rengoku3432
Hades
Level 13
God Stats
0W - 1L
1,322 SR
Queue Stats
12W - 12L
1,595 Elo+
Party 1
Rama
Rama
Taiutu
Rama
Level 82
God Stats
6W - 6L
1,407 SR
Queue Stats
203W - 188L
1,291 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
11,671
584
20,030
9,780
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 4 / 6
11,426
571
10,375
16,047
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DasMonkeh
Khepri
13
1 / 3 / 9
9,279
464
4,105
7,835
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Nuuzxx
Jing Wei
13
0 / 3 / 4
8,125
406
4,726
11,208
3,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 8
11,202
560
12,693
19,201
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 4 / 4
8,529
426
7,397
16,864
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
9,277
464
10,639
13,938
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 3
8,309
415
4,685
16,554
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 8 / 0
9,943
497
10,446
16,919
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Taiutu
Rama
14
3 / 2 / 2
8,693
435
5,191
8,853
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
26
Kills
13
13
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
4
1
W
9
2
9
6.75
W
11
4
6
3.5
W
Khepri
DasMonkeh
Khepri
1
3
9
1.83
L
2
5
1
0.5
W
Jing Wei
Nuuzxx
Jing Wei
0
3
4
0.67
L
2
7
3
0.5
L
4
8
0
0.5
W
5
1
8
9
L
Rama
Taiutu
Rama
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,929
Damage
38,358
64,071
Taken
73,128
37,048
Mitigated
34,946
27,847
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,397
438
0
3,343
16,864
15,470
0
5,405
11,302
27,067
0
W
20,030
6,259
250
3,945
9,780
4,036
1,885
4,574
5,107
75,387
0
W
10,375
5,268
0
7,956
16,047
6,424
194
6,966
9,081
0
68,691
W
Khepri
DasMonkeh
Khepri
4,105
321
807
1,956
7,835
5,635
83
3,080
4,329
25,010
0
L
10,639
1,658
0
192
13,938
4,647
504
2,621
10,524
55,468
0
W
Jing Wei
Nuuzxx
Jing Wei
4,726
3,795
0
3,292
11,208
3,249
1,274
5,404
5,804
0
35,169
L
4,685
2,193
0
3,594
16,554
5,034
0
5,297
11,029
0
48,207
L
10,446
754
116
6,318
16,919
7,292
1,934
8,354
8,565
64,222
0
W
12,693
3,369
133
9,508
19,201
17,704
1,082
7,853
11,268
0
73,657
L
Rama
Taiutu
Rama
5,191
4,605
0
1,693
8,853
2,503
610
2,725
6,078
0
57,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,703
Gold Earned
44,751
450
Minions Killed
435
0
Camps Cleared
0
1,896,801
Distance Traveled
1,719,273
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,529
426
44
2
0
343,368
8
W
Nu Wa
11,671
584
136
7
0
357,557
3
W
Arachne
11,426
571
100
5
0
405,247
0
W
Khepri
9,279
464
26
1
0
408,348
3
L
Nox
9,277
464
106
5
0
329,651
1
W
Jing Wei
8,125
406
66
3
0
356,548
1
L
Mercury
8,309
415
82
4
0
391,513
0
L
Hades
9,943
497
108
5
0
315,970
4
W
Chaac
11,202
560
122
6
0
369,101
0
L
Rama
8,693
435
95
5
0
338,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role